
A mysterious trip to gorgeous and surreal lands, players explore the unknown and harness mystical powers which have been hidden in the valley for centuries.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只是因为习惯好评,游戏本身非常寡淡,就挺无聊的。 一个走路模拟器做成像素游戏本身在重点的画面方面就难以表现,音乐还基本都是糙厉的古早电子味,文本对话更是老套乏味毫无新意,和地图的互动就是不停向前机械地爬上爬下跳跃开路。 要是不光是看,也能切实加一点互动改变过去,然后影响现实世界,那就好玩多了。
[h1]Summary[/h1] Quaint short adventure game of minimal gameplay with an interesting mystery story to experience and beautiful pixel backgrounds and world atmosphere. [b]Pros[/b] + Quaint + Interesting + Beautiful pixels + Twist [h1]Overview[/h1] Qora is a quaint adventure game with an interesting mystery story to experience that takes an unexpected comedic turn, its also quite short paired with a slow relaxed pace I assume is meant for us to appreciate the beautiful pixel backgrounds and atmosphere of its world. There is very minimal gameplay and there are interactions such as talking, jumping, and removing obstacles from time to time, I would almost call it a walking simulator but there is a little more to it. It is understandable when you see it as a more artistic game with storytelling in mind. Achievements aren't the easiest to complete as you will need to keep on your toes and peer through the other side often not to miss anything, there is also a secret to find for the achievement. [hr][/hr] If you find my reviews useful do follow my [b][url=https://store.steampowered.com/curator/11028547-Dods-Echo-Chamber/]Curator[/url][/b] page for more!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面极佳,文本质量极佳,意境极佳——就是字体读起来特别费劲。 这里每个NPC都能记住,因为都太有故事感了:喜欢登高却被困在自己家的登山者,穷得没钱给孩子买玩具的家长,不喜欢植物的园丁,说喜欢小鸟却在小鸟惹他不开心后转头把它喂狗的人。 到了一个场景,切换到过去,发现一个青苔密布的遗迹雕塑以前是展翅高飞的鸟,鸡皮疙瘩都起来了。 在野外,每次看到有飞鸟、兔子、鹿群经过都会感到很美,是那种会让人心胸开阔、心平气和的自然之美。 适合在一个安静的、有充分时间的周末慢慢阅读,慢慢感受,心境浮躁的情况下是玩不进去的。 —— 第二次游玩体验(玩到彩山): 这个是个非常安静的游戏,静下心来玩一段时间会觉得心境平和,很治愈。 小人走得很慢,需要边走边劈开拦路的树丛、石块(筚路褴褛,以启山林),每次爬上台阶给佛像上香都看起来很吃力,但这种设定恰恰体现了人类在大自然面前的渺小,彰显了天地之广阔。 这是我见过的动作做得最灵动的像素游戏,两只鸟在空中追逐嬉戏,小人在地下湖游泳一下一下蹬腿,都做得特别真实。 评分实在太低了,好游戏被埋没了,可惜。
игра выглядит красиво настолько, что иногда просто стоишь и смотришь в экран вместо прохождения.
4/10
I was reading a thread yesterday about the worst games people had played and this game was mentioned. The minimalist art style and odd name stuck out enough to make me look into it more, which made me realize I had this in my Steam library. Calling this a pixel art platformer is generous... Generally speaking, Walking Simulators are carried by their writing, and yet there's only hints of a story here that're told through flashbacks. Most of your time is wasted walking to the right, reusing repetitive jumping and climbing animations to navigate a literal straight line of an environment that purposefully pads out the non-existent gameplay. I'd say this is a bad game, but I don't think you can call something with no gameplay a video game. This came out during the early pretentious farthuffer era of indie games, and oddly enough came out on Steam two months after Depression Quest. Surely there was no collusion with journalists to hide the fact that Holden Boyles pocketed the Kickstarter money for this, right? Let's look at the game review quotes on the store page: [b]"One of 2014's best games" - Gary Bailey, GertLush Gaming[/b] What were 2014's actual best games? Dark Souls 2, Wolfenstein: The New Order, Shadows of Mordor, Monument Valley, Assassin's Creed: Black Flag, Alien Isolation, among others. Judge for yourself by looking at the store page: does this <2 hour Atari pixel art "game" measure up to any of those? [b]"I came away with a profound sense of my own mortality and that’s precisely the sort of thing that [Qora] might inspire me to explore." - Adam Smith, RockPaperShotgun[/b] This game has no story, no message, and no greater meaning. There are hints at previous civilizations throughout, but they're all terribly written and speak casually with modern slang. There's also several awkward references to books and movies in these flashbacks that stand out like a sore thumb (le heckin epic "THIS IS SPARTA!" kick!). [b]"[Qora] has the same quirk and charm of old-school RPGs and adventure games" - Chloi Rad, Indie Statik[/b] This game has zero RPG elements and almost no adventure elements. There's the illusion of freedom when speaking to NPCs in the starting village where they give you gifts for your journey, but they're all mandatory to continue the game. A few other gift objects and unique interactions happen later in the game but they're again necessary for advancement. This non-game really shows that people would fund literally anything on Kickstarter back in the day. The pixel art is completely barebones and is basically Atari art but with more background layers and more colors. The music is incredibly basic and sounds like it was created and edited by a non-musician (the last track in the village doesn't even loop properly). There's no voice acting, the animation is poor, and the little writing that's here is terrible. I received this as part of a bundle of pixel art games back in 2015 and now that I look at the other games in the bundle I'm not sure why I bought it. This doesn't even qualify as a game as far as I'm concerned. Don't waste your money on this.
Excellent pixel art.
褒贬不一,仅69的好评率,似乎不太应该。它值得更多
很惬意唯美的步行像素小游戏👍
Although this game is basically a walking sim the music story and pixel art are superb. i wish getting both endings didn't require playing the game again 6.5/10
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| $4.1K | 88 | 83% | $1.99 | |
| $4.1K | 191 | 86% | $1.01 |