
Pawnbarian is a quick-playing, turn-based puzzle roguelike. Play cards to move your hero like a chess piece, and conquer challenging dungeons full of cunning monsters!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chess meets dungeon fire Every move decides survival Checkmate claims the brave
Great game with a lot of variety. I actually don't like puzzles, but this one is the exception
ABURRIDO Basa su dificultad en no explicar en el tutorial más que el 10% del juego y en decirte en la demo que en la versión final tienes más modificadores (mentira). Lo que tienes en la versión final son más personajes que tienen asociados modificadores diferentes, que no es lo mismo. Luego todo el 90% restante lo descubres a base de llevar 6/7 mazmorras, que te crujan, digas "Ah! resulta que eso funciona así y no me lo había explicado nadie en ningún sitio. Ale, a volver a empezar desde la mazmorra 1/7... (mientras no consigas 7/7 tienes que volver a empezar desde el principio)". Abreviando: Tienes que jugar CIENTOS de partidas para descubrir reglas que no se han explicado en ningún sitio y se podían haber explicado sin mermar la dificultad. Ya tienes que tener en cuenta decenas de reglas y modificadores durante la partida (similar al ajedrez que has de calcular movimientos por adelantado) así que ocultar normas es una manera burda de aumentar las horas de juego y dártelas de que tu juego es difícil. Por muchas partidas que sigo echando y por mucho que aumenta mi conocimiento del juego sigo sin disfrutar de él. Cuando sé más del juego vuelvo a las mazmorras que antes no controlaba pero sigo sin divertirme. Es largo de narices. Cuesta varios días completar todas las cadenas (reglas que aumentan la dificultad) de cada personaje y como he dicho antes, a cuál más aburrido ni aunque sigas aumentando el conocimiento sobre cada uno. Con jugar la Demo era más que suficiente. El problema es haberme dado cuenta después de comprar el juego. Y luego está la tienda. Apenas puedes comprar mejoras para tus piezas con lo que ganas en la partida anterior. Lo que ganas mejora muy poco la pieza específica que mejora. Y encima no elijes la pieza ni aplicar la mejora en momento que mejor te convenga. Solo se añade la mejora la pieza (que recordemos que es mínima) y si tienes suerte de contar con esa pieza en el momento en el que la necesitas pues bien, pero si no la tienes en tu mazo para jugar justo en ese momento... te jod... así que ¿Cuál es el sentido de poder ganar y gastar poco en mejoras nimias? Son muchas cosas que están mal en este juego con no sé muy bien qué objetivo. ¿Hacerlo difícil? ¿Aumentar artificialmente las horas de juego? Es que una vez entendidas las normas ocultas sigo sin entender el objetivo, la dirección... del "juego". Normalmente me espero a completar el juego para hacer una reseña porque les doy la oportunidad de sorprenderme o de mediante la comprensión y dominio del juego pillarle la gracia y que me acabe gustando. Con este, tras más de 50 horas de juego más las que jugué en la demo... Me sigo aburriendo sobremanera, así que ya le he dado suficiente oportunidad. NO RECOMENDADO.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Portuguese - Brazil, Spanish - Spain, Simplified Chinese, Traditional Chinese, Swedish, Italian, Japanese, Danish, Hungarian +7 more
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game but IT RELLY HARD TO WINF BUT EASY TO UNDERSTAN
This is a great game. I would describe it as a slightly more abstract version of Knights In Tight Spaces... but it definitely stands on its own as a unique concept. There is just enough personality and character here to make you want to keep playing and get to know your foes. I play a lot of tactical games and I love that this game makes me think. Winning is not easy. The only negative reviews I saw mention that there is some randomness or lack of information. Those folks are incorrect. Everything in this game is by the book and there are rules for each action executed by the enemies. If you study and understand your foes, you know will know exactly what each one will do and when. No surprises, so you can plan ahead like the tactical genius you know you are. I also like that there is a lot of progression built in. So you are always pushed to keep playing on a slighter higher difficulty level each time with a new unique class. The only weakness is the background noise/music. Other than that, this an awesome little game!
Simple game, lacks a little juice and some mechanics rnt explained enough (specifically the character who uses completely different rules) but the combat is pretty fun
Do you like Chess but also like fun? This is your game.
норм
Very simple roguelike spin on chess. I like it. Easy to get into and a playthrough only takes about 20-40 minutes.
Not perfect, you have to sometimes cycle cards and there are some unintuitive and annoying aspects however overall a massive joy for any fan of rogue likes, chess or strategy in general, also the ui is ugly but other than that it slaps.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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