
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很棒的一款肉鸽,后期角色流派成型后,满屏的技能爆炸,简直不要太过瘾,很期待后期更多角色流派和玩法内容的更新
还不错的rouge 弹幕射击游戏,前期刚上手的时候稍微有点难度,但打到后期的时候真的很爽,特别是武器、藏品和塔罗牌刷的比较好的时候,能体会到一键清屏的爽感,不过后期武器特效多起来以后也会有点卡,希望优化下
游戏风格不错,作为肉鸽游戏,武器平衡做的比较到位的同时构筑也不少,也有很强势的流派,越玩越爽。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 0 | — | — | |
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| $9.9M | 119.1K | 96% | $4.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏BD成型之后玩起来真的很爽,满屏幕子弹特效乱飞。然后一看,哦,暖雪制作组,那不奇怪了。BD成型之后爽感足足的,有一种修炼大圆满的愉快体验。局内还会有各种各样的小故事,属于是和暖雪一脉相承了。游戏流派也很多,目前最喜欢物理,蓄力然后爆发秒怪的感觉真的很爽
平衡调整几轮之后确实好玩很多,各个流派基本都能玩,之前基本只能玩毒火出血,玩冰电就非常的刮痧。希望制作组加快进度更新新内容吧,现在流程太短了,根本不够玩
Fun rogue like with an interesting story and some neat takes on the format
无聊,看上去内容多,但玩起来又差不多
和暖雪还是挺像的,但也有不同之处,感觉比暖雪稍差点,但是底子好,随着更新可玩性也能慢慢提高
有联机模式的肉鸽就是好肉鸽,一个人玩着太无聊,人多就有意思了,和好朋友一起玩还是很有趣的
挺好玩的肉鸽游戏,设计的很爽,最主要还能和朋友一起联机,但数值上有点问题,有时候拿到好的配件数值上来割草,我玩着还行,不腻
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.