
In this psychological horror game, you are a doctor with only 12 days to save a town from a mysterious plague. Make ruthless decisions and diagnose with precision. Shape the town's future and rewrite the past. Hold yourself together while it all falls apart.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Aug 3 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Pathologic 3 is a psychological horror game where you have only 12 days to save a town from a mysterious plague.
You are Daniil Dankovsky: physician, researcher, prodigy. Your research into the nature of death has brought you to this remote town deep in the eastern steppe, looking for a man said to be immortal.
But the outbreak of a deadly contagion sweeps through the town. The immortal man is dead. You failed to stop it.
Now you must return to the beginning. Fix your mistakes. Save the town.
Every minute counts. Save them all, discover the secrets of immortality... don't go mad in the process.
Bring your medical training to bear. Observation and knowledge are your tools. Work with patients face-to-face.
Examine the sick and make diagnoses. Each patient is a unique story — and a medical mystery. They may lie, omit the truth, or hide their motives. You must separate fact from fiction, and identify the real symptoms. Step by step, you'll get closer to developing a vaccine that could change everything.
Fight for every new day. Ensure the town's survival by imposing your own rules: enforce quarantines, confiscate precious medicine, vaccinate the population, suppress riots, deploy patrols, and declare curfews.
You will make mistakes, face their consequences, and unlock new decrees. Your actions will shape the town—even if the people grow to hate you for it. Power is in your hands. It's up to you whether the streets will see gunfire or fireworks.
Made a mistake? Go back, and fix it.
Time is your tool for navigating a narrative web filled with moral dilemmas and branching paths. Rewind if you think you could have done better. Keep your eye on your ultimate goal—even if the road there is paved with sacrifices.
How far will you go to find the truth? Your mental state directly affects your actions, and even how you interpret events. Falling into apathy or wandering into mania may lead you to new insights... or to your death.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 2.8Kreviews | 80% | — | $2.8M |
| $34.99 | 265ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну замудрили с [spoiler]квантовым бессмертием[/spoiler], пафоса нагнали, ууу! А толку, если театр стал бутафорный и рефлексии больше не способствует, смыслы упустить геймплейно стало легче по сравнению с Pathologic 2 (нужные ветки квестов можно просто упустить или выбрать не то), а сами они даются почти в лоб в нужных диалогах. Сценарно-эмоционально как по мне во многих местах не дожали, можно и нужно лучше, как, например, получилось с [spoiler]Точечкой и [i]на полшишечки[/i] Евой[/spoiler]. Местами сайдквесты очень зашли, лора насыпалось, спасибо. В целом ощущение затянутости по длительности, даже не захотелось на разные концовки смотреть сразу. В любом случае лайк за долгострой — получилось красиво и по механике с биполяркой необычно.
ну ♥♥♥♥ намудрили это ♥♥♥♥♥♥ баляяя
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 35K | 91% | $4.99 | |
| $2.8M | 4.9K | 84% | $19.99 | |
| $2.8M | 5K | 66% | $29.99 | |
| $2.8M | 5.3K | 85% | $19.99 | |
| $2.8M | 5.8K | 97% | $14.99 | |
| $2.8M | 4.6K | 76% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 12.2K | 92% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $30.6K | 1.1K | 94% | $1.19 | |
| $0 | 0 | — | Free |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
| $34.99 |
| 47ratings |
| 92% |
| — |
| not modelled |
| $34.99 | 37ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Даю честный обзор игре Пару месяцев смотрел на неё и думал купить её или нет она очень сильно мне понравилась как она выглядит по видео и очень сильно заинтересовала тематика игры, сразу скажу до этого я в такие игры не играл . Так вот не сказать что антураж этой игры прям очень впечатлил в той же метро которое на минуточку стоит дешевле будет по атмосфернее ,графика меня не впечатлила та и оптимизация тоже хоть у меня просадки не были слишком большими но иногда ловил 60 80 кадров в секунду хотя не сказать что у меня слабый ПК(думаю на уровне умеренно мощных) чувствуется мыло хоть и играл на ультра без ДЛСС , но на все это можно закрыть глаза если бы не одно НО лично моё мнение и моё желание от игры 2026 г. мне не особо хочется читать так много в играх для этого есть книги, я же надеялся что игра полностью озвучена на русский язык но какое моё удивление было когда с первых минутах меня заставляют читать каждый диалог таким образом полная атмосфера игры у меня испаряется все становится уныло и монотонно, тратишь достаточно много времени на то чтобы читать все диалоги . Моё мнение и вердикт что игра не стоит своих денег так как игра чувствуется очень сырой по меркам 2026 г.
Наконец-то лучший фанфик по Баруспикам.
Hey hey people
It can drag a little bit at the end if you're trying to get the best possible outcomes, but it's a brilliant concept and execution. Worth experiencing for anyone who likes narrative, whether or not you've played Pathologic 2.
ну это канеш уже не мор, но в целом достойная история под другим углом я хз. правда баги (с некоторыми сюжетными прыгалками во времени) чуть не заставили мя дропнуть нах.
Я ненавижу Шабнак! Вас не достало уже это? Ага! А чё я? А чё вы? Излагаю всё как есть, я Бакалавр... Я спешу! [Скорее кал, чем норм, но было интересно посмотреть всё от начала и до конца. Игра пройдена просто по факту своей самобытности. С критикой всех аспектов игры во многом согласен. В будущем, или прошлом, буду смотреть интервью с нарративным директором, возможно моё мнение ещё поменяется. Однако положительную оценку оставлю в любом случае.]
This game was much more of a book than the previous ones. What survival mechanics are in it, however, are still surprisingly effective at delivering the feeling of constant dread of running out of supplies that the first two did, just to a less extreme extent. Each day only has a finite amount of resources, even when resetting. No matter what, you're on the clock. If you don't play with at least some level of care, your fight will be over and the Game will end. I love it to death, it got me into reading for the first time maybe in my life, despite having played and loved the others, and the story handled the themes of Dankovsky's fight against Death exceptionally engagingly. Perhaps even philosophically brilliantly. I hope the developers see this review :)
Exit stage, Daniil Dankovsky, cobblestone cockroach. Enter stage, Daniil Dankovsky, angel of time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.