
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game looks and plays beautifully and has a great new setting. However the Devs lost themselves in details and completely changed fundamental gameplay aspects twice (!) during development. This leads to the concepts now being all over the place and not fitting together anymore and a never finished good story. Now they simply stopped giving the game any relevant updates for now over a year, and the last big updates were only barely holding stiches to find some cliffhanger ending. The underlying base is great, but there is too much left to be done that will probably never happen to make this a well rounded game to give a positive review.
Absolutely nothing is synced between players, so saying the game has Co-op is a little misleading; you'd get the same experience if the game was PvP and you just made friends with someone and pledged not to kill each other. Quests (including dialogue) aren't synced - relatively common, but I hate it. Co-op to me is working together towards a common goal, not working together towards individual goals. This is especially silly when, unlike other games, players who join a game do not keep that progress outside of the host's save. Building unlocks aren't synced - buildings are unlocked by spending currency in a tree system, but they are only unlocked by the person spending the currency. This means in order to be efficient with your currency, only one player can ever unlock and place buildings. Again not sounding very cooperative to me. On top of that, in 2 hours nothing stood out as being even marginally fun, hence the refund.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.2M | 100K | 88% | $9.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $13.1M | 30.3K | 95% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $966.2K | 1.9K | 65% | $19.99 | |
| $364.4K | 899 | 72% | $14.99 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $23.6M | 30.6K | 81% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $530.6K | 1K | 83% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mal otimizado! comprei por 18 reais e nem por 18 reais tá valendo!
En l'état je ne recommande pas vraiment le jeu. La faute principalement à une optimisation vraiment aux fraises et à un downgrade graphique terrible si vous tentez de baisser quelques options. (3070ti+i7 12700k = à peu près 60-80 fps avec pas mal de bidouille pour trouver un équilibre perf/graphismes, et des chutes sous 60 régulièrement ce qui rend l'expérience vraiment moyenne) Si on passe outre l'optimisation ainsi qu'une interface à refaire entièrement car elle présente un manque de cohérence flagrant et n'est pas du tout intuitive, le jeu a vraiment de belles choses à proposer ! L'univers, la DA, le gameplay, tout est globablement vachement sympa, c'est un des rares jeux de survie où le gameplay est à la hauteur d'un jeu "normal", pas de hitbox douteuses, pas de mobs avec un pathfinding douteux, c'est plutôt quali dans l'ensemble côté gameplay et ça a une saveur de ARPG des années 2010 assez agréable pour un jeu de survie. En terme de contenu ça a l'air plutôt généreux, et on a envie de savoir le fin mot de l'histoire qui nous est contée par des PNJ bilingues (ça m'a pas dérangé perso) car les quêtes vous emmèneront voir pas mal de PNJ. Je n'ai pas poussé l'expérience plus loin, j'attends la 1.0, malgré l'attente qui commence à être longue car j'ai envie de le faire depuis sa sortie ! Une passe sur l'opti et l'interface et le jeu sera suffisamment solide pour mériter un achat plein pot !
The game had a lot of potential, but trust in this game is gone. The game is practically abandoned by the devs, as they are working on different projects (see dev bits oct 15). So more then a year ago (oct 2024) I dropped this game, because of the terrible performance. Well I recently played 2 - 3 hours and had 6 crashes. So that didn't improve. The worlds are extremly shallow and empty, so it gets repetive real quick (I don't see any difference with a year ago). Inventory management is tedious AF. Why do we have meat (predator), meat (bug) etc, which don't stack? Sadly I can go on. There are also good parts. Resource gathering is satisfying. I really love ore mining and cutting down trees. The building mechanics are also really nice. I like that you can place a blueprint in the world and progressively build it when you've gathered the resources. I really hoped I would've enjoy the game after a year of ̶d̶e̶v̶e̶l̶o̶p̶m̶e̶n̶t̶ waiting. Sadly not a lot happend in a year and I don't expect anything anymore.
Давно слежу за проектом, занятный, взял для поддержки. Спустя немалое время, что видим, вместо развития механик застой, клепание местечковой косметички и декораций. Что толку копаться с цветами не развивая корневища. Перевод на основные языки кроме русского, какая-то нездоровая тема. Игра с анонса казалось откровением, а на деле довольно поверхностная поделка в красивой обёртке. Я бы рад поменять со временем мнение о ней, но тут рельсы видны, разраб с них не сойдёт.
Got 4 hours of fun before getting bored. Bought it to support it's development because the idea and the aesthetic is awesome. Work on it has been "postponed". (pssst that's a dev way of saying "abandoned"). Stupid.
Sabes cuando ves esa tipica peli, que en el trailer sale alguna cosa que en la peli no? pues eso.
This game was really fun around the time when it first released in early access, and that is where all of my playtime is, and I could swear the game ran better back then than now. This game very much needs a performance patch, because me and the two friends I was playing with, all with decent enough PCs, were struggling to get over 60 fps, and most of time we were averaging maybe 45, it was rough. I want to come back and try this game again since it was fun at launch, and it has had a few content drops since, I cannot because of the awful performance
Performance ist ja diabloisch mies! Spiel sit toll keine Frage aber ey, WQHD mit einer 4070 TI, benötigt DLSS und Framge Gen. am 16.01.2026 9800x3D ist auch dabei mit 64GB RAM 6000MHZ DDR5... das ist schon hart
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.