
Rebuild hope in a world that was lost in the fog. Lead your Pioneers across the isles of Pagonia, unite scattered tribes, raise thriving communities and discover the history of your people as you reclaim your world in the new story campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
About
As a brave Pioneer you lead your people through a world that was devoured by fog—a world made up of countless islands, in which hope, craftsmanship and community must rise again. Establish settlements, discover lost tribes, unfold new technologies and face the dangers that lie in wait within the fog. Experience the story campaign: You are a navigator in search of the Tower of Visions—the heart of a fragmented world.
A people, cloaked in fog. One mission: Restore hope.
The catastrophe saw Pagonia fractured into countless isles. As the navigator, you are chosen to dispel the fog and reunite the world. Journey from island to island, meet unique factions, face dangerous enemies and find out what really happened.
Play the complete campaign with unique missions and meet a wide range of story characters
Discover new factions, artifacts and legends
Confront the Hollowed—boss enemies that seem to be born from the fog itself
Find the Tower of Visions, symbol of Pagonia’s unity
Construct a thriving economy with more than 60 building types and more than 100 commodities. Every production step is visible—from Forester to Weaponsmith. Watch as thousands of Pagonians simultaneously work, trade and live, bringing your world to life.
Visualized production chains and flow of goods
Dynamic logistics with roads, transport routes and bottlenecks
Comprehensive simulation of the economy—no simplification, no abstraction
Explore procedurally generated islands with different landscapes, tribes and challenges. Befriend other factions and unite them through actions and trade.
Scattered tribes with individual needs
Trade and fulfill quests to form alliances
Mysterious locations that are hidden in the fog
Not every encounter is peaceful: Bandits, ruthless Scavs und mythical beings threaten your settlement.
Fight tactically with your troops
Strengthen your economy to secure your defenses
Decrypt artifacts that influence the powers of the fog
Experience Pioneers of Pagonia in shared co-op for up to 4 players. Build, plan and raise a settlement together. Everyone can trade, construct buildings or manage resources at the same time—you create your world together.
Shared faction, joint responsibility
Multiplayer save games, seamless switching between single player and multiplayer
Perfect for creative teamwork
Use the integrated Pagonia Editor to shape your own islands, adventures and challenges. Create maps, share them with the community and explore how an idea turns into a world: Pagonia grows through you—island by island.
STORY CAMPAIGN — Experience the story of a brave navigator and rebuild the hope in a broken world.
FLOURISHING ECONOMY — Up to 3000 Pagonians, more than 60 building types, more than 100 commodities—everything simulated, everything visible.
PROCEDURAL ISLANDS — Endless possibilities with fully generated landscapes and distinct villages, factions and objectives.
CHALLENGES — Face enemies, discover treasures, resources and hidden artifacts that alter the world’s equilibrium.
SHARED CO-OP — Build a settlement together with up to 4 friends.
MAP EDITOR & COMMUNITY — Create and share your own worlds—become one of the Builders of Pagonia.
Join our growing community on Discord and become part of the movement that builds, expands and changes Pagonia.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 81% | — | $7.6M |
| $34.99 | 39ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too many graphical bugs, game is unplayable
O jogo é bom bem na pegada dos settlers. Não gostei do fato de os espectros quebrarem a economia em algumas fases. Caso você coloque a dificuldade da missão no médio eles são completamente desbalanceados. Assustam os trabalhadores fazendo eles jogar a ferramenta no chão. Isso compromete a estabilidade da economia ao ponto de travar o jogo todo sem possibilidade de recuperar.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.6K | 85% | $19.99 | |
| $7.6M | 16.2K | 94% | $15.99 | |
| $7.6M | 10.2K | 94% | $19.99 | |
| $7.6M | 66.9K | 91% | $7.49 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 15.4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 39 | 76% | $34.99 | |
| $5.7M | 8.9K | 90% | $19.99 | |
| $516 | 1 | 100% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 175.5/day in the week to Jul 15 → 2.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Traditional Chinese, Simplified Chinese, Japanese, Korean, Dutch +6 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Well the game isn't that good. hard stuck by campaign mission 4 I can't find magic wooden harps. for the dilapidated tower. The map is revealed. There are enough treasure hunters searching the entire map. The trading post is ready, with enough men. All requirements are met, but I can't find it. The other artifacts worked well and are complete. and The game keeps crashing in this Mission, especially when I try to build more houses. Sending a bug report doesn't work either. sending doesn't work. There is always just a red error message without text. I would return it if I still could.
Top
Pioneers of Pagonia has a nice art style, but the gameplay is disappointing. The interface is frustrating. While there are several defensive buildings, the game lacks proper walls or palisades, which makes base defense feel incomplete. Storage buildings can only hold a surprisingly small number of items, constantly slowing down progress. Overall, the game feels poorly designed despite its visuals. Save your money — the game isn’t worth it.
The game has nailed the whole colony and city-building part. However the PvP side, the combat management and the campaign is huge pain. The game is designed to be played wide and the maps are crazy huge, you have to extend over and over again making it harder to stabilize. The game is pushing towards instability and quick wins but is crazy slow. The campaign has a lot of features to slow you down even further. This game could be done in 10-20 hours but it will take more than 30h just to finish the campaign. Not because it's extensive but because it is a damn drag.
So, I know this a Settlers successor. The gameplay loop is pretty straightforward, build the production buildings to get the units, the campaign abuses the mechanic with timed objectives putting pressure to deploy the right military units... I was not expecting that kind of RTS feeling, it really put me off. You can tweak settings or play in an open mode, but the way the game is geared, there is little reward in doing anything not competitive. You box other pagonian villages with border stones, trade with them untill they integrate and give over control of their territories. The building placement is nice enough, but there are no bridges, no logistic boats or vertical pafthinding to create more "fantasy" or space efficient settlements.
dno
Mission 4 - alle Ruinen durchsucht - nötige Gegenstände um die Mission zu erfüllen existieren nicht - 8 Stunden verschwendet... Die Kampanie war bis jetzt das einzig interessante am Spiel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.