
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible story, especially if you compare to other games of the genre (like Tale of Wuxia). Big disappointment, played the whole thing feeling frustrated with how incoherent every character was, and how little agency your own character has on influencing the plot (which is painfully bad).
ea阶段买的,看了网通,垃圾剧情,现在丝毫没打开的欲望。
神经病一样的游戏,连续几个战斗对面很强,你打不过,然后打到一半有人救来救你。然后突然把你抛到一个对面无限回血的战斗里面,不知道在玩什么,怎么打都打不死,穿什么装备,用什么招式打起来就一样感觉反正对面就掉十分之一血。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
和侠客风云传类似 是养成 战旗战斗 看剧情 一周目难以完全达到所有想要的结果 剧情没有写完 朝廷机关人线一笔带过 许多人物突然出场没有铺垫 可以看出制作组构思时相当庞大 这部作品也就7.5分吧 但河洛工作室太艰辛了 还是好评
一人血书求DLC!!!!!!或者,二代也可以
河洛啥时候能把2端出来呀
制作人在采访时表示因为喜欢p5所以做的校园生活,但由于本身ea的形式导致角色的个人好感卡进度,以及重要信息放好感剧情的操作,但整体上瑕不掩瑜,这个价格体验一下武侠版女神异闻录绝对值得票价。
你M的吻,想重新下载下来接着玩,序章都能直接BUG,玩你的M 序章地牢拉下把手后不与楼梯互动,直接进入楼梯的话会掉入异次元空间,这不做空气墙真的是离大谱
不太行。
河洛出品,武侠味还是很浓很正宗,台词和音乐也都很考究,学园内的互动也挺有意思,但是剧情方面有点太沉重了,虽然投入了很多内容比重在主题探讨上,但是对于经常接触武侠题材的玩家来说,其实这是一个比较老套的主题了,没多少新意,再加上后期摊子铺得太大有点收不回来了,给人一种很散的感觉,感觉如果把游戏重心更多投入到学园生活中,将三年增加到五年,或者增加一些比赛活动和支线的话,游戏乐趣会更多,体验也更好。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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