
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 63% | — | $12.4M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game started on linux but not on windows, every menu that comes freeze of the game death everything that does not let you play. hotfix nothing. REAL S.H.I.T.
this is one of those games that has nothing special or innovative going for it but is just a damn good time to play. the story is generic and forgettable, there arent any characters you are going to remember, and there arent any new mechanics or features in this game that havent been done before elsewhere. where this game does shine, however, is in the gameplay. you are given a great attractive open world for a sandbox, plenty of ♥♥♥♥ to shoot, lots of gore, lots of guns, cool powerups, lots of options on how to handle a situation, a sick vehicle you can upgrade and use as a weapon, and gunplay that just feels really really good. buy it on sale and go in with low expectations if you just want to have some mindless fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
属实牛逼,刚开游戏拿手枪的时候,手枪模型就消失了
Two studio powerhouses walked into a bar and ordered the most aggressively mid open-world shooter ever conceived. The gunplay is genuinely exceptional — crisp, responsive, brutal. Too bad it's bolted onto a walking simulator dressed up as a game. The premise is "Shoot everything in a wasteland," which sounds perfect until you realize "everything" is spread across a lifeless open world that screams for traversal and screams even louder when it's boring. You drive here, empty clip, drive there, empty another clip, repeat until your brain falls out. The story exists to justify more gunplay, which is fine, except the characters are grating and the plot is aggressively pointless — even the game knows this and lets you skip it, which is the only smart decision anyone involved made. Then there's the monetization strategy that screams "We don't understand our own game." Bethesda's currency scheme is so unnecessarily convoluted I'm convinced it was designed to confuse people into spending more. DLC is locked behind obfuscation, and there are bugs that'll hardstop your entire playthrough, still unfixed years later. The shooting is chef's kiss. Everything else is a disappointing grind between glimpses of what this could've been with an actual world to inhabit. id Software's gunplay is carrying a corpse here. Skip it. Play Doom 2016 or 2020 instead, where the whole game is as good as this one's shooting.
класс
klasik bathesda oyunu sevmedim maalesef iade ettim
ewdwwefwerf
pew pew splat
РЕЗНЯ
Un mélange pas ouf entre borderland et doom. Sauf que si un crossover existe, c'est certainement pas ça.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $272.9K | 2.1K | 68% | $4.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $142.4K | 199 | 81% | $14.99 | |
| — | 6.3K | 60% | — | |
| $0 | 48 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 25K | 91% | $24.99 | |
| $12.3M | 13.3K | 90% | $49.99 | |
| $12.3M | 54.3K | 95% | $9.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.4M | 12K | 87% | $39.99 |