
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $4.3M — a different platform, not this one.
“It is not an exaggeration to say that without alchemical engineering, civilization would not exist.” Hailed as the most promising alchemist of his generation, Anataeus Vaya has just accepted a position as Head Alchemist of House Van Tassen, the oldest and richest of the city’s ancient Houses. But dangers lurk behind the family’s opulent facade, and alchemy alone may not solve every problem. Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, TIS-100, and SHENZHEN I/O. Master the intricate, physical machinery of the transmutation engine— the alchemical engineer’s most advanced tool— and use it to create vital remedies, precious gemstones, deadly weapons, and more. Design Machines - Design and build machines that carry out alchemical processes using a variety of components including programmable arms, customizable tracks, and more esoteric devices like Van Berlo’s wheel and the Glyph of Animismus. Open-Ended Puzzles - Compete against your friends and the world to build the simplest, fastest, and most compact solutions to the game’s challenges. Export animated GIFs of your elegant designs to show them off. Rich Story - Intrigues and dark plots swirl around the city’s ancient Houses. Alchemists, who hold the power to create almost anything known to science, are highly sought— and highly dangerous. Solitaire Minigame - Alchemical engineering takes focus and concentration. Take a break with Sigmar’s Garden, an original alchemy-based solitaire game. Every game is winnable, but not every game will be won…
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CN #190, worst RU #233 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 62% | $12.99 | |
| — | 4 | 70% | $11.99 | |
| — | 232 | 88% | $9.99 | |
| — | 49 | 84% | $0.99 | |
| — | 206 | 86% | $7.49 | |
| — | 93 | 94% | $19.99 |