
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 2.9Kreviews | 78% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음 해보는 JRPG 였는데, 플레이타임 깁니다 70시간은 해야 엔딩 볼 수 있구요 후반가면 조금 지루해지는 감이 없지않아 있는데 뭐 괜찮습니다. 하기전에 스토리가 뻔하다, 구멍이 나있다 이런 말을 많이 듣고 고민을 했었지만 흠 스토리 자체는 말 그대로 뻔한 감이 있었지만 그만큼 울림도 있었던 게임이였네요 플레이어블 캐릭터 서사에 몰입하기에도 충분하고 왜 "옥토패스" 라는 이름인지 이해가 됩니다 그리고 "트래블러"라는 이름답게 스토리라는 단어보단 여행한다는 느낌을 주고싶었던 게임이였던 거 같아요 이걸 하고 나니 다른 옥토패스시리즈도 관심이 생깁니다. 근데 정말 캐릭 설정 중에 몇몇 캐릭은 이해가 안가는 애들이 있었고, 몰입해서 그런가 그 캐릭터들 볼 때마다 화가 치밀어 올랐어요 그리고 무엇보다 이 게임에 큰 단점이라 할 수 있는 건 '랜덤인카운트'인거 같아요 맵을 밝히다가 몹에 걸리는게 생각보다 탐험을 방해한다는 느낌을 많이 받아서 저한텐 많이 별로 였습니다 그리고 스킬들 설명이 쫌 자세히 나와 있지 않아서, 데미지나 이런 것들은 직접 써봐야 알 수 있다는 점도 단점 중 하나 인 것 같아요 그래도 재미 있었습니다.
作为一个打完一代二代这一代的玩家我对这一作的制作说实话比较失望,砍掉了大部分职业的特殊性,对比二代少了昼夜设定,同时改变了原有的8人小队模式,改为可更替的34人模式,决战更是造就了雷霆的34打一的雷霆组合,说实话相当难崩,但是这一带精粹系统我还是比较认可的,加大了角色本身可玩性,但是整体的游戏性我是相当不认可,然后就是配乐也不如前代,剧情也只有到后期才显现,34人大部分都没有给我留下深刻印象,希望下一代可以更好吧
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"You can become anyone. You can go anywhere." Les phrases qui vous accueillent en début de partie donnent le ton: ce jeu est placé sous le signe de la liberté. Et même si il arrive souvent qu'à vouloir être n'importe qui, on fasse n'importe quoi, Octopath Traveler 0 réussit bien son pari. Le point fort du jeu tient à mon avis dans la liberté de choix donnée pour la construction de son équipe de voyageurs. Avec 36 personnages jouables, les combinaisons sont virtuellement infinies, et donc seulement limitées par l'imagination. Une amie d'enfance armée d'une hache, un chanteur d'opéra lanceur d'éclair, une samouraï clairement victime d'une erreur de casting sont autant d'exemples de la créativité dont les développeurs ont fait preuve pour créer leurs archétypes. Je me suis beaucoup amusé à changer mon équipe au fur et à mesure de l'aventure pour tenter de nouvelles stratégies qui se sont toutes avérées viables, sans doute parce que la difficulté du jeu est plutôt faible (tout comme dans les jeux précédents de la licence). À l'instar des autres Octopath également, l'histoire peut être poussive par moment mais je l'ai trouvée agréable au global. Les antagonistes en particulier sont tous mémorables (mentions spéciales au dramaturge fou et au communiste dépressif). Par contre, un problème majeur de cet opus est le manque de caractérisation de la majorité des personnages jouables, à peine plus développés que des PNJ pour certains, le protagoniste étant le pire paillasson du lot. Je recommanderais néanmoins le jeu aux fans de la série car tous les éléments qui font son charme sont là, même si Octopath Traveler II reste le jeu le plus réussi du trio. Maintenant c'est à vous de choisir votre destin voyageur, et puisse la Flamme sacrée guider vos pas.
one of the best games i have ever played. incredible game and highly recommended
Please play Octopath 2 instead. That game has a good story. This game suffers from an over theatrical plot designed to make you sad ALL THE TIME. It will also make you mad with how avoidable a lot of the character deaths were. The over arching plot of the game is well-written; however, it is littered with small plot holes that will drain your sanity if you don't overlook them. Pacing also gets bad during the last 20% of the game.
[長文慎入] 今日有款遊戲想介紹下,呢款遊戲就係Square Enix嘅作品,一款以HD-2D為遊戲美術風格嘅JRPG,歧路旅人嘅最新續集兼初代前傳,「歧路旅人0 Octopath Traveler0」。自從玩完歧路旅人之後,就深深愛上復古得嚟又帶點現代感同時又華麗嘅HD-2D像素風格,遊戲嘅戰鬥系統甚至係我玩過最好玩嘅回合制戰鬥系統,系列兩集嘅作品我都好滿意,可以話越嚟越好玩,正當等緊第三集嘅時候,Square Enix居然將手遊版「大陸之霸者」改編成主機版,未玩過手遊版嘅我,相當期待主機版會帶嚟點樣嘅系統同故事。 玩完之後,呢款遊戲真係好正,不論劇情定角色都好吸引,大家熟悉豐富嘅戰鬥系統嚟到0代變化唔算大,但由四人戰鬥改為八人戰鬥,令到玩家喺策略上有更大嘅趣味性,城鎮建設系統幾有趣,遊戲嘅配樂、插曲依舊超高水準,好多都好好聽,係值得買原聲帶嘅級數,至於我最愛嘅HD-2D像素風美術風格水準明顯下滑,望落冇一、二代咁靚,像真嘅光影景深效果冇咗,留低嘅只有顆粒感好重嘅畫面以及手遊嘅廉價感,呢點真係好可惜,今次0代明顯冇咗一、二代嘅深度,但無可否認真係更易入門、更好玩,今集同樣地我都好滿意,我自己都幾鍾意。 咁首先等我介紹下呢款遊戲嘅劇情啦,今次嘅0代同樣發生喺一代嘅主舞台奧魯斯特拉大陸,但就發生喺一代嘅數年前,玩家扮演嘅主角嘅故鄉維休貝爾因為不明原因而受到襲擊,最終導致滅亡,而犯人就係嚟自三個貪慕權力、財富、名譽嘅人,為咗復仇同埋重建家鄉,主角決定踏上旅程,咁到底主角會因為復仇踏上滅亡之路?定係因為復興重拾希望?三個身份不明嘅犯人又有咩目的?如有興趣就自己買嚟體驗下啦。呢款遊戲嘅劇本我都幾鍾意,今次0代嘅劇本唔再係好似一、二代咁由八位主角嘅故事交織而成,而係集中喺一位主角嘅視角描寫,呢個安排令到劇本更加環環相扣,令玩家更容易了解故事主軸,不過相對地除咗幾位主要角色外,其他同伴喺主線上都冇乜發揮空間(最驚喜係一代八位主角都會成為同伴)。呢款遊戲嘅劇本都幾精彩、豐富,而且劇本量都幾龐大下,不過一啲都唔會悶,幾有追看性,意想不到地中後段嘅情節都幾黑暗、尺度都幾大下,未玩嘅朋友玩之前要有少少心理準備。 而家等我介紹下呢款遊戲嘅玩法啦,喺呢片奇幻嘅奧魯斯特拉大陸,玩家操控嘅主角以及一眾同伴需要同唔同敵人、魔物戰鬥。今集嘅遇敵方式同前兩集一樣,都係暗雷系統。戰鬥嘅時候玩家需要因應敵人嘅屬性弱點以及武器弱點進步攻擊,以削弱敵人嘅防禦值,繼而令敵人進入破防狀態,對敵人造成更大傷害。戰鬥中每個回合都可以累積倒一點BP,一口氣使用幾點BP就可以令到攻擊有強化加乘嘅效果。今集戰鬥嘅時候雖然冇咗二代潛力系統,但初代嘅奥義都有保留落嚟,只係改咗名做必殺技,當角色嘅必殺技量表升到最高,就可以發動必殺技,必殺技更有分二、三階段,威力都會有所唔同。今集都有職業系統,有得轉職,不過只限主角,其他同伴冇得轉職,呢點真係好可惜。今集多咗樣精髓化技能,玩家可以從Boss身上或者寶箱獲得,精髓化技能可以俾玩家有更多招式使用,以及令角色獲得各種被動嘅輔助技能,當前嘅角色學晒所有技能後,角色有足夠JP就可以將技能精髓化俾其他角色使用。以往兩集戰鬥出場嘅成員只係得四位,今次就多達八位,令到玩家喺制定策略上有更多變化,但同時都令難以度低咗可以話有好有唔好。今次0代除咗戰鬥外,玩法上嘅另一大重點就莫過於城鎮建設系統,坦白講我對於建築美學嘅觸感就唔算高,我都唔係好識整靚條村,但隨住主線進展,睇住建築越嚟越多、入住嘅居民慢慢加入,城鎮嘅規模越嚟越大,真係好有滿足感同成就感。 自從玩完歧路旅人初代之後,就深深愛上HD-2D呢種像素風美術風格,往後HD-2D系列嘅每部作品,畫面都變得越嚟越靚,角色表情、動作更精緻,光影、景深效果更逼真,二代嘅甚至可以話係HD-2D系列畫面嘅巔峰,點知嚟到0代,美術嘅水準完全下滑,甚至遠遠不及初代嘅畫面,0代畫面嘅像素風格只係單純顆粒感,冇咗以往嘅層次,而光影效果都冇咗以往嘅變化、深度,0代畫面俾我嘅感覺只係單純將手遊版嘅畫面直接移過嚟,而冇任何調整,出到嚟真係滿滿嘅廉價感,真係好失望(除咗生島直樹嘅插畫仲係咁正之外)。今集嘅配樂、插曲依然保持倒水準,西木康智各種熟悉嘅曲風仲係咁正、咁好聽。 總括嚟講,呢款遊戲真係好正,不論劇情定角色都好吸引,熟悉嘅戰鬥系統由四人戰鬥改為八人戰鬥,令到策略上有更大嘅趣味性,城鎮建設系統幾有趣,遊戲嘅配樂、插曲依舊超高水準,好多都好好聽,係值得買原聲帶嘅級數,至於我最愛嘅HD-2D像素風美術風格水準明顯下滑,呢點真係好可惜,今集雖然有明顯瑕疵,但個人認為依然值得一玩,期待歧路旅人3嘅到來。
시리즈 중 최고작 스토리, 편의성, 게임 전개 방식 등 어느 면으로 보나 시리즈 중에 가장 낫다
熟悉的配方,探索和战斗很好玩,风景也很好看。 剧情方面的槽点多一些。首先是1.0的剧情让人容易退坑,虽然之后好起来了。其次对于坏人的原谅有点太过了,让人觉得如果要做坏人就要做最坏的那种,比如随便吸人魂魄、侵略别的国家、把逝者的灵魂拉出来使唤去作恶……反正到最后主角会费尽心思理解你的动机甚至让你加入主角团。不过看了一眼手游版里各路坏人甚至进入了抽卡池,也释然了。 瑕不掩瑜吧,整体还是挺好玩的,好这一口。
⠀⠘⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀ ⠀ 9 / 10 ⠀⠀⠀⠀⠀⠀⠀ ⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀ ⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⡜⠘⠀⠀⠀⠀⠈⣿⠀⠁⣿⢳⠁⢈⢰⡦⠈⠀⢻ ⣿⣿⡏⠀⠀⢀⣀⠀⠀⡀⠀⠀⢀⠀⠀⠁⠀⠀⠈⠉⠀⠀⠀⡘⠀⢰⠛⢠⣴⣄⣌ ⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⢠⣠⡀⠀⠀⠀⠂⠀⠀⠀⠐⠀⠈⣡⠻⢹⢿ ⣿⣿⠀⠀⠀⠁⠀⠀⠀⠄⠀⠀⡀⣀⣼⣟⣿⢵⣤⣤⣤⣤⣤⣤⣄⣀⣀⣠⠀⠢⣽ ⣿⡿⠀⠀⠀⠀⠀⢐⣌⢖⣰⠊⠁⢸⣿⡟⠈⠀⢾⣿⣿⣿⣿⣿⣿⣿⣿⣾⡄⢰⢺ ⣿⡇⠀⠀⠀⠀⢀⡀⢴⢖⣠⣣⣴⣿⢿⡇⣈⠐⢺⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⢠⣸ ⣿⣷⡀⠀⠀⠀⠀⠸⣼⣿⣿⣿⣿⡷⠋⠅⠀⡀⢼⣿⠯⣿⣿⣿⣿⣿⣿⣿⡇⣼⣿ ⡿⠁⠸⣄⣦⡀⠀⢡⣿⣿⣿⣿⣏⡤⠄⠄⠀⠀⠈⠉⠁⠘⢿⣿⣿⣿⣿⣿⣯⢸⣿ ⠇⠀⠀⡹⢿⡏⠀⣾⣿⣟⠋⠉⠁⠀⠀⠀⠀⣀⣀⠀⠀⠀⢸⣿⠎⠉⠉⠉⠛⣤⣿ ⡆⠀⡀⢣⢈⡟⠠⠻⣿⣿⣷⡄⠀⠀⢸⣶⣷⣷⣧⡄⠀⠀⢿⣧⢀⡀⠀⠉⢡⣿⣿ ⣿⣦⡀⠘⢼⠃⣠⡲⠛⢿⡿⣿⡀⡀⠀⠹⣿⣿⡟⠀⠠⣤⠘⣿⣶⣿⣶⡾⣳⣿⣿ ⣿⡿⣿⣶⡌⠰⡅⠌⠠⠈⠈⠙⢙⠑⢰⠀⠨⠟⠀⠀⣴⢌⡅⢻⣿⣿⣿⡇⣿⣿⣿ ⣿⢇⣿⣿⠣⢿⣮⠀⢀⡀⠀⠀⠈⠁⣶⠀⠀⠀⠀⠀⠁⠀⢡⣺⣿⣿⡿⣸⣿⣿⣿ ⣿⣾⣿⣏⠐⣿⢟⡈⠂⠀⠠⠀⠀⠀⣆⠀⠀⠀⠀⠀⠀⣢⣼⣸⣿⡿⢈⣿⣿⣿⣿ ⣿⣿⣿⠃⡀⠈⠑⠁⠀⠄⠀⠀⠀⠲⠀⠀⠄⣀⠀⣸⣷⣮⣍⠃⢹⠇⣿⣿⣿⣿⣿ ⣿⣿⣿⢀⣾⣷⣶⣌⠀⠠⠀⠀⢀⠍⠀⠀⠀⠀⠉⠁⠈⠙⠋⢰⡝⣼⣿⣿⣿⣿⣿ ⣿⣿⣿⠋⠀⣼⣿⣿⣷⣄⠀⠀⠀⠊⠀⠀⠀⠀⠀⠀⠄⡀⢀⣼⢣⣿⣿⣿⣿⣿⣿ ⣿⣿⣯⠀⢸⣿⣿⣿⡟⠛⠳⣄⠀⠀⠀⠀⠘⠌⠓⡀⢰⣮⣾⢠⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⣹⣿⣿⣿⠗⠀⠀⠀⠀⠀⣀⡀⠀⠈⠀⠀⠈⠝⣡⣾⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡏⠀⣿⣿⣿⠿⠃⢀⣴⣶⣾⣿⣿⣿⣿⣷⣾⢠⣶⣾⣮⣙⡻⣿⢿⣿⣿⣿⣿ ⣿⣿⡇⠀⣿⣿⠃⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⡟⡼⠿⣿⣿⣿⣿⣮⡑⡝⣿⣿⣿
Je n'aime pas du tout le jeu. Le gros problème est que je n'accroche pas aux graphismes et je trouve les dialogues trop long, en plus ils sont en anglais, ce qui pose problème même si je parle anglais (j'ai l'impression de lire un roman plus que de jouer). Je pense que je n'aurais pas accroché non plus en francais mais c'est pire en anglais car je zape le dialogue (trop long) et il me demande de faire des choix (vu que je n'ai pas lu le dialogue je mets oui au hasard...). Pour conclure les points négatif : traine vraiment trop en longueur (les dialogues s'éternise même si on mets la vitesse max), je n'adhère pas aux graphismes, je n'adhère pas non plus pour inviter les perso. C'est un flop alors que j'aime beaucoup les Jrpg. (dragon quest, FF, bravely default, YS...)
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