
RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 63% | — | $12.4M |
| $59.99 | 7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RAGE 2 is the most underrated, over-hated and least talked about game I’ve ever played. The gunplay and battles in this game are fantastic. You also get powers that are so much fun to use. Lots of different guns to try and powers to utilize. The best part of this game is the battles. It’s an open world game and I loved exploring. There are a ton of main quests, side quests, secret locations, resources to scavenge, challenges to beat and vehicles to drive. Oh yeah, the vehicles - there are some really fun vehicles in this game, from a flying gyrocopter to monster trucks to tanks, I had a blast driving the vehicles. This is a AAA game through and through - good voice acting, high production values, nice graphics. On maxed out graphical settings at 4k resolution and 120 frames per second… RAGE 2 still looks fantastic for being a game released in 2019. As an open world game completionist, RAGE 2 gave me plenty to do. Including the Rise of the Ghosts DLC, I got a very enjoyable ~48 hours out of the game so far. Actually, I had such a good time that I’m planning on doing a New Game+ run. There are some issues - I encountered a fair number of glitches during the game, and a few crashes. Sometimes there would be some crazy texture glitches. The enemy AI isn’t terrible, but it isn’t great either - sometimes the enemies will just stand around, get stuck in corners etc. An event/objective in the main game never triggered for me no matter what I tried… so I couldn’t get the true 100% completion I was hoping for. Still, none of these issues or other issues were bad enough to significantly impact my enjoyment of the game. I got the Digital Deluxe Edition of RAGE 2 in a bundle for the price of $3.33 which almost feels like a crime for the amount of content and production values that this game has. The deluxe edition includes some cool extras, mainly the Rise of the Ghosts DLC, but also the DOOM BFG weapon and a vendor you can visit to turn on cheats in the game (still haven’t tried this yet). The Rise of the Ghosts DLC is solid, but not as good as the main campaign. The DLC puts you in a new region that is very well designed and a cool setting (reminds me of The Last of Us) but there are only two enemy types - one of the new enemy types is pretty cool, the other new enemy type is uninspired. I think it would have been better if they included some of the enemies from the main campaign in the DLC along with the new enemy types. A good portion of the missions in the DLC are pretty repetitive/boring, but some of the main missions were solid. As of writing this review, the Deluxe Edition is just $4 more on Steam than the base game, I’d say that Rise of the Ghosts DLC is definitely worth $4. The BFG and other stuff are just bonuses. There is another DLC - TerrorMania - but the only way to buy this DLC is to purchase an in-game currency, and the amount needed for the deluxe version of TerrorMania comes out to something like $17. As a completionist, I’ll probably break down and get it eventually. Objectively RAGE 2 is probably an 8 out of 10, but I’m rating it a 9 out of 10 because I really enjoyed it. Don’t believe the mixed reviews on Steam - if you enjoy fast-paced first person battles in the vein of DOOM, exploring open worlds, scavenging and driving vehicles, you will almost definitely find enjoyment in this game. RAGE 2 is highly recommended.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil* +1 more
| $39.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cons: The Menu for upgrades doesn't work, Dev issue never fixed. Tip: use the arrow keys on your keyboard. Short. Use a controller, to drive the vehichles. Mouse and KB, is worse than....anything I have ever seen on Keyboard. Becomes boring, very quickly. Instead of having more weapon options.....you have 3x the amount of vehicles.....which is kinda lame and has little purpose. Game is not open world, its Linear- open world with not much purpose. Game was incomplete. No expansions. Rushed out flop. Not optimized. You will have to tinker. Then it runs great. Its very PG, not rated R. Very few character enemy models. Quest and Tips from NPC's, are dumb. You dont turn them in. You just get tips. extremely poor tutorial, many years later. LOL- the defibulator......LOL. I was stuck in the trainer for 10 min. LOL. It works 50% of the time, everytime. Im at 23 hours, campaighn done. Probably only 16 hours to complete.....5 play sessions? Pros: Looks pretty, besides character models faces......which looked better, in Rage 1. Abilites are fairly neat- Love the Dash and slam. some areas can actually make you feel tense. Cheap.
I am legit trying to figure out why people hate this game. It is just a big dumb open world FPS that is tons of fun to play. Nothing beats power slamming a group of dudes into the ground and then juggling them with a shotty when they bounce up towards the clouds. Or...just straight up force pushing them into a wall and watching them explode to the side of it guts and all. It reminds me of watching 80s action movies. Turn the brain off....and enjoy the carnage. Good stuff and more fun than the first one
fun to play with good action, some of the writing feels very out of place sometimes like they got a edgy kid to write it, one of the DLCs is hidden inside the ingame store.
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] THINK FAR CRY NEW DAWN IS TERRIBLE? DON'T PLAY IT! [/h1] Judging by the first few minutes, RAGE 2 looks promising: revamped shooting, better physics, and a bright post-apocalyptic vibe. The cover with the screaming punk makes you think you’re in for something alive and energetic, kinda like Far Cry: New Dawn, but that feeling is misleading. The main issue is with the gameplay, not the visuals. The world feels like it’s lost its vibe: instead of a dark, dangerous apocalypse, you get a colorful mishmash of places (forest, swamp, and some random “alive” areas) that don’t really fit together. Mixing punks, government soldiers, and some explosive gameplay ends up feeling weird—neither fish nor fowl—the game loses its tone and meaning, and you just stop caring. The story is almost nonexistent. The main campaign drags on for a measly five hours, then it’s just the same grind over and over: boost the reputations of three leaders, clear outposts, destroy watchtowers. The whole narrative boils down to the starting mission, three leader missions after the grind, and the final one — the rest is just side tasks to kill time. Balance and progression are a whole other disaster. The level and enemy system gives no real sense of progress: in the same area, you might suddenly run into level 6–8 encounters when you’ve barely left the starting zone. Enemies can feel like tanks with twenty layers of armor even on medium difficulty — and they can take you down in a couple of shots. It ruins the fun of shooting, turning battles into maddening frustration. You don’t want to charge in, you just want to pick everyone off quietly from a corner. The 'Rage' system was supposed to add some kick, but instead it's either way too simplified or just poorly implemented. Many abilities are awkwardly mapped to controls — it feels clunky on keyboard, same with driving: vehicle handling is rough. Not like it was any better before. Loot and the game's economy are really simplified: smashing boxes and picking up 'parts' instead of a proper, understandable crafting and survival system. If the first Rage had some hardcore edge, here everything, despite seeming more accessible, can be insanely inconvenient: no proper fast travel points after clearing areas — and if you die during a mission, you have to trek dozens of kilometers back to the other end of the map all over again! Technically, the AI of hostile NPCs is weak and ridiculous. I'm not giving this game a trash rating just because of that nonsense. It's because it keeps crashing and freezing over the smallest things. RAGE 2 is a failed sequel to an already weird franchise, ruined by poor balance, repetitive gameplay, and a shallow story. If you're looking for a dynamic, atmospheric post-apocalypse with a deep world—skip it. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
For $5 its worth it. Its nothing amazing as its just another shallow open-world FPS game, but if thats the itch you need scratched for 30-40hrs then this is for you. The game is insanely easy. Even on hard I was steamrolling enemies with 3 of the 8 total weapons
Doesnt feel very connected to the first game.
Underrated Gem
A very fun action-packed with large world and vehicle combat. - There is no stealth in this game, it forces you to be front and to-the-face. Mix up your weapons, abilities and think on the fly. It has the blood-rush combat of Doom, creative and punchy weapons, and the large world with tons of activities. - Graphic is nice and clean, good color tone. Sound and music are on point out, did a good job at hooking you into the combat. - Mouse lag is a issue but can be improved in the Nvidia control panel. - Story are simple and fit the tone of the game Tons of interesting lore can be found in datapads and side missions. It's an absolute joy of a game and definitely worth getting, especially when it's cheap with frequent discount.
Was this a perfect game? No. Was it even the absolute insanity promised by the trailer? Nope. But was it a fun FPS that wrapped up a lot of the story from the first game? Yeah. I liked it. I do wish there had been more content? My 42 hours of gameplay is 2 full runs with all of the DLCs. I tried to be extremely complete both times, so 21 average hours represents an attempt to do everything the game has to offer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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