
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How is this early access??? Its so polished!!! My 6 friends and I are obsessed and we're all playing together
Its complex lots of options for weapons and armor companions help with the grind so basic materials are easy to come by. Combat is hit and miss but over all fun. If you like to build I highly recommend this game still missing some standard build pieces but hay its still in DEV. Have fun and keep an eye on this one.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.2M | 100.1K | 88% | $9.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 31.8K | 95% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $966.2K | 1.9K | 65% | $19.99 | |
| $364.4K | 899 | 72% | $14.99 | |
| $275.3M | 551.5K | 94% | $29.99 | |
| $24.1M | 31K | 81% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $530.6K | 1K | 83% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Horrible performance and boring game play.
Frustratingly buggy for multiplayer. If you enter portal before host, it breaks game. Constantly glitches out with climbing picks where you can't climb or duck. You have to zone or exit and reenter to fix. Zoning takes forever. NPCs fall through floors. Game ends right as you get end game loot. We beat it but had to spend over a dozen hours extra just to bugs. Can't recommend for an enjoyable time.
There are few survival-craft games in my collection for which I "completed" them in under 100 hours. Most are in the 200 - 400 hour range. This is still an early access game, one that roasts my CPU and has missable achievements that, if you care about such things, need to be looked up early, or else will require multiple playthroughs. Nonetheless, it is a beautiful game with a lot of hope and promise. I am done with it for now, but very much look forward to future updates in terms of content, quality of life improvements (Tier 4 crafting and sovereign coin collection kind of suck) and storyline. This is the only game I have ever requested a refund for. And yet, I purchased it again after building a better computer. Once it is better optimized for average PCs, I hope that more players will become realmwalkers and enjoy this game as much as I did.
Jeu open world vide, on vous laisse la possibilité d'allez la ou vous voulez sur la carte faire se que vous voulez dans un monde ou y a 2-3 structure copier coller partout sur la map, beaucoup de bug avec l'énergie, le piolet, le parapluie, beaucoup de montagne de falaise qui dure sur de longue distance et ou le piolet ne fonctionne pas et que vous ne pouvez pas escalader un petit jogging de 5 minute vous attendra a chaque fois que vous voudrez allez a un point d'intérêt en bas d'une falaise. dans l'ensemble le jeu est assez vide difficile d'y accrocher rien ne se passe la seul chose intéressante est la quête principal et encore car c'est rapidement redondant. Pas de séparation des item dans l'inventaire ou du moins pas trouver après plusieurs heure de recherche. A ça on peut y ajouter des bug de connexion via certain type de connexion a une partie. Dans l'ensemble le jeu a du potentielle mais très mal exploiter pour le moment je ne le recommande pas car il est simplement vide et redondant.
Super fun story super fun game. Highly recommend playing with a friend as well. Theres a bit of a learning curve when it comes to crafting and all that but everything feels earned once you reach it, especially Nightingale itself.
I see what they were going for but it's not good. The game kind of sucks. story sucks, combat sucks, crafting sucks, overall just sucks. It's sad as that they had a great concept but the game really just sucks.
TL;DR: Quite fun, if it runs well. [h3]Pro:[/h3] [b]- Acceptable base building[/b] Comparable with the block variation from ARK SE, but a little bit more styles (ARK had like...5? This has 7 i think, not sure). [b]- Complex item/ food crafting[/b] You're not only using metal, wood, etc., you can choose from various different metals, woods,... all with different properties and quality. Or why using just wood, if you can refine it beforehand, to increase the properties? And after all that slap an enchantment and a charm on it! Sometimes it borders on tiresome. [b]- Story[/b] Main storyline and additional notes and books for more backstory. Not absolutely incredible, but still good and a lot more you would expect from a survival crafting game. [b]- Inexhaustable resources/ levels[/b] Fixed Realms (like levels) for story stuff, and when you're done with them (or just want to farm in between) unlimited random generated realms. [b]- Interesting POIs[/b] Sure, they're all similar in the end, but sometimes it is still fun to climb around. Which brings us to [b]- Freedom of movement[/b] The umbrella and climbing picks (a better grappling hook) allow for a lot of freedom to explore, even if this freedom has it's price (see "Unpolished level design"). [b]- Card system to modify your realms/ experience[/b] Chosee forest, swamp or desert, each in different difficulties and base modifiers (like "herbarium" for more plant yield). Additionally you can use modifiers within the realms. [h3]Neutral (remember, it is still in early access):[/h3] [b]- Partially voiced[/b] More than you get in other games, but kinda a letdown after the first "Oh! Voice! And not terrible!"-surprise and the next important NPC is silent. [b]- Unpolished building[/b] Snapping can be clunky, restrictions on foundation positions (can't make them flush with the terrain), and the hunter trophy basicly disappears in the wall. [b]- Unpolished level design[/b] Especially in Nightingale City quite some visible floating houses, empty/ half empty buildings, enemies/ hearts glitching into inaccessible buildings, and so on. [h3]Con:[/h3] [b]- The tech is pretty sh*t[/b] At first i had severe stuttering. Moved the game from SSD to NVMe and updated windows. Don't know what exactly fixed it. Now it only sometimes starts to drop frames, but still. You can't change resolution. You can't disable lumen. You can't run it just "native", you have to choose an upscaler option. The loading times are terrible, around, what?... 30 seconds on an NVMe? If you're not changing realms all the time it's fine, otherwise you'll wait a lot.
This game is chill
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.