
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 2.9Kreviews | 78% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Octopeak made me feel like I had to write a review even though I’m still only halfway through the game. It’s that good. The story is brutal and dark you can expect anything to happen. The art is amazing, but what really pushed me to write this is the soundtrack it’s absolutely godlike. I started with OT0 even though it’s the latest game in the trilogy, since it’s actually a prequel to OT1. I’m already planning to play the series in order now I’ve bought OT1, and I’m aiming to get OT2 as well so I can experience the full trilogy and the future games. Square Enix games are expensive, but they’re well worth it.
Really enjoyed how the eight characters slowly start feeling connected, it gave me a bit of that old Suikoden vibe where everyone seems part of something bigger. Combat and visuals are still great, but the shared story direction is what made this one click more for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 15.7K | 92% | $9.99 | |
| $3.6M | 11.4K | 84% | $12.24 | |
| $3.6M | 14K | 78% | $17.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.6M | 8K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $838.8K | 909 | 91% | $27.99 | |
| $0 | 0 | — | $49.99 | |
| $3.3K | 15 | 60% | $7.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good굿
Each Octopath is better than the last. The best of Square Enix's talent, and the worst of their heart. By considering us Spanish-speaking users, the fourth most spoken language in the world, as second-class citizens, by excluding our language. And forcing the community to impose the Spanish language on them, with our own hands, after paying the full price. Even so, it deserves a 10/10. Everyone should love this game, and we should make sure they don't repeat this mistreatment of our language in future RPGs.
The rings are evil, he said! I need to take them to a special place, he said! I have to throw them into the flames, he said! Nothing can go wrong after that, he said! JFC, lil' bish straight up lies to us and when the crap goes down, he tells us "you're the ChOsEn OnE!" and skidaddles. Imma be honest: this is kinda dark. Tons of likeable characters die in each chapter. If you get way too attached to characters, this may not be the one for you. There's like a death at the end of each chapter. LOL.
1和2的老玩家很失望,画面完全是贴图加上去的,非常的割裂,看得很不舒服,退款了。
It's great!
[h1] OCTOPATH TRAVELER 0 [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3792033473 [h2] Totální retro orgasmus! HD-2D vizuální droga, která ti vypálí pixely přímo do sítnice! [/h2] Pusťte mě k tomu, protože z téhle hry mi regulérně uletěl dekl! Jestli si myslíte, že starý dobrý 16-bitový styl umřel v devadesátkách, tak vás [b] Octopath Traveler 0 [/b] chytne pod krkem a ukáže vám, jak vypadá nefalšovanej, moderní pixelovej ráj! Square Enix vzal to nejlepší ze své stáje a stvořil prequel, kterej funguje jako dokonalej, láskyplnej dopis všem hardcore milovníkům JRPG a klasického anime. Tohle není hra, to je [b] vizuální šílenství [/b], ze kterého budete slintat blahem! [b] Proč z tohohle pixelovýho porna totálně zešílíš [/b] [u] Ta grafika je prostě absolutní, nekompromisní mistrovské dílo! [/u] Styl [b] HD-2D [/b] tady dosáhl svého absolutního vrcholu. Každá lokace v kontinentu [b] Orsterra [/b] – od zasněžených horských chatek [b] Nomose [/b] až po sluncem zalitá městečka – vypadá jako nádherný, živoucí anime diorama. Když světlo lucerny dopadne na ty dokonale vymazlené 2D retro sprity a v pozadí se rozmaže moderní 3D efekt s dokonalými částicemi prachu a kouře, budete jen tupě zírat na obrazovku a vzdychat blahem. A k tomu ta hudba! Yasunori Nishiki složil soundtrack, kterej ti rozpumpuje krev v žilách takovým způsobem, že u každého bossfightu budeš mít husí kůži až na prdeli! Poprvé v sérii si navíc [b] vytváříš vlastního hrdinu [/b] od nuly, upravuješ mu i jeho oblíbené jídlo a stavíš z ruin své rodné město Wishvale! A ten soubojový systém? To je teprve ta pravá taktická řezničina! Zapomeň na trapné čtyři postavy. Tady ovládáš na bojišti [b] rovnou osm hrdinů najednou [/b] – čtyři v přední linii drtí nepřátele a čtyři vzadu čekají na svou chvíli jako utržení ze řetězu! Legendární systém [b] Break a Boost [/b] tě nutí odhalovat slabiny nepřátel, a jakmile jim zlomíš obranu (Shieldy), nabiješ své BP na maximum a pošleš tam ultimátní útok, čísla poškození vyletí do nebes a ty se jenom zlomyslně směješ, jak ten obří boss exploduje na tisíc zářících pixelů! [b] Co ti naopak trochu zkazí ten herní amok [/b] Abych jenom nekřičel nadšením u televizní obrazovky – hra tě nenechá nadechnout a nutí tě do brutálního, až 100hodinového grindu. Tři hlavní záporáci hry (triumvirát prstenů – Herminia, Tytos a Auguste) jsou sice neskutečně odporní psychopati, které budeš s radostí nenávidět, ale cesta k nim vede přes brutálně silné bossy. Ti mají občas tolik štítů, že pokud nemáš dokonale vyladěný build pro všech 8 postav, tak tě rozsekají na úhledné digitální kostičky dřív, než stihneš říct „pixel“. Někdy je to pobíhání a sbírání surovin pro stavbu Wishvale trochu zdlouhavé, ale ten pocit z vítězství to všechno vykupuje.
"You can become anyone. You can go anywhere." Les phrases qui vous accueillent en début de partie donnent le ton: ce jeu est placé sous le signe de la liberté. Et même si il arrive souvent qu'à vouloir être n'importe qui, on fasse n'importe quoi, Octopath Traveler 0 réussit bien son pari. Le point fort du jeu tient à mon avis dans la liberté de choix donnée pour la construction de son équipe de voyageurs. Avec 36 personnages jouables, les combinaisons sont virtuellement infinies, et donc seulement limitées par l'imagination. Une amie d'enfance armée d'une hache, un chanteur d'opéra lanceur d'éclair, une samouraï clairement victime d'une erreur de casting sont autant d'exemples de la créativité dont les développeurs ont fait preuve pour créer leurs archétypes. Je me suis beaucoup amusé à changer mon équipe au fur et à mesure de l'aventure pour tenter de nouvelles stratégies qui se sont toutes avérées viables, sans doute parce que la difficulté du jeu est plutôt faible (tout comme dans les jeux précédents de la licence). À l'instar des autres Octopath également, l'histoire peut être poussive par moment mais je l'ai trouvée agréable au global. Les antagonistes en particulier sont tous mémorables (mentions spéciales au dramaturge fou et au communiste dépressif). Par contre, un problème majeur de cet opus est le manque de caractérisation de la majorité des personnages jouables, à peine plus développés que des PNJ pour certains, le protagoniste étant le pire paillasson du lot. Je recommanderais néanmoins le jeu aux fans de la série car tous les éléments qui font son charme sont là, même si Octopath Traveler II reste le jeu le plus réussi du trio. Maintenant c'est à vous de choisir votre destin voyageur, et puisse la Flamme sacrée guider vos pas.
Je n'aime pas du tout le jeu. Le gros problème est que je n'accroche pas aux graphismes et je trouve les dialogues trop long, en plus ils sont en anglais, ce qui pose problème même si je parle anglais (j'ai l'impression de lire un roman plus que de jouer). Je pense que je n'aurais pas accroché non plus en francais mais c'est pire en anglais car je zape le dialogue (trop long) et il me demande de faire des choix (vu que je n'ai pas lu le dialogue je mets oui au hasard...). Pour conclure les points négatif : traine vraiment trop en longueur (les dialogues s'éternise même si on mets la vitesse max), je n'adhère pas aux graphismes, je n'adhère pas non plus pour inviter les perso. C'est un flop alors que j'aime beaucoup les Jrpg. (dragon quest, FF, bravely default, YS...)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.