
'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really don't know why this game isn't more popular than it is. As long as your computer is reasonably up to date, unity runs well and the graphics are great, and there is a lot of play time for your money with this game. There are a few weird interactions, like hacking rocks/boulders is a little odd at first but you get used to it. The zombie types, story, variety of interactions are really good, and I think the building is superior to a lot of other games, and there's a lot of building to do in this. I think the tower defense tag throws people off, sure if your putting spikes between you and the zombie I guess that's tower defense, but you're always building a base to defend in any game. This one does it better. It did take some getting used to, especially at first where you will probably build your base and tear it down every day, as every night is the zombie rush. You will have to get ready for the giants which is a whole different thing, and this game requires more thought and planning than any other game of this type I have played, at least if your doing it right. Electricity? You may want to study up before you volunteer. :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 17.7K | 77% | $24.99 | |
| $11.2M | 23.6K | 90% | $19.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 11.9K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7M | 10.7K | 67% | $19.99 | |
| $4M | 79.4K | 85% | $2.49 | |
| — | 245 | 12% | — | |
| $2.1M | 2.6K | 78% | $24.99 | |
| $8.9M | 9.9K | 73% | $29.99 |
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese +4 more
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кривые анимации. Графика из браузерных игр 2005. Отстойная оптимизация. А ночью вообще атас.
디펜스 함정 만들기 때 자주 했었는데 거인 나온 이후부터는 함정 제작 의미가 없어서 더이상 하지 않음...
一堆bug画质还垃圾
개발자가 게임을 안해본거같은 조작감에 낭만없는총과 트랩들. 겁나게심한 노가다성. 건축도 불편하고 동료도 이상함. 차도 거의 땅에 붙어있는데다가 도대체 퀘스트는 왜 하나하나씩 열리는지 이해도안감 도대체 왜 내가 이미 설치한걸 하나 더 설치해야지 퀘스트가 꺠지는거냐고 이게 ㄹㅇ 개빡침 그리고 샷건으로 머리를 가격했는데 안죽음 제작자 총을 만져보긴함? 그냥 유튜브에 조금만 찾아봐도 머리에 샷건 맞으면 바로 죽는다는건알텐데 혹시 게임을 해보고도 이런 문제점을 못찾았다면 게임계에서 손떼는걸 추천함 난 돈주고산거 후회함 무료로풀리면 할만한듯함 +내가 진짜 혹시몰라서 "내가 이게임을 더 못즐기고있는게 아닐까?"싶어서 스토리도 더 밀어보고 디펜스도해봤는데 진짜 이게임에 시간을 버린걸 후회함 게다가 업데이트도 거의 안한다고 선언하기도했고.. 내가 진짜 왜했지... 펠월드같은거 기대한 내 잘못이지 1.가볍게 즐기기에는 재미가없고 무겁게 즐기기에는 빡치는게임 2.총부터 차 트랩까지 낭만있는게없음 그와중에 조작도 개불편함 3.친절한것처럼 보이는데 그냥 실상은 사람 화나게 하기위해 만든거같은 가이드라인이있음 근데 그게없으면 게임을 못함 결론:진~~~~짜 사지마셈 추천에 속지마셈 절때로
This game is an 'almost' worth it purchase. If there were more options available to the players when creating the game or server, I think I could recommend this one. The game as it stands is a 3d tower defense game. It's not a survival crafting game like rust or conan exiles, which is what I was hoping it would be like. The entirety of the game play loop focuses around building base defenses during the day so that your tower defense game happens during the night. This might be ok if the game settings allowed you to change things like gather rate, stamina usage, crafting costs, difficulty curve, etc. But the very limited options let you tweak the game play loop but just not enough. It's not a bad game, and if you want to play a game that focuses on tower defense, give it a shot if it's on sale. But otherwise I'd avoid this one.
♥♥♥♥♥♥ game btw. I cant turn off AA (why i need that in 4k display), poor optimization, korean mmo rpg look alike vision and actions (kick look like an ar blow), motoroller drives 20 meter (when its took 5 liters at 100 kms). I think i will refund it
pessima movimentação dos npcs dos monstros parece ter sido criado por amadores e principiantes
Лютая хренотень.
更新了这么久了还是一坨。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.