
Survive and colonize Mars alone or in online co-op. Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Occupy Mars is a technical, open-world sandbox, survival game about Mars colonization inspired by the most promising technologies and companies that are working towards the goal of humanity becoming a multi-planet species.
Explore different regions of Mars while searching for valuable resources, discover mining sites, and find the best place to build a city. Remember that you need to find a relatively leveled area with good access to underground water in a place where temperatures don't drop too much during the night.

Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.

Manage your energy production and build your electricity grid. Make sure that there is enough water, oxygen, power, and food to survive.

Fix broken parts using realistic electronic components and tools. Learn the basics soldering, using hot air, measurement tools, and all the details necessary to fix your equipment.

Upgrade your vehicles and equipment in your garage. Organize your workshop and modify your rover. Change crane hydraulics, operate the robotic arm, dig for valuable resources, build mining rigs, and more...

Build greenhouses, oxygen tanks, fuel generators, connect all the pipes and cables, and remember about proper cable management. Grow your own food.

Experience an open-world sandbox game with a realistic day/night cycle and overcome real challenges that colonists face. Build solar arrays and batteries for energy storage, upgrade them, and find the optimal way to power your colony.

Occupying Mars is not always easy. Sometimes things will explode, break or not go exactly as planned. Learn to cope with "Rapid Unscheduled Disassembly.” Sometimes you have to really act quickly before you run out of air, food, or energy.

...but most importantly HAVE FUN on Mars!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to be Mark Watney! Left behind to fend for myself and wait for rescue. This game is the closest I have gotten. I couldn't care less about the campaign. I like the Co-Op. But I've already moved on. Sure, I'll continue to revisit OM from time to time, but I don't have much hope for the game anymore. There are so many other games out there that do everything Occupy Mars does, but better. I hope they can fix this, but I'm not holding my breath. I have been playing, almost exclusively, Co-Op. My overall opinion is this game is going places. I want more. Are there problems? Yes, but things are being fixed. It's clunky but enjoyable. Occupy Mars has so much potential and I am going to enjoy the ride.
Als Vollversion eine Frechheit. Die Kampagne geht nicht weiter, da die entsprechenden Ereignisse nicht triggern. Damit bleibt man hier hoffnungslos stecken. Auch weil dadurch die Blueprints für Kilopower und Schwere Anzüge nicht zur Verfügung stehen. Das HUD wird oft nur unvollständig angezeigt. Meist fehlt der Kompass und die Uhr. Das Balancing ist vollkommen unausgeglichen. Während ich in Skillpunkten für Elektrik ersticke, muss ich für Skillpunkte in Mechanik und Materialien Unmengen an Steinen klopfen und alte Basen wegschleifen. Selbst wenn ich für die dabei anfallenden Erze und Baumaterialien überhaupt keine Verwendung habe. Eigentlich ein schönes Spiel (sieht man auch an meiner Spielzeit). Aber im jetzigen Zustand unbefriedigend. Hier ist noch viel Arbeit durch die Devs notwendig.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $3.2M | 5.5K | 89% | $29.99 | |
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| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 4K | 95% | $49.99 | |
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 5.2K | 80% | $24.99 |
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| $0 | 7.7K | 91% | Free | |
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| $1.9M | 2.7K | 85% | $19.99 | |
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| $47.6K | 93 | 81% | $9.74 | |
| $6.4K | 19 | 21% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Portuguese - Portugal, Danish +2 more
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so bad, holes in terrain, nothing seams to work like messages or any info that is helpful while playing the campaign. Not sure when the discovered tablets have actually given me anything, I'm done......
Really, really like this game...when I can play it. Up until the 1.0 launch it was fairly stable. After? Forget it My system has plenty of RAM, processor power, drivers are updated, plenty of HDD space. Verified files...reloaded whole game and multiple restarts of the save file. IF they ever fix this crashing issue, I'll try again, but moving on until then. Very disappointing.
it is not clear how the stated rewards correspond to the result. At this stage of development, it is necessary to ensure maximum functionality for testing by players, adequately and carefully perceive criticism and correct shortcomings. It is impossible to simply rotate the building with the mouse wheel or print the boards on the printer. Too much time has passed, the result should have been different. Have you played the result of your activity yourself? The result is 2 out of 10! I don't understand the positive reviews! Were they abandoned by adequate people? OK, after the developer's response, I'll add the following: 1. a very difficult entry into the gameplay. 2. random recipes on tablets. remove this heresy and move them to the technology tree. We're not playing roulette. did I have to spend 10 hours to go all over Mars and find a recipe for expanding the generator? when you need it in the early stages of the game! The manufacture of components and parts must match the available buildings. if you give the opportunity to build a generator, then the printer should be able to print all the components for its construction. This is about the question of where in the technological tree the microcircuit printing is and where the generators are. 3. add an anchor grid display during construction 4. add more descriptive parts to objects, structures, and components. 5. I'll repeat it again. At the current stage of development, players should have adequate progress and be able to test all the features of the game mechanics as much as possible and point out mistakes to you. 6. there is no way to open the map while traveling by transport, you must admit that it is nonsense to stop every time, get out of the vehicle and look at the map. it was enough for me to sit for 15 hours under the yoke of three questions: HOW?! WHERE?! why!? Then delete the game and write a review.
This has to be the most frustrating game ever and I wish I had refunded while I could. I have spent ages just trying to supply power to the workshop! no matter what i do I cant get the correct amount of power supplied with little to no help from the game as to how to do this. Looking online for help, videos show ways to do this but the suggestions dont match what i have in game so assuming there has been some update. Now I have ran out of food and now way to make any in game, decided to start a new game only to find that I have to do the intro again which was also frustrating and totally pointless, sod that not doing it again. This game pushed to the bottom of the list and there are better games out there and for the price is a bit of a joke, Going back to planet crafter.
Ну, релиз случился, наиграл 13 часов после него и... все плохо. Точнее на релиз тянет с большим трудом. По пунктам: 1. Баг, который наверняка поправят в ближайшее время, но.. открыл ящик и все, закрыть его нельзя, ничего сделать нельзя. только alt+f4 поможет. А если учесть что автосейв только после пробуждения.. Крайне неприятно. upd - вроде исправили. 2. Проблема с транспортом. Грузовик подлетает вверх как будто резиновый. Даже если учесть пониженную гравитацию, ну не должен он так летать. И еще - дверь перестала закрываться. Теперь ночью не поездить. И закрытие двери снаружи недоступно. UPD - дверь закрывается, но прыгать грузовик все равно продолжает. из эпичного - подлетел метров на 20 вверх при наезде на одиночный камушек (который подбирается и дает 1 ресурс). 3. Провода. втянуть в инвентарь провод, который начал подключать и бросил на пол - та еще заморочка. Иногда помогает жать кнопку Е, идя с ним в руках. UPD - проблема вроде стала меньше. ну и смотать в инвентарь весь провод можно зажав ЛКМ. 4. Сюжет. добрался до сельхоз купола, задача найти куски робота. из 7 требуемых нашел НОЛЬ. UPD - повторный визит после обновления помог, части есть, но часть их под полом купола оказались. Но частей хватает на два робота. 5. Цепочка исследования. Вот сейчас не хватает расширения для трансформатора, а для него в химии нужно сделать реакцию, для которой нужен хлор. где его искать - непонятно. Где-то нашел один, но не отследил где. Предполагаю что при добыче руды.. UPD - добыча химических элементов упростилась, стали выпадать гораздо чаще. 6. Антенны с флешками. Окей, не смог решить логическую задачку (что довольно сложно иногда бывает). Пишет - 12 часов жди. Приходишь с повторной попыткой через пару дней - жди ноль часов. в целом впечатление лучше всего от игры было в ДЕМО версии (там где была такая как бы обучалка и небольшой сюжет). Ранний доступ после него выглядел хуже. Релиз же не слишком далеко от него ушел. Но есть надежда на багфиксы. UPD - прошло несколько дней, багов стало меньше, играть стало легче. Вопросы остались к сюжету, не обновляются квесты "обследовать заброшенные аванпосты" и прочие в этой задаче. Так же просаживается FPS а мышка становится гиперчуствительной иногда, когда едешь в транспорте от 3 лица.. Плюс разработчикам за реакцию на отзывы и оперативное решение особо досаждающих багов.
Remember the garbage this game was when it was released to EA for the very first time? Well, it has been improved in many ways since then, and became playable. Bad news: it's a garbage again. Examples: - on 4090 the game struggles to reach 144 FPS despite having virtually no graphical features - way points for missions move randomly, and might be placed high above ground - mission targets disappear, even after the game is reloaded from a save (relay tower on Olympus Mons!). - the truck may sink in a rock - literally You will be better off waiting until authors get rid of most annoying bugs, or simply spending your money and time elsewhere.
Even thou it is a 1.0 releas ther are tons of buggs and stuff that needs to be fixed. if you whant a bugged game buy it otherwise wait
Performance ist absolut unterirdisch. Nicht spielbar. Obwohl Grafikvoreinstellung "nur" auf "mittel" gestellt war, sind die Frames schon nach der ersten Aktion im Tutorial auf 10-15 gefallen. Das war nur eine Fahrstuhl fahrt von genau einem Stockwerk. Und das für eine Grafik die schon 2015 outdated war. Übersetzung des Spiels ist auch etwas schlampig. Mein Ersteindruck: Das ist kein 1.0 Release. Das ist Early Access wo eine 1.0 dran geschrieben wurde
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.