
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
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About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 770 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It’s actually a good game. It’s fun and has a lot of content to do, with many different builds and things to experiment with. I’ve tried a lot of different things in this game, and I really enjoy the build-making aspect, similar to what I like about PoE2. However, the main reason I’m leaving a negative review is that I don’t think the game is idle enough. When you play an idle game, you usually expect to just check on your character/team, let them farm and grind, and gradually make progress. But in this game, I sometimes have to spend 1–2 hours just checking my build, rerolling for a new hero, changing my setup, and upgrading things just to make sure I can pass the boss or stage I’m stuck on. The problem is that no matter how tanky you make your team, it only seems to work for a few stages before they become a punching bag again. As you progress, the enemies keep getting stronger and the debuffs keep stacking. Because of this, it feels like the most important thing is simply having enough DPS to clear everything before your team gets overwhelmed. Then you need even more DPS to keep progressing. I’ve played for almost 170 hours, and honestly, I’ve reached the point where I feel too lazy to keep spending 1–2 hours every day just fixing and rebuilding my team to make progress. even im not reaching the end-game yet Overall, I think the game is really good. The content, builds, and progression are fun, and I genuinely enjoy experimenting with different setups. I just wish it were more chill and more suitable for an idle game. I expected something I could check occasionally and let progress on its own, rather than something that requires a lot of active time every day. It’s fun, but for me, it just doesn’t feel idle enough.
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Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 772 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
越是后期体验越糟糕,这游戏最多值10块不能再多了,放置游戏能让人如此不爽的也是头一次
装备词条系统做得让人玩不下去 凑一套装备像在玩大家来找茬游戏
180小时通关,多花了点时间,我以为后面全是单人就练了一堆满练度的角色,结果3人关比单人关简单有感觉吗。 总结下我的角色: 电法:开荒角色,全时段强力 平a加血圣骑:前期当前排加血的 战吼战:前期练了一个,aoe清小怪很足,也很肉,比加血圣骑好用 战意堆叠怒焰斩:17w血量伤害还可以,体验和战吼战差不多 战意堆叠终结一击:2千万dps无敌 平a猎人:还可以,感觉可能不如穿透射击流,但我没玩 平a贼:比平a猎伤害高,而且对群能力强太多 自异常贼:很强很强,装备数值给的很慷慨,单人打通疯狂3 迅捷堆叠迅雷斩佣兵:感觉有点垃圾,我脑海中想的情况是像闪打一样无限斩,结果特效没那么炫酷伤害也没那么高 刺骨贼:前期开荒的,对群很强,dps也能上千万 贫血熊猎:贫血装备给的数值也很高,很强力 狼猎:狼和熊一起召,前期伤害还是很高的,后期没试过 护盾法:盾太多了 觅心一击佣兵:装备没满配,3队工具人 圣光剑圣骑:真的垃圾,左右脑互博的玩意,aoe伤害可以,但是单体伤害和恢复能力没想好怎么解决,暂时带了个加血 说下感想: 优点: 1.bd丰富,异化技能使得bd组合可玩性很高 2.难度适中,资源给的很足,没有其他的放置游戏那种一卡卡几天的感觉 缺点: 1.过滤器设计的也太差了,为什么是黄装的过滤覆盖到橙装红装,有些黄装底子能分出好几个传奇,每个传奇都要单独调过滤,同步功能完全是摆设,给所有的橙装套装红装设置完过滤我已经力竭了。建议优化过滤界面,打个比方,我背包里刷到一件装备,它里面出现了我不想要的词缀,我可以在背包界面就能将这个词缀屏蔽,而不是去图鉴里屏蔽,而且有时候我忘了某个技能是战技还是法术,我得退出过滤又去角色图鉴里找,角色图鉴里的技能也看不见是力量倍率还是敏捷倍率,我还得招募一个对应的角色再去把技能洗出来才能看到倍率,然后再去图鉴屏蔽词条。 2.角色栏ui不够清晰,我练了很多角色,即使我给他们的名字改成了对应的bd名,我有时候也要找半天才能找到我想找的角色。 3.缺少做装系统,做装是poe的精髓,这个游戏的装备纯靠刷纯靠图鉴屏蔽词条玩起来还是太吃力了,希望能加入一些做装的通货和工艺 4.资源转化做的不太好,后期拉满一个角色要6kw金币,但根本不用多少血液,圣骨更是很早之前就没用了,建议出点资源转换的手段 5.希望能出点联机功能,交易行或者和朋友组队打本 6.背包的过滤功能不能应用于仓库和市场,有时候清仓库很痛苦,市场买装备也是得手动买 7.有些功能完全没什么作用,包括宝箱换血液换圣骨,监牢的扭曲折磨
O jogo é muito bom, tem muito conteúdo e profundidade nas mecânicas. Conforme você vai progredindo, vai liberando mais coisas e novas mecânicas e funcionalidades. Senti muita falta da tradução português brasileiro; como tem que ler muito para entender as coisas, faz muita falta. Pra ajudar nisso, eu fiz um mod de tradução pt-br para o jogo. Traduzi praticamente ele todo com ajuda da IA, ficou muito bom e para quem quiser baixar vou deixar aí como faz. Eu vou buscar manter a tradução constante conforme saem novas atualizações do jogo. É um mod pequeno (MelonLoader) que troca os textos do jogo em tempo real, sem mexer em nenhum arquivo original — instala em minutos e desinstala igual de fácil se não curtir. Já tem mais de 4.700 textos traduzidos: itens, talentos, habilidades, interface, tudo. E atualiza sozinho: quando sai uma versão nova ela já avisa no jogo. Download, instruções e o changelog estão aqui: https://xxsirius.github.io/pathofidle-ptbr/ É um projeto de fã sem fins lucrativos, feito no tempo livre. Se achar algum erro de tradução ou tiver sugestão, é só abrir uma issue no GitHub ou comentar aqui que eu corrijo.
弓箭手和法师老喜欢近身去搏斗,远程当近战玩,一点体验感都没
The progression seems like it has hit a dead end, with the best option to continue is not playing the game so i can get the afk rewards. I can get 38k gold an hour not playing or make roughly 5k an hour playing the game which feels weird. If you take into account I'm at 300% loot currently and that will fall off after i max each location. This includes blood and bones with the way to farm bones being even more slow and almost required to close the game for.
额啊 这个资源需求递增量是认真的吗 我玩放置游戏是喜欢开着电脑挂一天之后收菜提升的快感 我挂一天我连监狱都刷不起 招募不了高等级英雄 额啊我真的顶不住了 呃呃呃呃呃啊啊啊啊啊啊啊啊
no auto equip best equipment? why?
La demo me llamó la atención en su día y la salida ha sido muy buena, lo único que me falta es que esté traducido al español!
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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