
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
In a dark and dangerous cyberpunk future, food is the ultimate symbol of wealth and status. Using a revolutionary invention called Neon Noodles, the Aristocracy indulges their every culinary whim. Everyone else begs for scraps. With no memory and no name, you are just a cog in this machine. But when a mysterious message unlocks your forgotten past, it thrusts you into a daring, clandestine heist to seize control of Neon Noodles and reclaim your legacy. Neon Noodles is inspired by the open-ended, machine-building puzzle games of Zachtronics such as Opus Magnum and Infinifactory. Take on challenging assignments from a cast of intriguing clients, design complex and beautiful automations to uncover the truth behind Neon Noodles. Do you have what it takes to pry humanity's future from the clutches of corporate greed? Features Create automations as intricate or as simple as you like, using everything from programmable robot chefs to teleport stations. Automate your robot chefs through an intuitive record-and-replay system where you control a robot and have it replicate your exact inputs, then edit later if needed. Solve endlessly replayable open-ended puzzles with 250 recipes from around the world consisting of 400 unique ingredients. Jollof rice, Clam Chowder, Spaetzle, Bibimbap — so many recipes to optimize! Immerse yourself in a cyberpunk story where food is a luxury and ruthless corporate greed runs unchecked. Compare your cooking automations with other players on the global leaderboards.
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $11.99−40% | 4ratings | 70% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 196 | 92% | $19.99 | |
| $69K | 86 | 76% | $19.99 | |
| — | 93 | 94% | $19.99 | |
| — | 206 | 86% | $7.49 | |
| — | 20 | 68% | $3.39 | |
| — | 17 | 84% | $12.49 |