
Take on the role of park manager and design the ultimate zoo for nature's greatest creations.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Take on the role of park manager and design the ultimate zoo for nature's greatest creations.
Discover, incubate and release dozens of extinct species to build a successful park that can keep up with the growing demands of guests, staff and hungry animals.


From the majestic Woolly Mammoth to the mighty Spinosaurus, undo the rules of extinction by reviving a diverse selection of over 50 species of prehistoric wildlife.
Watch as they seamlessly grow from baby to adult; changing their proportions, sounds and behaviors in realtime. They'll need to eat, drink, sleep and satisfy their social needs through dynamic behaviors like herding and socialization.


Design stunning parks across an enormous playable area to draw in crowds from all over the world. Carve rivers, raise mountains or build facilities piece-by-piece with precise creative tools.
Choose from a selection of themed prefabs or use the Steam Workshop to share or download ready-made structures like restaurants, toilets and viewing platforms.


Prepare your zoo with logistics management, strategically placing key infrastructure to optimize its efficiency.
Import or generate resources and deliver them throughout the zoo with trainable staff to ensure your kiosks and feeders remain stocked. Don't forget to clean those dung piles!


Get up close and personal with First Person Mode and explore your zoo from a different persective. Take a look through binoculars, enter habitats or even stop to sit on a bench with this immersive and interactive mode.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 6.8Kreviews | 90% | — | $5.8M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recomendado. hay que tener en cuenta que es un estudio pequeño y va progresando poco a poco pero en 2027 sale la versión 1.0. Está en buenas condiciones para jugar, engancha y tiene multitud de aspectos sobre los animales y sobre el parque. Si te gusta JWE y Planet zoo te gustará. En cada update sacan nuevos aspectos y algunas mecánicas que hacen crecer el juego. Tiene bastantes especies y hay muchas por llegar. Tiene mapas bastante grandes para este tipo de juegos. Aunque el parque sea grande puedes moverte bien sin que se queme la gráfica y sin mucho lag. La vegetación está muy trabajada y también tendrá nuevas especies .Hay muchos edificios y elementos para descargar en workshop. Solo recomendaría ver algunos videos recientes sobre la economía del juego. No es hardcore pero hay que saber algunos detalles.
i would give a double thumbs up if i could, this game is AMAZING!! Sauropods can actually fight back and we get a realistic dinosaur game great for ecosystems or just a humble park! it isn't JUST dinosaurs either they have mammoths, Sabers, and even Elk! dinosaurs feel much more alive as well from what i have observed now i do have a complaint or two but its just a small thing like how smaller creatures are forced to be stuck in a cage with no interactions with bigger creatures this makes ecosystems much harder to flourish, also i have found that if a creature starts swimming in a big body of water with plants it get stuck in a cycle i have seen this on herbivores not really carnivores however but what happens is the creature swims out into the body of water, gets hungry and goes to eat but the plants are inside the lake so it ends up swimming back to get food and then ofc dies from starvation because its swimming so it does not actually eat but that's about it
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Duck
yippee feathery dinos
Leider verbuggt wie Sau
pretty dang good
muy chuli piruli
Overall this game so far has been really good. There is a solid roster with many more lesser known animals, and building enclosures and making the animals happy and watching them roam around is fun. I am in particular a fan of the Dilophosaurus and the Coelophysis along with many of the vivarium species which I believe definitely have loads of potential for builds. In general all of the sandbox stuff is nice and fun. However I believe the game would be at its most fun is to try to get everything yourself in challenge mode, however, while initially that was the case, I would say that the fun of challenge mode broke apart quite quickly and its due to one stupid game mechanic that with enough tuning would be fine but absolutely breaks the experience for me. Its the disease system. On paper the disease system is cool to have in a challenge mode as it provides something to research and be weary for however, the way that it is implemented is one of the worst game design I have ever seen in a game that I have played. First off these animals are CONSTANTLY getting sick. Like a billion of them are getting parasitic dermatitis or retroviral activation every 2 ♥♥♥♥♥♥♥ minutes. Not to mention its not even usually just one animal getting sick. Several get sick at once and then I have to send all of my damn vets to try and remedy the situation but then 5 more get sick. I feel like I'm constantly just switching between dinosaurs and waiting for them to be treated over and over again rather than actually playing the game and its just so frustrating to the point that I just close the game. In fact the diseases are so frequent that I have had animals get retroviral activation at nearly the very beginning of challenge mode runs despite not being able to have had time or resources to research a cure for it so then I have to effectively start the run over again because I have already dumped too much time and money trying to get a cure. I get its "challenge mode" but I play a challenge to have fun, not to constantly get ♥♥♥♥♥♥ over by 10 different animals all simultaneously getting sick every 10 minutes and then "boosting their immunity" with vitamins just for it not to do ANYTHING. There's so many positives and so much potential but until this crucial part of the game is fixed, then I can't recommend it for anyone outside of those who wish for a purely sandbox experience.
el juego es realmente bueno, lo tengo desde la U10 y e visto como el juego a cambiado para bien enserio lo recomiendo y mas con sus próximas actualizaciones para salir del acceso anticipado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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