
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.1Kreviews | 84% | — | $4.4M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I purchased this game in 2024, I cannot play it because i have lost access to my Ubisoft account since then, despite purchasing the game on Steam i can no longer play my game. This is why Steam has such a monopoly on the gaming pc market because of ♥♥♥♥♥♥ services like this.
I will never buy an Ubisoft game again. It doesn't support Steam Cloud because they want you to use Ubisoft Connect to upload cloud saves manually, which makes playing between the Steam Deck and my PC a CHORE! Why don't you go Sargon deez nuts?!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Refunded. Everyone should avoid ubisoft products. The connect launcher AUTOMATICALLY associated this game with an old lost account due to linking issues. I pray they do not have the audacity to reply with "Sorry for that! Please get in touch!" I did. A waste of time. If you have lost your email, you've lost your games on steam. AVOID.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS (I played on Intel Arc, not really optimized but its okay, still looks good and playable) ---{ Gameplay }--- ☐ Masterpiece ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't (Based on my experience in metroid genre, this one has the HARDEST puzzle if compared with hollow knight and blasphemous, the obstacles also no joke, especially for newcomer in metroid genre) ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf (No Song, just BGM but fits perfectly in any moment) ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run Paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer (Note: Check minimum spec for great experience) ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data (It takes around 30-35 GB in full size) ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding (Just focus upgrade USED weapons and sigil, there is no specific steam achievement if we max upgrade ALL of them!) ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life (Hate to say it, but the story is truly mediocre and pretty mid) ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond (You could finish it under 50hrs if you just focused in main mission) ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs (RARELY trigger "limitless ground" when falling to traps, you should back to main menu and load the game again to continue your journey) ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 NB : Full steam achievement locked by DLC, you should buy and complete it to unlock all of them.
How ironic is it that everyone complains about "Ubislop" and how every release every year is the same game, but when they finally make a genuinely incredible metroidvania with one of the most complex and innovative combat system, no one plays it and it flops. You will never find hypocrisy and entitlement like that of gamers. This game deserved better. It is phenomenal. It's no hollow knight, but it's extremely polished and has some of the best combat complexity of any game in its genre. The amount of different combos you can pull off, the animation cancelling, the abilities, the smooth directional control, it all coalescences into skill expression you can't find anywhere else. To see it incorperated this well into a metroidvania game is truly remarkable. The story is also good, the boss set pieces are excellent and the map is extremely large with so much content, side quests, collectibles, lore drops and side bosses that'll keep you busy and having fun. It's all very good But what impressed me the most is the platforming. They absolutely cooked in map design. I found myself constantly in awe from the amount of creativity and challenge some of the sections of the map had. I can't remember the last time a game gave me this much enjoyment and challenge from platforming alone. Just the variety in movement puzzles is insane. The difficulty is perfectly tuned to push your skills too, never so hard that it feels unfair and never too easy that it feels boring. I will say though, the DLC was really terrible. Very unnecessarily difficult and it made the entire experience a miserable slog to get through. A lot of rage bait sections mixed with how they deprive you of your movement upgrades makes the entire map and its sections feel very clunky. That's not even mentioning how awful the actual platforming was. Very odd contrast in quality compared to the main game. Aside from that, this game is truly one of a kind and it's so disgusting and deplorable how the industry let it underperform, and the talented team behind it sacked. I guess that explains why we have a COD every year and a hollow knight every 10. If we're lucky of course. 8/10
Requires intrusive Ubisoft Connect account. If you want to be able to play offline and not need to authenticate every time you need to connect your Ubisoft and Steam accounts. Enough said. No game is good enough for this.
In order to play this game, you must download Ubisoft Connect as well and have the program running. It completely negates the point of purchasing the game through steam.
The game doesn't support Steam cloud saves, instead you have to use the Ubisoft Connect cloud save system which only allows you to upload 1 save at a time and if you click the wrong button it will overwrite your current save with an older one from the cloud. Terible design, I've lost several hours of progress and I don't understand why they don't just support Steam cloud saves. Other than that, it's a great metroidvania with some classic Prince of Persia influence.
A phenomenal metroidvania that unfortunately didn't allow its studio to remain active. This game is genuinely above what Ubisoft typically outputs, it has good platforming, good action, and the Simurgh powers allow for further creative platforming. The map is pretty large, but it doesn't feel exhausting to explore. One big thing that helps exploration is that the game has a "screenshot" mechanic where on your map you can mark a screenshot of where you were at that moment with a button press and its a good marker for when you see a mechanic or symbol you're unfamiliar with and can refer back to it later when you gain powers. I haven't finished the DLC yet, and I finished the story with a few collectibles remaining at 85% completion. There's also challenge platforming and battle mini-sections as well that are really skill expressive. I just wish this studio would've been able to carry this further but such is a sad tale.
I can understand the complaints about the launcher relative to steam deck.. but apart from that please don't listen to the negative reviews with less than 5 hours game time.. These people have no idea about the gem that they missed. Metroidvania combat: 9/10. Possibly the most comprehensive metroidvania combat system because you can chain combos, animation cancel and the skill ceiling is truly quite high. The one critique i'd give here concerns the athra system because triggering any of these attacks effectively gives you free invulnerability to dodge/interrupt any attack (like dark souls roll on steroids). Map design and platforming: 8/10. The map is gorgeous, the environments change quite alot from area to area as you'd expect, and while the platforming is generally quite easy the challenges use the environments you're in to provide unique moments. The biggest innovations POPLC makes here are the availability of 'guided' mode which is a godsend for first playthroughs as it shows you which corner of the map to run to without actually spoiling anything. The other feature is the screenshot mode for the map.. For any room you are in you can press down on d-pad to screenshot yourself any any paths/items you've missed which then shows up on the map screen. You could call this ubisoft holding your hand but it is not only optional, it also makes a blind playthrough experience so much less tedious. Bosses: 10/10. Damn the bosses in this game are cool, there is a pretty big disparity between the 'minibosses'/early bosses and their main counterparts, but when this game peaks it peaks damn high. The DLC made them even better by adding all of the challenge arenas which culminate in 4 new revamped/difficult versions of the main game bosses. When I first played through this game I was a bit disappointed that you didn't get to fight all of the antagonists, but after 100% completing the game I was mighty impressed by the hidden bosses you can find. Story: 7/10. Probably the weakest aspect of POPLC, but still decent enough. It follows the typical fromsoft trope where if you played through the game without reading the lore / doing all the quests then you'd essentially think there was no point.. but there is alot of interesting twists/tie in's to POP storyline if you could be bothered to find them. I must say though, adding the DBZ like athra as a main theme of the game was completely rediculous but unbelievably cool. The hype on some of these boss confrontations is truly epic. Music: 7/10. Its nothing like the crap you heard in the trailer.. big L by ubisoft marketing there. The music was much more seemless to the environments you were in, I could have paid more attention to it but I was more impressed by the voice acting by both the English and Farci voicovers. I'm pretty sure the DLC comes with the game on steam, either way I would highly recommend getting them together. The challenges I already briefly mentioned to you, but the other part of the DLC has an entire independent story and map which you can access at any point through the main game. This is the peak difficulty of the game though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
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