
Painkiller Black Edition includes the expansion pack Battle Out of Hell, featuring 10 additional single-player levels and many new villains.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Better than Serious Sam purely for the bunnyhop.
классная игра, даже спустя столько лет она мне очень нравится, но новые части не потрогаю, простите
Serious Sam but more edgy
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Classical Boomer shooter;
Bought the game purely because its my childhood game, still fun to bhop at ungodly speeds.
[h1]Ibuprofen - Full Pack of low quality medicine[/h1] 🟡Painkiller is an arena shooter that is heavily relies on bunny hopping. With obnoxious Boss Fights and a disgusting secret hunting. 🟢You are stuck in Purgatory and the only way to Heaven for you - is to kill 4 Generals of Hell. 💚The game is rich in terms of content - both for levels and monsters variety. Although, it feels like devs woke up one night and thought - lets just make a ton of cool ideas and yank them all together. There are cemeteries, churches, burning plague cities, castles, Babylon, modern theatres, military bases, circus, orphanage, asylums and god knows what else. Heck, Im surprised they havent included a space level somewhere out there (though, I think there is actually a space level in one of the addons). Then there's monsters - from sword wielding skeletorns and zombies to Literal Tanks: https://steamcommunity.com/sharedfiles/filedetails/?id=3777975892 🟢It has cool music. But only in the original game: https://www.youtube.com/watch?v=DRILh-7yuXg&list=RDDRILh-7yuXg&start_radio=1 💔but the replay value is simply abyssmal and here's why: [h1]Long list of technical problems[/h1] The game is old but not THAT old. Yet still: 1)No V-Sync 2)No FPS lock 3)No Widescreen 4)You need to choose Sound Device Emulation bruh 5)It doesnt like modern CPUs 6)It gonna crash 7)Physics engine is jank and relies on your FPS counter to work. If its too low or too high - the game gonna break in some way or another 8)Stutters 9)FPS drops when you get hit 🗣💨After you've done fixing this game to work properly on your machine, its time to decide whether you want to beat this game casually - which is just to have fun and shoot monsters Or beat it properly - with all secrets, Tarot Card Challenges AND on Trauma And boy do I pity you if you decide the latter: [h1]Painkiller? More like - Cockblocker - the ultimate completionist nightmare of a game[/h1] 🔴As I've said earlier - bunny hopping - this game loves it. Its pretty much the only way of mobility in this game, fast traversal and its also used for a ton of secret hunting and some of the boss fights. Some levels literally require from you to drop physics props and various objects in a certain angle to get their secrets. Then there's literal wall-running, wall-climbing, bunny hopping from one wall to another, bunny hopping on vines, bunny hoping on columns, BUNNY HOPS ARE EVERYWHERE. One of the bosses has multiple phases that involve taking damage from fall damage after each phase and the only way to decrease taken damage - you guessed it - BUNNY HOPPING 🔴Then there's Tarot Cards - which are basically legal cheats that could help you beat the game faster and make it easier. To unlock them - there are various challenges across all levels like: -kill all enemies -Use only one weapon -Get all secrets etc,etc The problem is that some of those challenges are conflicting with the game In Town - you gotta use melee weapon to do "Cart Jumping" (dont ask) but YOU CANT USE IT since the challenge demands it If you play on Trauma - there are no Souls To Collect - and yet the challenge clearly says - grab 300 souls or something like that And in on the next levels - dont take any souls like wtf game 💢Then there's Content Locked Behind Difficulty levels: You cant use Tarot Cards on Easy Mode Check this out - if you play on ANYTHING below Trauma - you gonna miss out on 3 levels (Prison, Factory and Forest) BUT - if you play on Trauma - you gonna be locked from an entire chapter, quick saving, Demon Mode and Soul Collecting. Instead you will get an alternative ending where you basically go to heaven. [h1]So basically - You Are Pure Only If You Dont Do Save Scumming[/h1] 😂Imagine the face of a dude who played this game on Trauma first, hated the game for being Way Too Hard and then he learns that there's an entire 5-th Chapter with another ending AND you could actually heal yourself and get Demon Powers. Funny thing is - that the game actually makes an auto save for 5-th chapter on Trauma, but you cant use it. And if you mod the game to unlock all levels regardless of the game's "rules" - its not that hard to beat those levels on Trauma. And the game doesnt even soft locks you on final boss fight. Bruh, why making another case of Doom3's Nightmare Mode when you could just balance the game properly? [h1]The Struggle Out Of Jank[/h1] ❗The addon adds 10 levels, 2 weapons (to existing 5 ones), a bunch of new monsters and new varieties of existing monsters. And also 2 bosses. Also one of the Boss Fights is Difficulty Locked. Again. 🤦♂️This one is just hard and unpolished. But at least secret hunting is easier here (until 2 Mining Levels, ugh) Check this out - Orphanage - the objective is to not to take damage at all and the very first secret requires you to bunny hop through poisonous swamp - its kinda hard to avoid damage - but its doable Enemies hit harder (I really hate clowns, Leningrad enemies and Bone Pirates) - its just way too much shooting in your direction for a game like this 💥And when I beat 9 levels, the final one just wont unlock from me, so I had to download yet another fix for this game and beat the new final boss in 1 minute. *Sigh* [h1]TL;DR: 6/10 - its alright[/h1] Despite LOTS of complaints I have for this game - I cant deny that its: 🟢Fun To Play Casually - I really needed a dumb fun game like that But 🔴Absolute Nightmare To Play Seriously - I Regret doing 100% run 💔Plus a lot of technical jank and VERY bad game design ideas - I hate physics in this game and some of the boss fights require an IQ Too High.
mostly a pretty good time, it can have its moments where it gets a bit ♥♥♥♥♥♥♥♥ with its difficulty but it has its charm, i really like the variety in the enviroments and enemy types, and how the gameplay feels pretty satisfying especially with its gore (seriously, it feels good to me), also pretty good weapon design, even if some weapon design choices are questionable (like the boltgun that serves the same purpose as the stakegun but slower), in general i'm kind of impressed this was people can fly's first ever game, it's like they made the mona lisa in their very first try (and a second time with bulletstorm), unfortunately it seems like there will never be another game like it, and it's a shame it's not the best shooter of this kind ever made, but i can say with certainty that it's my absolute favorite, even more than both doom and serious sam (that i enjoyed a lot as well)
летательный бос пробивает полы, а на последнем полу персонаж падает в лепёшку без варианта максимальная сложнасть
[b] P. S. Cложно пройти игру? Смотри мой гайд: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] ГДЕ ПРЫЖКИ С БУЛЕТ ТАЙМОМ И ДВОЙНЫЕ БЕРРЕТЫ?! [/h1] Painkiller: Black Edition даже для своего времени не предлагает ничего по-настоящему цепляющего. Это типичный арена-шутер: бегаешь, стреляешь, а с арены не выпустят/не адут нью чекпоинт, пока не перебьёшь всю нечисть. Из уникальных механик — только карты Таро (активируются раз за уровень - и те еще попробуй заработай) и сбор 66 душ с мертвых вражин, дающий временную неуязвимость и первоментный урон. Но эти фишки не вытягивают игру. Сюжет подан небрежно: тебя сразу бросают в гущу событий, будто ты уже знаешь всю предысторию. История про Даниэля, потерявшего жизнь и возлюбленную, не раскрывается — вместо этого выдают свиток и задачу убить пятерых «люциферских генералов». Кат-сцены перед главами затянуты: диалоги можно смело урезать втрое — от этого игра ничего не потеряет. Дизайн врагов выглядит нелепо на фоне заявленного мрачного тона. Бронированные БДСМщики, ведьмы из второго сириус сэм, ниндзя с дротиками-снотвырными, вьетнамские скелеты — всё это больше тянет на чёрную комедию, а не на серьёзный хоррор-шутер. При этом уровни диспропорциональны по сложности и длительности, а переходы между ними не ощущаются как единая история. То зимний мост, то кладбище, то вообще парк атракционов. Бред. Геймплей быстро превращается в рутину. Бои сводятся к зачистке волн врагов, которые просто скучиваются и бегут на игрока (зачастую спавнясь прям из воздуха). Тактических ситуаций почти нет, а перестрелки усложняются неудобными ограничениями: нельзя приседать, а боезапас часто дают в виде одиночных снарядов, нежели условных миниганных пуль. Особенно неприятно, когда в узких пространствах тебя зажимают огнеметчики: они убивают с одного удара, а сами выдерживают массу попаданий. Механики с картами Таро и золотом реализованы непонятно: нет ни обучения, ни подсказок, как именно открывать карты. Игрок должен догадываться интуитивно, что от него хотят (например, пройти уровень за 4 минуты или убить всех первым оружием). Система с золотом и реликвиями ощущается как пустой набор очков без реального влияния на игру. Но больше всего серьёзно все портят баги и проблемы с работой скриптов. Враги застревают в текстурах и становятся неубиваемыми. Компас, который должен показывать оставшихся противников, работает нестабильно: приходится обходить уже зачищенные зоны заново, чтобы найти «зависшего» врага. Нередки ситуации, когда после полной зачистки арены внезапно появляются новые противники, а выход блокируется. Яркий пример — уровень с военной базой, на которой я игру дропнул: он должен по скрипту сдвинуться и проломить ворота, но срабатывает далеко не с первого подхода, заставляя игрока бессмысленно ходить туда-сюда. Интерфейс и UX тоже неудобны: выбор глав реализован громоздко, и часто теряешься среди ручных и авто сейвов. Painkiller: Black Edition — унылая арена-мясорубка с нелепым дизайном, нестабильными скриптами и никакущими механиками. Даже с учётом года выпуска и доп. аддона в издании Black Edition, рекомендовать её за деньги? Ваше прохождение этой игры того не стоит. [h3] P. S. 2x. Понравился отзыв или мой профиль? Скинь награду Steam на отзыв. Треш в сторону - играем только в то, что приносит удовольствие. [/h3]
W zasadzie po prawie 20 latach wróciłem do tej gry i w żadnym stopniu się nie rozczarowałem. Absolutna klasyka z genialną muzyka i klimatem.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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