
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只看剧情真的属于差的那类,两个二极管想培养一堆指南针,主线剧情对人物的刻画,真的太难让我“尊师重道”,反而是插曲里的次要配角小同学们更可爱真实。 玩起来最开心的只有如何规划养成计划和琢磨武技搭配了。
为什么要在决战打到一半的时候开始思考人生啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 这里禁止骂人啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!!!!!!!!!!!!!!!!
冬促半折买了侠之道,因为确实喜欢这个游戏的美术风格,猛猛打了四十个小时(但是steamdeck吞了我十多个小时的时长!)玩到第二年10月底。 [h3] 先说优点: [/h3] 1、剧情不错,主线剧情里面很多关于仁侠和杀生侠的分歧选项都蛮值得思考的。本人立场一直是属于两边都想要,大家都相救、、所以 很多时候主线剧情做选择会非常的困难。。。 2、战斗玩法也蛮好玩的,武侠风的战旗游戏,融合了五行相克的玩法,给女主开的金手指也让人玩得蛮爽的。就是玩到第二年后期打架的时候队友一多,一场战斗要打个半个小时以上才能结束(有时候强迫症想要完成所有目标还要重启战斗再打半个多小时) 3、养成玩法也很有玩头,各种数值的逐步增长让人很有我真的在侠隐阁练武的感觉。 4、美术风格真的很合我胃口!最开始就是被立绘吸引入坑的,感觉和火焰纹章风花雪月的立绘风格有点相似?要是建模能更好一点就好了。 [h3] 接下来说缺点(个人主观): [/h3] 1、战斗视角转换的手感简直是一滩狗屎,战斗时候转视角要么跟没抹油的齿轮一样一卡一卡的转不动,要么就丝滑过头转过头了,并且还可能转着转着视野就被一大片树叶挡着了,如果用手柄控制的话光标还会时不时抽风跑到屏幕外面去。非战斗模式下视角也让人非常难受,无法自己控制视角,[spoiler] 第二年上雪山的时候救段红儿, [/spoiler]往前(往屏幕上方)的上山路走着走着过吊桥的时候视角变成向着屏幕下方走了,如果在城镇自由行动还可能因为视角穿模看到房屋里面。 2、再说女主体验,给我的感觉更像是男主的剧情把各人的称呼从亦哥哥→亦姐姐,但是和道恒的剧情对话还保留着“黄毛小儿”这个称呼。建模更像是直接加了对胸再换了套露肤度高的衣服就变成女主建模了,但是从日常过场的小动作以及面对飞雪皊狐师父的调笑时的小动作让人感觉很割裂,建模不管是男主还是女主面对飞雪皊狐都是“纯情少男”,可能是方便男玩家为了泡澡剧情开女号的时候好带入吧~~~ 3、没有完善的日程提醒,很多时候在卧室锻炼完过场动画一过就开始走别的剧情,没有整备提前备药的时间,能理解游戏会设置一些突发情况待解决,也更有真实感,但是像四艺武道大会和上课时间这种就不能做一个小的日程提醒放在状态吗? 4、第四点也是我怒而爬起来写这篇测评的最直接原因:第二年11月初的四艺武道大会战斗有bug!!!!!我说我怎么越打对面血越多呢,我这边抛出去的debuff莫名其妙全加到自己身上,对面身上全是回血buff、、、一个行动回合我砍他800他回1000,拿什么赢! 目前就这些了,总体来说这个游戏还是好玩的,很纯正的武侠味。听说第三年剧情褒贬不一,等我打完第三年再来追评。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劇情: 6/10 美術: 6/10 音樂: 9/10 遊戲性: 3/10 冗長的說教遊戲。 各配角的支線任務劇情還行,但主線就是一坨答辯,不斷的要你回答救還不救,但其實根本沒有什麼派生,就只有三種結局。而且很多主要人物根本沒交代清楚,太多懸而未決要素讓人覺得根本不期待二代,而是單純覺得沒做完就拿出來賣。 戰鬥系統爛到流湯,你沒跟我說我還真的以為這是河洛群俠傳之前推出的作品,戰棋系統沒改善就算了,河洛至少還能移動視角,俠之道不能改視角就算了,畫面移動還超卡;戰鬥節奏也是超拖的,玩到完全沒耐性。 角色培養完全沒有精神時光屋的喜悅,只有精力不夠的焦慮感、習武經驗溢出等級的厭惡感還有不知道什麼時候會被拖進主劇情而還沒整備角色的恐慌感。
bug太几把多了 老子给卡到桌子里出不来我操你祖宗的
两个头头简直就是两个精神病人,纯粹的单细胞生物,超高的武力搭配超低的心智,一个杀人魔,一个圣母婊,我真恨不得直接给他俩一起扬了散江里
可以玩很多遍的好作品,唯獨非黑即白的世界觀讓我這個選擇困難症患者頗受折磨.. 還有時間的壓力頗重,會有急著想要完成各種任務的急迫感與壓力, 沒辦法細細緩緩地品嘗遊戲與武俠的快樂, 想要體驗各個面向只能破關後從心開始選擇,然後繼續被時間追趕.. 這些瑕不掩瑜就是了,祝福其他玩家也玩得開心^.^~
二极管无力吐槽
第三年打完给我一个感觉,唐师傅白死了- - 第二年末的师兄师弟也是基本白死了,到最后还是我不听我不听就要二极管,而且第三年和前两年的文案功底完全不是一个水平的,说实话练手不是不行,能不能让懂文案的先过两眼再放出来给玩家们玩啊?
侠之道?下水道!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |