
The Turing Test is a challenging first-person puzzle game set on Jupiter’s moon, Europa. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there.
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Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8Kreviews | 88% | — | $3.6M |
| $19.99 | 740ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Game xD
[h1]More Than Just a "Portal" Clone in Space[/h1] [b]It is incredibly difficult to release a first-person puzzle game where you shoot energy balls out of a specialized gun without the gaming community immediately pointing, yelling "Portal clone!", and moving on. That unavoidable comparison is largely why Bulkhead Interactive and Square Enix’s 2016 sci-fi title, The Turing Test, never quite reached the massive popularity it deserved. But dismissing this game as a simple imitation is a massive disservice. While the inspiration is obvious, The Turing Test strips away the dark, sarcastic comedy of Valve’s masterpiece and replaces it with a serious, deeply introspective space-opera. It is a game that asks heavy questions about consciousness, morality, and the very nature of human intuition.[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3726089113 [h1]Logic vs. Intuition: Puzzles with a Purpose[/h1] [b]The game explores the philosophy of Alan Turing's famous benchmark for machine intelligence, and it does something incredibly clever, it aligns the mechanics of its puzzles perfectly with its narrative themes. In Portal, the world is brilliantly clean and well-defined. You place a box on a button, a door opens, and you walk through. It is strict, undeniable logic. The Turing Test lulls you into this exact same rhythm using an Energy Manipulation Tool to transfer power between circuits. But as the story deepens, the game intentionally breaks its own rules. You will encounter rooms where, if you try to follow strict, machine-like logical steps, the puzzle is completely unsolvable. You have to think laterally, cheat the system, and rely on human intuition to progress. It’s a brilliant way to make you actually feel the difference between how a human mind and an AI process problems.[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3727598390 [h1]Deep Space Isolation and "Alien" Vibes[/h1] [b]You step into the boots of Ava Turing, an engineer awakened from cryo-sleep to investigate the disappearance of a ground crew on Jupiter's moon, Europa. Guided only by the station's AI, T.O.M., the descent to the planet and the exploration of the abandoned, sterile research base drip with incredible atmosphere. It gives off distinct, classic Alien vibes. There is a haunting, creeping sense of isolation as you uncover what the crew was actually doing down there. Because it stays incredibly focused on this core mystery, the pacing is fantastic. It is a pure, story-driven single-player experience, no tedious scavenger hunts for hundreds of pointless collectibles, and thankfully, no shoehorned multiplayer modes to dilute the tension. It’s just you, an AI, and the cold reality of deep space.[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3726691330 [h1]Pros:[/h1] [list] [*][u]Thematic Brilliance[/u]: The way the puzzle design naturally weaves into the philosophical questions about human vs. machine intelligence is masterfully done. [*][u]Thick Sci-Fi Atmosphere[/u]: The moody, isolating environment of Europa feels genuinely lonely and tense. [*][u]Focused Narrative[/u]: A tight, gripping story that respects your time without padding the runtime with unnecessary bloat. [*][u]Runs Like a Dream[/u]: It is incredibly well-optimized, making it a fantastic title to run at high frame rates on a strong PC or lounge with on a Steam Deck. [/list] [h1]Cons:[/h1] [list] [*][u]The "Clone" Stigma[/u]: It takes a few chapters to shed the feeling that you're just playing a knock-off, which might cause impatient players to bounce off early. [*][u]Visual Repetition[/u]: Because you are in a research facility, a lot of the puzzle chambers share the same sterile, modular aesthetic, lacking the visual decay or variety of its peers. [*][u]Low Replayability[/u]: Once you know the twist and the puzzle solutions, there isn't much mechanical reason to return, though the story is worth reflecting on. [/list] [h1]Conclusion[/h1] [b]The Turing Test is a deeply underrated gem for anyone who values a strong narrative as much as a good brain-teaser. It uses the framework of a puzzle game not just to challenge your reflexes, but to challenge your philosophy. If you love a good, isolated sci-fi mystery and appreciate games that prioritize a cohesive single-player vision, this trip to Europa is absolutely worth your time. Just don't expect the AI to offer you any cake.[/b]
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Languages: English**languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]My Playtime:[/b] 5.6h (100% achievement, finished the game) [b]Grindy Achievement(s):[/b] No. [b]Optional Achievement(s):[/b] Yes (7 achievements). [b]Difficult Achievement(s):[/b] No. [h1]Intro[/h1] [b]The Turing Test[/b] is a first-person puzzle game where you are in control of an astronaut armed with a gun that can control energy orbs to power machines. It has several philosophical topics, mainly focused on the Turing test itself that is performed by Alan Turing. [b]Pros:[/b] - 70+ levels, some of which require you to think outside the box [b]Cons:[/b] - No subtitle for audio logs [b]Specs[/b] Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 [h1]Should you buy this game?[/h1] [b]Yes.[/b] [i]If you like first-person puzzle games like [url=https://store.steampowered.com/app/400/Portal/][b]Portal[/b][/url] and don't mind an easier one, buy this game at a sale.[/i] [hr][/hr] [h1]In-Depth Review[/h1] [h3]Visuals[/h3] [b]The Turing Test[/b] is played in several testing rooms, which are white-colored with some alterations to the lighting. The room reminds me of [url=https://store.steampowered.com/app/620/Portal_2][b]Portal 2[/b][/url] ([url=https://steamcommunity.com/profiles/76561198132503739/recommended/620]my review[/url]) rooms in the early game, except that the same style is used for the whole game this time. It's not an issue for me since I prefer the cleaner look though, especially since the game always sends you to a unique room after each chapter for variation. [h3]Story[/h3] The premise is pretty simple. You just wake up from cryostasis and need to figure out what happened to the other astronaut crews. In doing so, you'll be exploring a satellite called Europa, which has been modified into several test rooms, namely the Turing tests. Some hints about what happened to the crew will be provided as you played the game, with more hints being dropped if you manage to explore everything in each unique room thoroughly. Everything will be revealed after you progress the game, although personally, I don't find the revelation to be shocking since I already picked up the hints. The story mostly revolves around philosophical remarks. The Turing tests and the Chinese room, real-life experiments that try to determine whether a machine can be like humans, will be the focus of most dialogues. While I enjoyed the topic, largely because I'm unfamiliar with it, the ending disappoints me. It tries to force me into making a choice where both answers are illogical just for the sake of proving the point of earlier discussions. https://steamcommunity.com/sharedfiles/filedetails/?id=1642276762 [h3]The Game[/h3] [b]Gameplay[/b] If you have played [url=https://store.steampowered.com/app/400/Portal/][b]Portal[/b][/url], the game is played like that. You have a weapon that can take and transmit energy to power up machines. Your job is to make it into the next room where you'll be presented with another test. There are 7 chapters in total and each chapter consists of 10 small rooms and 1 optional room. Most rooms are very short and can be finished in a few minutes. The difficulty seems to be toned down, though. Unlike [b]Portal[/b], The [b]Turing Test[/b] levels are fairly easy to do. Some levels might require you to think outside the box, but it's easy to figure out what the game wants just by looking at the available resources. More mechanics will be introduced as you play, but they only add more to the variation instead of complexity and difficulty. https://steamcommunity.com/sharedfiles/filedetails/?id=1308799958 [b]Length and Difficulty[/b] I finished the game in 5.6h. It can be finished faster if you only focus on the puzzles - I spent my time reading and listening to all clues scattered throughout the area, which can help you to understand more of the story. As I said before, the game is easy. Some levels might leave you stumped, but you just need to think a bit to figure out the solutions. I only got stuck on some levels and it was easy to figure out once I know what to do. [b]Issues[/b] There is no subtitle for the audio log. It can be hard to listen since the voice isn't clear enough. Some texts are also blurry, making it hard to read the optional clues. [h1]Conclusion[/h1] [b]The Turing Test[/b] is what I'd like to call a [b]Portal[/b] clone. It has a similar gameplay to [b]Portal[/b], although levels are easy to solve. It also tries to bombard you with philosophical remarks, and although I find them interesting, the game tries too hard to embed them into the ending, making the story to be shallow. I enjoyed playing the game, but I have to admit that it's not memorable either. I ended up feeling empty after finishing the game, mostly caused by the ending that leave me confused due to the characters' actions. I still can recommend the game to those who like [b]Portal[/b], though, as long as they don't mind the easier difficulty.
No one reads the comments, so I will write that I am gay.
This game reminds me a lot of Portal so if you liked that game you will like this game as well. The levels kick off easy but get progressively harder so you have to start using your brain which is something I'm not very keen on doing. It feels really satisfying once you pass the harder level tho, plus a bit of story gets uncovered each time you manage to unlock the door.
Jogo na mesma pegada de Portal, em que você vai controlando uma protagonista e completando câmaras de teste, enquanto há uma Inteligência artificial conversando contigo. A história no início é bem interessante, a protagonista foi enviada a lua de Júpiter (Europa) para descobrir o desaparecimento da tripulação. Durante a jogatina é abordado diversos temas filosóficos, como o teste de turing, moralidade, ética, mas nada tão aprofundado. [b]SPOILER:[/b] [spoiler]No final, a protagonista vai contra a IA e quer desligá-la, e você começa a controlar a IA decidindo se vai matar a protagonista ou não. O problema é que durante toda a jogatina a IA nunca demonstrou ter dúvida que iria matar caso as pessoas se revoltassem contra ela, então não faz sentido ter um final onde a IA não faz nada.[/spoiler] Enfim, é um jogo legalzinho, mas não se aprofunda nos temas e o final é decepcionante, para mim não agregou em nada.
Интересная игрушка прошлых лет со своими особенностями, напоминающая чем-то "Portal 2", где вы играете за девушку и решаете головоломки с комнатами, есть карточки, стоит купить на распродажах.
https://steamcommunity.com/sharedfiles/filedetails/?id=3635000916 [h1][b]ANÁLISIS DE [i]THE TURING TEST[/i]:[/b][/H1] The Turing Test es un videojuego de puzles en primera persona editado y desarrollado por Bulkhead, que está ambientado en un entorno de ciencia ficción que explora temas como la conciencia, la inteligencia artificial y la ética, con una estructura de niveles con pruebas que me ha recordado al genial Portal pero con un enfoque más narrativo, serio y filosófico. [h1]Argumento:[/h1] La historia nos pone en la piel de Ava Turing, una ingeniera de la ISA enviada a Europa, una de las lunas heladas de Júpiter. Su misión es investigar la desaparición del personal destinado en la base, tras ser despertada de su sueño criogénico por T.O.M. (Technical Operations Machine), la inteligencia artificial de la estación. Al descender, Ava descubre que la tripulación ha bloqueado el acceso a la base con una serie de acertijos lógicos que solo un humano puede resolver, transformando la estación en un Test de Turing a gran escala. Lo que comienza como una misión de rescate evoluciona hacia un intenso debate sobre el libre albedrío y la moralidad. A medida que avanzamos, descubrimos el hallazgo de un organismo alienígena con propiedades capaces de prolongar la vida, un descubrimiento que ha generado una fractura ética entre la ciencia y la supervivencia. La trama cuestiona constantemente si Ava mantiene el control de sus actos o si es un peón manipulado por la fría lógica de T.O.M. Inspirándose en el concepto original de Alan Turing, el juego utiliza sus puzles como forma para reflexionar sobre qué nos hace humanos y si la obediencia a una IA es compatible con la conciencia propia. El juego está completamente en inglés, por suerte tenemos disponible una traducción para los textos (la que comparto arriba del todo). [h1]Jugabilidad:[/h1] La vista es en primera persona, lo que refuerza la sensación de estar realmente dentro de la piel de Ava y dentro de la base. El control es sencillo y directo, muy similar al de cualquier shooter pero sin armas: nos movemos con agilidad por los escenarios, aunque el núcleo de todo es el manejo de la EMT (Energy Manipulation Tool). Esta herramienta nos permite absorber y disparar núcleos de energía para activar circuitos. A medida que avanzamos, la mecánica se va volviendo cada vez más profunda con la introducción de diferentes tipos de energía, algunas constantes y otras intermitentes, además del control de cámaras de seguridad y la manipulación de robots. Los puzles están diseñados para fluir con la narrativa; cada habitación superada suele recompensar al jugador con un fragmento de diálogo o una grabación que expande el lore del mundo. La curva de aprendizaje es progresiva, aunque es cierto que la dificultad de los puzles resulta algo aleatoria, alternando retos ingeniosos con otros más simples. [h1]Gráficos:[/h1] Visualmente, el juego utiliza el Unreal Engine 4 para crear una estética muy limpia y técnica. Presenta un diseño de interiores puramente "espacial" basado en los típicos pasillos blancos, laboratorios perfectamente organizados, zonas de pruebas y salas de control. La iluminación también está muy lograda, consiguiendo un gran contraste entre la calidez de las zonas de vida y el tono más frío y aséptico de los laboratorios. Cada sala de prueba es visualmente clara y muy minimalista, utilizando colores y luces para indicar qué elementos son interactivos, como enchufes, puertas o interruptores. Aunque el estilo puede parecer algo repetitivo debido a la similitud entre muchas salas, esa uniformidad es intencionada; ayuda a que el jugador se centre totalmente en los puzles y no se distraiga con decorados excesivamente cargados. [h1]Sonido:[/h1] En cuanto al sonido, la banda sonora es de una gran calidad. Ha sido creada por Sam Houghton y Yakobo, y está compuesta por 17 temas ambientales que se adaptan muy bien al ritmo del juego y a las partes narrativas. Esta música, sutil y ambiental, refuerza la sensación de aislamiento espacial y aumenta la tensión en ciertos momentos clave. Tenéis la banda sonora disponible en Spotify, aquí tenéis el enlace: [url=https://open.spotify.com/intl-es/album/2BwZODwniBiY5DFU35YOr0?si=C6eutiu7QrmG-CVtNhU4UA]The Turing Test (Original Game Soundtrack - Spotify)[/url]) Por otro lado, los efectos sonoros están muy bien cuidados: el sonido de las puertas, los mecanismos y los pasos en los pasillos están bien implementados y favorecen la inmersión. A esto se suma el voice acting de la protagonista y de T.O.M., cuya frialdad lógica y racional tiene una gran calidad interpretativa, reforzando la sensación de estar realmente dentro de la estación. A modo de resumen, mi lista de pros y contras: [h1]PROS:[/h1] ✅ Gráficamente luce muy bien ✅ La ambientación ✅ Historia profunda, con un argumento de lo más interesante ✅ El voice acting (eso sí, en inglés) ✅ Por momentos nos recordará al genial Portal ✅ Muy entretenido ✅ Encantará a los amantes de los puzles ✅ Los diálogos ✅ La banda sonora es muy buena ✅ Tiene niveles opcionales ✅ Tiene logros Steam ✅ Tiene sistema de guardado de la partida en la nube Steam Cloud ✅ Tiene cromos y artículos de la tienda de puntos de Steam [h1]CONTRAS:[/h1] ❌ Se siente demasiado parecido a Portal o The Talos Principle sin llegar a aportar una mecánica revolucionaria propia. ❌ Completamente en inglés (suerte que tenemos disponible la traducción de ClanDlan) ❌ Aunque gráficamente luce muy bien, hay poca variedad visual. Al transcurrir todo en una base espacial, los entornos pueden sentirse repetitivos tras unas horas ❌ El DLC solo incluye un artbook en pdf y la BSO (que podemos encontrar en Spotify) ❌ Es demasiado lineal ❌ DirectX 12 da problemas en algunos equipos ❌ La dificultad de los puzles no es progresiva, resulta muy irregular ❌ Algún que otro bug gráfico ❌ Hay varias cosas que no tienen subtítulos, por lo que la traducción de poco sirve en ese caso ❌ Algunos objetos del entorno se pueden manipular pero sin utilidad alguna ❌ Baja rejugabilidad: Una vez resueltos los acertijos y conocido el secreto de la trama, no hay muchos incentivos para volver a jugarlo. [H1]CONCLUSIÓN:[/H1] The Turing Test es mucho más que un clon de Portal. Es un examen sobre la condición humana y un thriller psicológico que utiliza los puzles como un medio para contar una historia profunda. Aunque su desafío técnico no sea el más elevado del mercado, su impacto emocional y sus preguntas éticas perduran en la mente del jugador mucho después de cerrar el juego. Es una compra obligada para cualquier fan de la ciencia ficción seria. Si mi análisis te ha gustado o te ha servido de ayuda, agradecería que dejaras un voto positivo para que pueda llegar a más gente. También se agradecen los premios. ¡Gracias por leerme! No dudéis en dejar vuestros comentarios o dudas, responderé lo antes posible. [url=https://store.steampowered.com/curator/34246137-Raziel_BPN]>>>¿Quieres jugar gastando poco dinero? ¡haz clic aquí para seguir mi página de mentor si quieres ver mis análisis de juegos gratuitos, baratos o en oferta!<<<[/url]
Prove you're not controlled by an AI by doing exactly what the AI tells you. Very human of you.
Fun game like Portal or The Talos Principle. I thought it was much easier than both of those though.
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Where this game's players are, estimated from review languages.
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