
Conquer Warring States Japan under one banner
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0.5/day in the week after.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.7Kreviews | 74% | — | $3.9M |
| $59.99 | 873ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
严格来说这代不是扮演势力,而是扮演大名本身,对于从天道、创造、大志入坑的玩家有一定门槛,确实需要适应。 但是上手之后乐趣也和前几作不同,培养手下的能臣猛将,从武将到城主,最后到一方节度使(军团长),放权去让他们执行目标,也有一种特别的成就感,也避免了后期很多重复操作。我在平定近畿之后就让秀吉带领军团西进,让柴田对付上杉,而我则先联合北条对付武田,最后再统一东北,有一种和家臣合力平定乱世,而不是我一个人带着一群不智能的机器人过家家。 问题当然也不是没有,每一作的信野和三国志都是先来个半成品,后续如何看运气。但对于《新生》来说,我总体还是很推荐的。 最后让我不明白的是,主机版有完全版售卖,有各种追加武将,Steam就透露出一种外包员工的感觉,仿佛领导有个小群,而PC运营级别不够,里面的各种消息什么都不知道,很微妙。 另外信野的优化一直都很好,我这2018年的台式机,各种丐版配件,显卡还是1030,玩起来也没负担,风扇都不怎么吵,希望后续也保持好。
いろいろなところがめんどくさい仕様になってて、萎える。 特に腰兵糧システムはない方がよかった。 それ以外の点も微妙に感じる部分が多く、がっつりやりこまないタイプの自分からするとおすすめできない。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, Japanese*, English**languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手間のかかる攻城戦を半強制で強いられる それ以外は面白いとは思うけど、攻城戦を強制される時点でやる気が失せる。 たぶんもうプレイしません。
「大乱なかりせば」の追加シナリオがあるだけで買う価値がある。大名の配置や武将を見ただけで、プレイしてないけど(歴史イベントはなし)。私は、ほぼ城が1つの勢力でプレイするのですが、何度も何度も大きな勢力にすごまれてきた。しかし、このシナリオは大きな勢力だからほとんどプレイしてこなかった織田、北条、長尾(謙信)、毛利が1城でしかも従属。1城プレイ派には夢のよう。今までの信長シリーズではなかったから、制作は相当大変だったのでは。光栄さん、劉Pありがとう。これこそゲームで感動を与えるということだね。最後にこの場を借りて、劉Pあなたはユーザー寄りで非常に素晴らしい最高のプロデユーサーです。ありがとう。
数位豪华版和数字豪华版赠品不一样,"威力加強版 數位豪華版"400+没有天正猴把戏
越早买越怨种,豪华版升不了数位豪华版,只能重新买,纯纯逆天设计,建议直接去玩盗版
关东就是几万头猪他北条氏康几个月也抓不完
すべてのシナリオをクリアし、実績をアンロックするまで586時間かかりました。 大きな勢力で蹂躙するプレイも楽しいけれど、小さい勢力で序盤の攻防を楽しむことも出来ました。 弱そうに見える特性にも使いどころがあり、よく出来ています。 姫武将の誕生率を上げてほしい点と、敵城攻略後の内政値のリセットを全体的に緩和してほしい点は、毎回気になりながらプレイしていました。 創造pkに並んで好きな作品です。
这个灾害系统逆天完了,我运营一下午兵强马壮准备成就宏图霸业,你一场台风直接给我对半折了,阴不阴你自己说。要深度没深度,要战术没战术,就你那个华容道都不如的战场小游戏,叫打个“战术”tag,你也配?游戏性是一代不如一代的,价格依旧是爆冤种大米的,最后悔入手的策略游戏,没有之一
最初は、わけもわからず攻められて、本拠取られて「は?」みたいな感じだった。 だが、本拠の群は家臣の中で一番下の位の奴を積極的に採用する、かつ、位が上がったら支城に派遣するということを覚えたら早かった。次はどこを攻めようか、将来的にはこう制圧できたらいいなという事を考えることが楽しくて仕方がなかった。 正直、初心者にはとっつきにくさはあるかもしれないが、歴史好きには特に遊んでもらいたい一作だ。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 622 | 84% | $59.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $2M | 997 | 50% | $59.99 | |
| $1.9M | 1.1K | 71% | $59.99 | |
| $805.9K | 1.2K | 87% | $24.99 | |
| $564.2K | 351 | 81% | $54.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 3.8K | 78% | $29.99 | |
| $3.9M | 4.5K | 83% | $39.99 | |
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 7.4K | 69% | $19.99 | |
| $3.9M | 6.9K | 87% | $29.99 | |
| $3.9M | 7.9K | 92% | $24.99 |