
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #72, worst BR #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 26 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 14.5Kreviews | 96% | — | $18.5M |
| $59.99 | 12.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would love part3 now because I bloody more of Psyconauts this was worth the wait and I really cant wait to see what they'll do next god willingly soon.
初看画风诡异,看习惯了还有点可爱 趣味性创意性十足的作品,好玩!
1.剧情抽象,一个npc要蜜蜂,然后你不能直接连着罐子把蜜蜂给他吗?你还专门把盖子打开,那你怕被蜜蜂蛰,npc就不怕了? 2.做菜,刚开始那个煎面包的锅,会轮流开火,什么设计啊? 3.然后切洋葱那个菜刀,你得跳起来,然后再重砸地面才能按下按钮,我琢磨了半天 4.然后把草莓榨成果酱,直接就喷地上了,和旁边其他的碰一下会被弹开的东西差不了太多,我找了大半天草莓酱,才发现就在眼皮子底下 5.没玩过一,有的剧情看不懂 6.做菜食材洋葱和发芽的土豆一样,蜂巢和大便一样。厉害,你能吃下去? 7.剁肉机是一只猪,我不说啥了。做第3道菜的时候需要一只野猪,然后那只野猪对剁肉机说爷爷。什么狗屁阴间笑话。 8.西瓜酱吐出来是粉红的,抓起来又变了个颜色? 9.没任务指引,容易迷路
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $59.99 |
| 6.5Kratings |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 956 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and addicting game.
[h1]逊于一代但仍然足够优秀的平台跳跃佳作[/h1] 本作的画面与战斗体验相较前作有质的提升,动作设计流畅且与精神能力兼容很好,毕竟隔了十几年,新加入的精神连接能力想法出色,并且能考虑到不同精神的排列组合有心了,这一点在Hollis精神世界尤为突出;对不同大脑天马行空的想象力保持一代水准,几场演出例如实习生第一次通力合作与炫技转场表现都足够优秀。 但是,本作的关卡设计完全无法比拟一代,绝大部分关卡在玩法上都仅仅只是照搬一代Morceau教练关卡的线性平台跳跃换皮,虽然也鲜有如Compton做菜这种让人眼前一亮的设计。 反观一代的Milla的精神游乐园、送奶工谍战、墨西哥斗牛、肺鱼城战争、歌剧魅影、拿破仑战争等优秀的关卡设计不甚枚举,几乎每一个精神世界都有全新的游戏体验。 只能说本作过于注重世界观铺垫与叙事从而遗失了对原本关卡设计的创造理念,不过即使如此本作也是3D平台跳跃游戏领域的翘楚,精神世界关卡设计不足但仍极具创意,依然不失为一部佳作。
brian tingle
СТОИТ КАЖДОЙ КОПЕЙКИ. БОЛЕЕ ПРОДОЛЖИТЕЛЬНОГО ПЛАТФОРМЕРА Я НЕ ВСТРЕЧАЛ. ОЧЕНЬ КРУТО
Juegazo, una maravilla los diferentes tipos de niveles
Русофобиусы, изъяли из продаж в рф даже ключами, фу такими жить, закрытия компании.
I came into this game with low expectations. I had played the first game many years ago and although I really loved the world, the visuals and writing, I found the level design extremely boring and the gameplay clunky. Which is understandable seeing as the developers were only beginning to move away from adventure games at the time, and I think that was their first attempt at a 3d platformer. Well, the devs have come a long way. The level design is actually good, at least good enough to keep me engaged all the way to the end. There is still some clunkyness to the gameplay, but it was tolerable, so unlike the first, I was able to love this game without any reservations. This is a fantastic game well worth playing, even if, like me, you were underwhelmed by the first entry.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $4.8M | 19.3K | 95% | $9.99 | |
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| $1.2K | 6 | 100% | $7.99 |
Related
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|---|---|---|---|---|
| $18.5M | 5.9K | 53% | $69.99 | |
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