
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 2.9Kreviews | 78% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
熟悉的配方,探索和战斗很好玩,风景也很好看。 剧情方面的槽点多一些。首先是1.0的剧情让人容易退坑,虽然之后好起来了。其次对于坏人的原谅有点太过了,让人觉得如果要做坏人就要做最坏的那种,比如随便吸人魂魄、侵略别的国家、把逝者的灵魂拉出来使唤去作恶……反正到最后主角会费尽心思理解你的动机甚至让你加入主角团。不过看了一眼手游版里各路坏人甚至进入了抽卡池,也释然了。 瑕不掩瑜吧,整体还是挺好玩的,好这一口。
시리즈 중 최고작 스토리, 편의성, 게임 전개 방식 등 어느 면으로 보나 시리즈 중에 가장 낫다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"You can become anyone. You can go anywhere." Les phrases qui vous accueillent en début de partie donnent le ton: ce jeu est placé sous le signe de la liberté. Et même si il arrive souvent qu'à vouloir être n'importe qui, on fasse n'importe quoi, Octopath Traveler 0 réussit bien son pari. Le point fort du jeu tient à mon avis dans la liberté de choix donnée pour la construction de son équipe de voyageurs. Avec 36 personnages jouables, les combinaisons sont virtuellement infinies, et donc seulement limitées par l'imagination. Une amie d'enfance armée d'une hache, un chanteur d'opéra lanceur d'éclair, une samouraï clairement victime d'une erreur de casting sont autant d'exemples de la créativité dont les développeurs ont fait preuve pour créer leurs archétypes. Je me suis beaucoup amusé à changer mon équipe au fur et à mesure de l'aventure pour tenter de nouvelles stratégies qui se sont toutes avérées viables, sans doute parce que la difficulté du jeu est plutôt faible (tout comme dans les jeux précédents de la licence). À l'instar des autres Octopath également, l'histoire peut être poussive par moment mais je l'ai trouvée agréable au global. Les antagonistes en particulier sont tous mémorables (mentions spéciales au dramaturge fou et au communiste dépressif). Par contre, un problème majeur de cet opus est le manque de caractérisation de la majorité des personnages jouables, à peine plus développés que des PNJ pour certains, le protagoniste étant le pire paillasson du lot. Je recommanderais néanmoins le jeu aux fans de la série car tous les éléments qui font son charme sont là, même si Octopath Traveler II reste le jeu le plus réussi du trio. Maintenant c'est à vous de choisir votre destin voyageur, et puisse la Flamme sacrée guider vos pas.
Great combat with 8 playable characters in a pair for 4 total playable "units" where it feels like you swapped to another job mid-combat, but you do get very overpowered by the end of the game and overleveled if all sidequests are finished. Really busted combos open up around the midway point of the game and it was cool trying to figure out what worked or what didn't work. The story had great parts but some of the parts of the story were too short for the scale the writers were going for, but all the villains had a backstory. Voice acting is amazing and the best part of the whole game, they really nailed it. The town building is also really fun, wish it had a bit more customization such as being able to rotate buildings. Overall great game, good buy. Duck Approve.
왤캐 지루함
如果把八方三代的内容能糅合在一起,那应该是毫无疑问的jrpg乃至游戏界神作,可惜史克威尔艾尼克斯必须分三份圈钱 这一代前期的内容确实有点拉,好在后期补回来了,更少的城市和野生洞窟无疑影响了探索玩法,但是更长的代入感更强的主线又稍稍拉回来一点,整体难度我认为是不如前两代的,这还是在我没有用任何刷钱玩法而且没有用雷梅的情况下,只用主角剑士c都绰绰有余,招募角色和精粹化无疑是进步,但是卡死被动又是退步,而且不少角色的内容实在太少,导致最后我对他们都没什么印象,稍微有点刻画的只有初始剑士小哥,雷系舞娘(舞哥?),初始学者,海德内,还有那几位和主线有关的,以及在我玩过一代的基础上的一代八人组 对我来说游戏蛮好玩的,主线层层递进不会长草,只是每每在我玩的时候内心就会想,如果能像前代一样如何如何如何就好了,如果能糅合前两代的优点完全可以做的更好,令人叹息,虽然几乎不可能,但是希望史克威尔艾尼克斯能真的融合三代,你甚至素材复用把三代的地图完全搬过来随便加几个新的都可以,做出一个更好的八方旅人3
This is a far cry from the other two games in the series. The story really doesn't measure up, and the game's mobile origins are very evident, especially in the graphics (it looks much worse than the previous games). There’s plenty of fan service, and the name “Octopath Traveler” no longer makes sense (there aren’t eight characters with their own distinct stories anymore). In short, they’ve strayed from the original concept, using the name “Octopath Traveler” just to sell the game. On top of that, there’s no French translation. I’m really, really disappointed with this opus.
到底是誰說劇情很爛的.... 明明就很棒!! 只能說有些事物 只有經歷過重大變故,失去過最重要的東西才會懂
1과 2보다는 확실히 낫다고 생각함
老子花钱买的游戏出了国就不让玩了我去你妈的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $3.6M | 15.7K | 92% | $9.99 | |
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| $3.6M | 3.7K | 92% | $29.99 | |
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.6M | 8K | 88% | $24.99 |