
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
音乐神级,战斗还行,剧情很乱。。。
买的时候EA阶段第一年才刚做好,几年后重新捡起来再打,感觉没有第一次第一年的时候好玩,第二第三年后面的剧情太理想化,脱离现实的陈述很难共情,要不仁心到底,要不杀到底,非黑即白这样的情节叙述已经不太适合现在的这个年代了,自由度太低,就这么两条线,也许还有中间线,但也没什么意义,侠以武乱禁,侠又路见不平,游戏想表达的概念也许是这样,但表现形式却不咋地,楚碧天和段霄烈的不杀和尽杀两个极端,表达出来的割裂感真的很难苟同,在我眼里都是愚侠,只是我不得不选了一边 最后,净师父脱下面具真好看
河洛烂尾
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩。
仙侠题材一直是我比较喜欢的类型,侠之道其实有点P5R的神韵在里面。 虽然说制作上面略显粗糙,第三年的剧情也比较沉闷。但前两年的游戏感,也能让我坚持玩通关。 算是瑕不掩瑜吧,如果能在制作质量,和剧本进一步打磨上做得更好,会是一款难得的佳作。 对于喜欢仙侠题材的玩家,还是推荐尝试的,否则可能会有遗憾。
这个题材太棒了,希望可以再接再厉!如果河洛我们还不支持,这个类型的武侠游戏就更没有的玩了。以后我还会继续买
好玩zsbd
I had a bit of a scaling issue, but after solving that the game has been great. I have really enjoyed the time. Translation is falling apart at year 3 though, so I am giving it time to catch up.
不错的武侠游戏,虽然流程有点简单战斗有点繁杂,但是剧情上面的武侠味值回票价
请买 ---- 果然买游戏的最佳时间是结局推出的两年后!!很舒适的游玩体验,打折后购买更是值中值。节奏剧情很紧凑,内容扎实,基本没有摸鱼度日的时间,锻炼习武出游传记忙得要死,但是越忙越爽,停不下来。 可选女性主角,而且完全没有遇到部分其他游戏那样,女性主角的文本有明显是照搬男性主角文本的痕迹。游玩很丝滑不会出戏,喜欢女性主角的可以放心购买。 有一点点可以改进的地方: 有些战斗感觉双方人物加起来有20多个,每个人都要单独行动,太慢了,感觉可以像博德之门那样多个人在一轮动画中同时行动 [spoiler] 古师兄埋了很多伏笔,但是感觉没有收。 [/spoiler] [spoiler] 救木师傅的前置条件太多了,希望可以把段红儿六阶剧情里木师傅的选择放到七阶,这样读档的时候不用往前读档太久。我很早走的段红儿六阶剧情,往回一个个翻存档的时候天都塌了 [/spoiler] 感谢制作组带来这么好的游戏!!会一直支持的~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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