
Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, and SHENZHEN I/O. Design and build machines that assemble potions, poisons, and more using the alchemical engineer’s most advanced tool: the transmutation engine!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 10 → 5/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not usually a puzzle gamer, but this game has me mesmerized. It's really fun to figure out on your own how to create the product it asks, with little or no guidance. I love the three categories, COST, CYCLES, TIME so that you can optimize for your best score on each on these, giving a lot of replayability to every level. 10/10 would recommend to anyone who wants likes automation, puzzles, and/or is on the spectrum. It's like Lego's meets engineering. Story Dialogue, Art, and Music are all also top notch!
I really don't think Zachtronics is capable of making a miss. This is a lovely puzzle game for any enjoyer of the medium, with a really fun element of optimisation once you start getting a hang of what you're supposed to be doing. I am a big fan of the general mechanics of moving around and manipulating compounds, and the story is a cute tack-on, as well. Also Sigmar's garden ROCKS and I could play it for ages.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 20.4K | 98% | $9.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 2.2K | 82% | $35.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.8K | 96% | $19.99 | |
| $2.4M | 4.7K | 94% | $14.99 | |
| $1.9M | 3.8K | 95% | $14.99 | |
| $1M | 2.6K | 95% | $9.99 | |
| $537.7K | 721 | 92% | $19.99 | |
| $69.9K | 111 | 80% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Korean, Turkish, Ukrainian, Portuguese - Portugal, Czech +1 more
| $19.99 |
| 196ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Forgot this was an alchemy game and just played Sigmar's Garden forever. Exiled from the academy. Don't care, still play Sigmar's Garden.
Nice puzzle game where you build slick machines that you can optimise in different ways and see where you stand on various leaderboards
难以想象一个17年的古老游戏有如此游戏性
Welcome to the Autism Factory. This game is my jam, baby.
好玩!比导管爽:Dogeface:
Where did the time go
Non sembra legale raccomandare un gioco così "drogoso". Se il trailer vi è sembrato ipnotico ed estremamente soddisfacente, sappiate solo che il gameplay non è da meno. Soprattutto quando si riescono a minmaxare costi, efficienza e spazio o al contrario a bilanciarli elegantemente. Ci sono infiniti modi di risolvere i vari puzzle e ognuno di essi è a modo suo una pura goduria visiva. Di base non è assolutamente difficile e il tutorial spiega tutto a dovere, la vera sfida sta proprio nel trovare le soluzioni più interessanti e belle. Devo anche elogiare il comparto artistico, sia l'estetica steampunk che le musiche si abbinano all'esperienza come una ciliegina sulla torta. Chapeau.
豪玩啊豪玩,此类游戏,这种高质量的,几乎独一份了,找不到平替,难度刚好,又能让你绞尽脑汁,又不会过分卡关,过关成就感十足
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.