
Parkitect is a business simulation game that charges you with the construction and management of theme parks! Bringing back the best of classic theme park games with many new features and content on top. Now supports online co-op with up to 8 players!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Parkitect, a modern take on a classic theme park tycoon where you build and manage the theme parks of your dreams. Construct your own coasters, design an efficiently operating park that fully immerses your guests in its theming and play through the campaign. Both the campaign and the sandbox mode can be played in single player mode or cooperatively by up to 8 players building together online!
Create the perfect park for your guests! Deform the terrain, place water, build structures!
With a huge selection of decorative objects from various themes you can design your park however you want. And for more you can get custom scenery from the Steam Workshop or mod in your own!
Top off that park with your very own roller coaster! Design it yourself or choose from a number of exciting designs. Spinning, looping, launching, flying - with over 70 of the worlds most popular types of theme park rides you'll always be able to surprise your guests.
Parkitect maps are huge, yet every tile matters. Adventure park or fantasy land? Why not both? The only limit is your imagination. From the smallest details such as placing each flower pot, to designing massive roller coasters, you decide the depth of your journey.
Building is only half of the challenge! You'll need to keep an eye on the finances and guest satisfaction to stay on top, and for the first time in a theme park game the "behind the scenes" parts of your park have a meaning too! Route resources to your various shops without annoying your guests and keep the staff areas out of the public eye for the perfect immersive experience.

Build your way through a challenging campaign! 26 scenarios with unique settings will put your theme park management and coaster designing skills to the test. And there's always more - download scenarios created by the community from Steam Workshop or design your own with the scenario editor. With the landscape generator you'll create your own unique setting in no time. And if you're more of a creative player there's the sandbox mode!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So well done and fun, reminds me of RCT2 but with different graphics. Love it!
PARKITECT: THE IDEA THAT DESTROYED WHAT WAS A GOOD GAME: First off this idea that forces you to use or lose it for their own poorly implemented design Mechanics of this unrealistic Tunnel Transporting system is very lame. What upsets me the most is that it was a gift from my son that i wanted and now i will not even play the game and he wonders why. So forcing me to post it poorly force game play campaign missing through stupid Tutorials that you can skip for no apparent reason due to what was a great old game one of my favorites called Roller Coaster Tycoon and thinking these guys would just improve on the same idea but Nooooooooooo. In the very first mission it’s a Tutorial that is okay to refresh players how to play sense it has some real good Mechanics that okay, but after a few minutes you realize you have to use some strange new idea that had nothing to do what made this kind of game play style so popular in the first place is destroyed by this and the fact that you could of just made path on the sides of the paths for worker only was not introduce is what this game should of had with a gate and only employee would use. I HATE THE IDEA AND THE FORCED IDEA AND THE MECHANICS OF THE BUILD SYSTEM: Big Thumbs down for a broken game that strayed off what was a perfect game and just improved on it in ideas that supported the popular games we all loved and played. 12/12/25 end of the year post.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Dutch, French, Russian, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Italian, Portuguese - Brazil, Polish +2 more
| $29.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played a bit when it was free to play. This game has an atrocious UX. Needs more tooltips and more of a blueprint -> build workflow. Building things and then having to sell them to fix a small mistake is not fun. I normally don't like overtutorialized front-loaded games too much, but complete lack of a tutorial is also not good.
True revisit to the Roller Coaster Tycoon 2, the best of those series. Reimagined, with new mechanics and features, takes the best parts of the original, and improves only where it was possible. Graphics are beautiful, and the UI is simple but very effective. Building is easy and intuitive. Campaign missions are good, and there are free build modes on every map if you only want to relax. If you liked the Roller Coaster Tycoon serious you will absolutely love this. 10/10
finally finished my first roller coaster!!
A modern take on the original Rollercoaster Tycoon Games. It has everything that I loved about those games, but expands on some ideas and adds depth to what that game had. Definitely recommend.
A very clever implementation of many great QoL features and mechanical functions that takes what Roller Coaster Tycoon 2 established decades ago and brings it into the modern era. The base game may be a little thin for assets, but the core gameplay and design is quite good. Great park sim.
[h1] Parkitect: The RCT2 Sequel We Actually Deserved [/h1] [h3] Rating: 9/10 [/h3] If RollerCoaster Tycoon 2 was your childhood, Parkitect is the grownup version that still knows how to have fun and finally gives your janitors a break room. It captures the charm and pixel perfect satisfaction of RCT2 with smarter systems, better UI, and just enough modern depth (like logistics and staff management) to make you feel like you’re actually running a functioning business without losing the magic of building a coaster called “Neck Snapper” and watching guests line up for it. From isometric paths to obsessively themed food courts, it’s nostalgia done right. No gimmicks, no bloat just pure, sandbox joy with a side of puke cleanup.
게임은 아기자기하고 재밌습니다. 근데 묘하게 금방 물리는 감이 있습니다. 그래서 관광객을 물에 담궜습니다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.8M | 3.8K | 95% | $24.99 | |
| $2.2M | 2.4K | 94% | $29.99 | |
| $2M | 5.9K | 90% | $9.99 | |
| $1M | 1.5K | 73% | $19.99 | |
| $762.3K | 757 | 74% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3M | 18.7K | 36% | $19.99 | |
| $7.3M | 57.4K | 97% | $4.99 | |
| $7.2M | 6.8K | 85% | $27.99 | |
| $7.2M | 13.3K | 96% | $12.99 | |
| $7.2M | 13.3K | 73% | $29.99 | |
| $7.3M | 10.5K | 89% | $13.99 |