
Navigate your scrappy ship through the boneyard in search of valuable parts in abandoned vessels. Use salvage to upgrade your ship, or sell it for cash to pay down your mounting debt, or restock fuel, air, or food. Fly and role-play aboard your dream spaceship in this hardcore noir space-sim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.44/day in the week to Aug 4 → 29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a solar system cut-off from a ravaged Earth, you play as a scavenger trying to make a living in the dredges of space. Wage-slave scrapper life isn’t enough anymore, and at last you’ve pulled together the funds (plus a hefty loan) to have a go at independence.
Based in the same universe as Blue Bottle Game’s last hit NEO Scavenger, learn to manage your dysfunctional crew and ship as you fend off bankruptcy...or worse.
Every choice you make will affect the outcome of the game. In character creation, you’ll use a Career Kiosk to shape your character’s background, income, and qualifications. Use it to customise your traits and skillset, which will be essential when managing your ship, its crew, and anyone sticking their noses in your business. You’ll start out the game with enemies, ex-lovers, and acquaintances to seek out… or avoid. Just remember your early decisions will affect your options and outcomes in conversations down the line.
Build your dream ship from the ground up, using detailed, functional parts. Scavenge “pre-loved” parts in the boneyard to upgrade your ship - finding old or rare parts in the system is much cheaper than tracking down the original manufacturer. Who has time to scour the solar system? Hook up subsystems, add extra power and fuel, and be sure to replace parts which have worn out during your adventures. Parts are essential to your experience and will change how your ship feels to fly.
“I cannot change the laws of physics, Captain!” In Ostranauts you will be piloting a ship under the laws of Newtonian flight, learning to fly using in-world manuals and sheets. It will be your job to manipulate control panels, flip switches, and to resist the urge to press the big shiny red button… Every craft has a different flight feel based on thrusters, hull mass, and how you’ve customised the ship. Remember to use a light touch whilst docking, and try not find yourself in the outer rim with an empty fuel gauge.
Even in the darkest corners of space, you are not alone. Each character you encounter runs an AI that is constantly making choices based on their current needs and past experiences. They have physiological and emotional needs, ranging from basic wants like food, oxygen and water all the way up to deeper needs like intimacy and security. As captain, keep an eye out at the space port, scout out a crew and build those relationships. Your background will shape out how you are able to interact with other characters and if they will join your ship - have you developed a silver tongue or does fear rule your ship?
Based in the same universe as NEO Scavenger, Ostranauts will be rich with lore for those who wish to explore. After the collapse of civilization on Earth, colonies and factions formed - colonising other planets, moons and asteroids - with only those able to adapt to the harshness of space able to survive. As states and corporations spread their reach through the System, whispers of unexplained phenomena are creeping through back channels.
Blue Bottle Games encourages players to join the Discord, share modding ideas, and to help grow the world of Ostranauts. Modders who want to make their experience more unique are able to edit a wide variety of game data - most of the game's data is in plain-text files for easy access. If you have an inquiry, send us a message in either the Blue Bottle or Kitfox Discord.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 634 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My character was back at K-LEG station, angle grinding some junk inside his ♥♥♥♥♥♥ little cargo tub, smoking a joint (as you do), when one of the patches on the floor finally gave out. Took a second for the O2 alarm to start going off, but in that time the micrometeor-sized hole it covered managed to drive up all the AC units and pumps and, after a few more moments, drain the battery power. Lights out; interior airlock door shut. Of course, K-LEG's official emergency response policy is, "you're on your own," so power and O2 hookups stayed shut until paid forward. Had a crowbar nearby and managed to pry the doors, as hypoxia set in. At least they did me the kindness of opening the interior station airlock. 10/10 emergent gameplay.
с интерфейсом пока всё очень плохо, но задумка и механики прикольные
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 635 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
baller game
Any chance we can have confirmation that after Ostranoughts the development team will move on to Neo Scavenger 2? The graphics is fine on neoscavenger, just needs loads more content: more skills, more crafting, more unique situations, more tiles, more environments, more.... everything. Pretty please? Personally I think it would be better if it was made as a substantial expansion to the first one, as it would allow seamless play with moving characters over. But that would require technical knowledge to answer if that is even possible. Oh oh oh! And it would be so good if it was available for android as well as PC, like Neo Scavenger 1. I'd pay like... whatever you want if it is on android.
Отлично!
Great game that just hit released status. Have been playing off and on for quite some time.
Me: Buy a Derelict Plan to make it my main ship. Fill it with expensive parts, to build a reactor. Tow it closer to OKlG (within 100 km). The Derelict ♥♥♥♥♥♥♥ dissapears whille I am scrapping A DIFFERENT ONE. Very nice game but you can waste hours and hours of progress because it decided to destroy everything you have been working on for the past 50+ hours.
1/10 I dont understand how a game company can get away with making a game and releasing a game so buggy that Bethesda Studios would be impressed. The game constantly freezes, stutters, or corrupts, can barely even save after 3 hours of gameplay as it bogs down to a crawl. is harmful to SSD write/data life span runs on one core so Hyperthreaded PC's suffer and is just a buggy mess. would not recommend.
目前游戏稳定性太差了,虽然制作组一直在勤快的修,但是依旧有各种乱七八糟的问题和bug,而且npc导致的卡顿问题依旧没有解决。目前不推荐入手
Just scrapping ships, and solving the mysteries of the universe
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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