
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以
评价:精彩(8/10) 吐槽:剧情里JP的警察都是沸物么,警戒线+人挡着都拦不住看热闹的,导致被逃犯跑过去劫持,人劫持完还能直接穿过马路跑了...就,直接跑掉了?还有近身2、3m的距离还能马枪打不中逃犯的,看看人家美国警察已经能单挑暴君了(不是)。 真结局后日谈里有些该死的角色没死。 灯野 菖蒲?灯 野種 菖蒲!能说出“虽然学费和生活费都靠他出...但这是理所当然的吧...就付出了这么点,干嘛事到如今摆出一副为人父母的嘴脸”这种话,woc太眼熟了。
大推 劇情很精采
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reason: It's fun.
喜欢画风,民俗传闻和咒珠的设定也很有意思,BE结局都很好玩,反而真结局有点强行包饺子(?
中规中矩。序章挺刺激的,但是别对后续剧本期待过高。[spoiler] 玩完序章之后,看男主的死法再结合咒珠效果,感觉凶手是谁已经能猜出来了,结果这个幕后黑手隐身了一样,基本上第二章全程都没有出现过。本以为第二章白天结束之后还会有第三章的夜晚之类的,结果作者居然给笔墨几乎全都留给第二天白天的搜查了,那么大一段结束之后,就穿越回序章男主那草草结束收尾了?感觉玩了半天白玩了。而且序章结束之后,到后面基本上咒珠都没什么戏份,也基本没有序章那种互相信息差智斗的感觉,写那么多能力干啥呢?真结局戏份又重新回到序章的那俩人,然后给其他人就来了一段简单的后日谈,好多伏笔也没回收。[/spoiler] 结局实在是一般...可惜了那么好的题材。
神
好玩
中盤から終盤にかけて一気にのめり込むストーリーがとても面白い。 また、昭和の空気が漂う舞台もぴったりマッチしている。 いくつかの箇所では凝った仕掛けもあり、単純な読み物ではなくちゃんと考えさせる楽しさもあった。 システム面もきれいに仕上がっていて不満はなかった。 ミステリ(推理)とミステリー(ホラー)の作品を遊びたい人にはお勧めの作品です。
[h2] Um ÓTIMO jogo de mistério e investigação. [/h2] Ele faz e permite você ficar instigado junto com os personagens aos mistérios que essa trama paranormal elabora muito bem. Apresenta puzzles simples em sua maioria (Com alguns que, quando você percebe o truque, você dá um WOW de tão foda que é), focando bastante na história e no seu desenrolar. Você consegue desenrolar bastante da trama com as dicas que o jogo vai te apresentado, do começo ao fim, mas mesmo assim é gratificante quando os protagonistas chegam a ela. Ainda mais por apresentar temáticas muito interessantes e histórias igualmente divertidas. A trilha sonora é absurdamente boa, mesmo sendo levemente repetitiva, quando os personagens estão apenas batendo um papo e algumas informações, mas nos ÁPICES da história, ela entrega a emoção muito bem. [h3] Agora algumas críticas: [/h3] Os finais e game-overs muita das vezes vão dar uma resposta muito importante para a trama, o que EU acho meio paia (PRINCIPALMENTE ÁPOS O PRÓLOGO), já que esse jogo é muito focado na trama, então tomar um spoiler para cada vez que você escolher uma opção errada faz você só esperar os protagonistas chegarem na mesma conclusão. A conclusão final da história é muito legal, contudo, para você conseguir achar as peças finais do mistério [spoiler] (que são a identidade verdadeira de certas pessoas) [/spoiler], o jogo não te dá norte claro à resposta, o que me deu me deu um "after-taste" meio amargo. Mas, considerando o final pelo o que ele é, é bem recompensador por toda a jornada que você passou. [h3] CONCLUSÃO [/h3] Vale a pena seu preço (principalmente em uma promoção, já que ninguém é de ferro) 9.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 5.9K | 88% | $17.99 | |
| $343.1K | 1.3K | 94% | $17.99 | |
| $220.8K | 987 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 3.8K | 33% | $34.99 |