
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
psychonauts 1 and 2 are gems
i cant stop lol, even before i started speedrunning it i couldnt. its just an amazing game, thank you tim schafer and everyone at double fine who worked on this.
This is probably one of the most unique and creative games to ever exist. The gameplay, story, dialogue, and- HUMOR?? are all cooked to perfection. I love how you get to explore other people's traumas and discover how they ended up the way they are. It's such a cool concept that I don't see many games do. It was way ahead of its time, and the fact I got it for less than a dollar is ♥♥♥♥♥♥♥ insane.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitivamente um achado! Psychonauts é um jogo divertido, criativo, colorido, inspirado, caprichado, refinado, detalhado e muito bem construído. Me senti completamente entretido, envolvido, impressionado e satisfeito durante toda a experiência. Sinceramente, supera com facilidade vários jogos muito mais conhecidos e prova que criatividade e personalidade valem mais do que um grande orçamento. Lembrando para quem comprar tem uma galera que Legendou ele para português caso queiram só pesquisar que você acha rapidamente. (Psychonauts Brasil)
An incredibly creative and innovative game that still feels unique today!
经典不会过时。虽然说时间看不见摸不着,但是看到2005这个出版年份还是经不住感慨,优秀的的作品总能经受住时间的考研。 游戏节奏是比较紧凑的,17个小时通关,全程无拖拖拉拉凑数的内容,剧情连贯流畅,过场动画有趣又精细,给人一种顺畅的感觉。 总体剧情方面谈不上特别精彩,但是细节剧情和设定却非常有意思,通过一扇迷你传送门进去精神世界探索,而精神世界反映了人的意识,也反作用于人的行为,比普通游戏替人跑腿有意思得多。角色的台词也能感受到创作人员的精心制作,幽默风趣,同时也恰当的给出了一些重要信息,虽说游戏引导有限,但是用心游玩的玩家也很少会因为不知道下一步做什么而卡关。 关卡设计和美术风格是最出色的地方,设计组脑洞大开,创意十足,让我一个剧情向的玩家也沉迷于游戏中的场景探索,为游戏内的各种奇观而惊叹。 总而言之,一款非常优秀的游戏,创意十足,制作精细,体验出色,我不知道有没有专门的汉化补丁,但是如果能看懂一些不复杂的英文,我是十分推荐游玩的。
This is my favorite game. It's like playing through a Saturday morning cartoon. It's got a few annoying bugs, and the camera get's a little weird from time to time. It's also go an interesting any% speedrun.
Ich habe nichts erwartet, aber das Spiel ist ziemlich ziemlich dufte. Sehr kreativ, witzig und die deutsche Synchro ist echt stark. Die Collectibles zu sammeln macht auch echt Spaß. Das Spiel ist auf Linux leider manchmal konsequent abgestürzt, wenn eine Cutscene angefangen hat, da gab's aber eine Lösung im Internet für. Was auch bisschen blöd war, war die Steuerung, die Kamera und das Kampfsystem. Trapeze zu greifen war echt schwer. Und das letzte Level hat mich echt auf die Palme gebracht.
I'm not the biggest fan of platformers, but this game is definitely top 20 for me.
great game fr
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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