
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.4Kreviews | 81% | — | $4.9M |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rakibin önümüzdeki 5 saniyede yapacağı hareketleri Kwisatz Haderach yeteneklerimizle öngörüp rakip tam ateş edecekken başka bir rakibin arkasına siper almak gibi aşırı havalı hareketler yapabildiğimiz, uzun menzilli lazerlerle haritanın yarı mesafesinden mecha kızartmaktan kalkanla tanklara toslamaya kadar pek çok seçeneğimizin olduğu, Battletech oyunlarının "mechlab"ıyla yarışabilecek mecha yapım mekanikleriyle gayet tatlış bir oyun. Oynayın oynatın, tek eksisi bazen fazla kendini tekrar edebiliyor ve oyun sonu metası çeşitliliği kısıtlıyor.
I like it, I'm just confused. Legacy 1.3.4 is just a better game than 2.0. More freedom to roam the map, a cleaner UI, fewer tedious mechanics (Pilot fatigue, some XCom level system that gives kinda bland perks). I'd recommend down-patching to 1.3.4 personally. Regardless, fun game, the new direction is just a bit confusing
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid. Deep tactical gameplay that entertains and keeps you thinking regardless of whether the current encounter is going good or bad. The gameplay is entirely unique, and offers a decent variety of scenarios to tackle. If you like mechs and tactics, give this game a shot, there's nothing like it. The only problem I have with this game is that there isn't a career or sandbox type of scenario to play. And surprisingly, while this game should be a modding heaven it's signficantly lacking in that department.
♥♥♥♥♥♥♥♥ game
Turn based tactics with a time twist, very similar to X-com and other games. has a lot of Mech building and customisation as well as for the pilots. The game, works in 5 second intervals with actions and cool downs etc. It seems to have a high learning curve but when I got used to how it worked I started loosing track of time.
Like XCOM, but with Mechs and much deeper build customization. The combat is peak, the aesthetic is peak, apparently the strategic layer used to be better, but I bought it at 2.0 and it's a blast. Nothing like seeing a well-laid plan come together and winning the day with no mistakes. Also I get to shield bash people and then shotgun their faces in. Truly a joyous experience, 10/10.
아직도 어설픔 추천 안함 적 배치 수, 게임 자체의 피곤함, 예측 시스템의 허점으로 인한 불쾌감 중반 진입만 해도 이 모든게 게임 자체의 재미를 넘어섬
Fun turn-based strategy game. The battle system where you plan your moves according to enemy's action, is really unique and creative. However, the battle UI itself is lacking, you barely get enough information to plan, and especially the estimated damage is almost broken and unreliable. Contents outside battle, such as building your mechs or raising your pilots, also needs A LOT of polishing. It just feels unfinished. Overally, I would recommend checking out the sequel they make, that is, if they make one.
good
Пришел после 2.0 Игрой доволен, подойдёт любому игроку, которого не напряжёт базовая механика времени(Всё остальное можно настроить под себя)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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