
'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.71/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not going too repeat what some others have already said in good reviews. If your a fan of zombie survival style games. Buy this and support it, What they got is good and yeah needs some polish, but otherwise fun and addictive to play. Better then a lot of games in this same genre without over-complicating it and still making it fun but difficult. Purchased this on sale for 20$ and it was worth it.even at 30$ price its OK. wouldn't of bought it for much more though.
人物動作不協調,打怪的手感也很怪。 雖然有任務指引,但地圖標示不明顯。 材料放基地倉庫,蓋建築物還是看腳色背包內的材料。 重點材料這麼多,角色背包很快就滿了,要一直整理背包。 可以命令夥伴NPC收集材料,但變成要整理兩個背包,雙倍煩躁。 以這價格來說,這內容還算合情理,總得來說不推薦。 除非真的很愛基地建造+守塔打殭屍+不care僵硬手感操作的玩家。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese +4 more
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pessima movimentação dos npcs dos monstros parece ter sido criado por amadores e principiantes
This is the first game to ever give me the blue screen of death (and I have a gaming pc). Even on low graphics and cap framerates game run like crap after 30 minutes of gaming. I will not be playing game again as my far too many games libary I have not played yet to waste another minute on this.
This game is an 'almost' worth it purchase. If there were more options available to the players when creating the game or server, I think I could recommend this one. The game as it stands is a 3d tower defense game. It's not a survival crafting game like rust or conan exiles, which is what I was hoping it would be like. The entirety of the game play loop focuses around building base defenses during the day so that your tower defense game happens during the night. This might be ok if the game settings allowed you to change things like gather rate, stamina usage, crafting costs, difficulty curve, etc. But the very limited options let you tweak the game play loop but just not enough. It's not a bad game, and if you want to play a game that focuses on tower defense, give it a shot if it's on sale. But otherwise I'd avoid this one.
I really don't know why this game isn't more popular than it is. As long as your computer is reasonably up to date, unity runs well and the graphics are great, and there is a lot of play time for your money with this game. There are a few weird interactions, like hacking rocks/boulders is a little odd at first but you get used to it. The zombie types, story, variety of interactions are really good, and I think the building is superior to a lot of other games, and there's a lot of building to do in this. I think the tower defense tag throws people off, sure if your putting spikes between you and the zombie I guess that's tower defense, but you're always building a base to defend in any game. This one does it better. It did take some getting used to, especially at first where you will probably build your base and tear it down every day, as every night is the zombie rush. You will have to get ready for the giants which is a whole different thing, and this game requires more thought and planning than any other game of this type I have played, at least if your doing it right. Electricity? You may want to study up before you volunteer. :)
Кривые анимации. Графика из браузерных игр 2005. Отстойная оптимизация. А ночью вообще атас.
個人的にはめっちゃくちゃ楽しいゲームでした。 7daysでやる事が無くなってしまいこのゲームを始めました。 初めて巨人ゾンビを目撃した時や特殊ゾンビにボコボコにされた頃はすごく新鮮でワクワクしました。 シナリオボス(周回可能)からのレアドロップ装備などもあり性能がランダムなので周回して高性能装備を狙う楽しみもあります。 毎晩決まった時間にフォードが発生しトラップを駆使して迎撃するのもまた新鮮で面白かったです。 (初見で前情報無しだったので慣れるまで地獄でした) 他にサバイバル要素ではで釣りや畑、野生動物ハントなどあり限られた時間の中でこなそうとすると忙しいですがとても楽しかったです。 主人公のモデルやグラフィック面で不満を感じる方もいると思いますがそれを差し引いても十分楽しめました。 もっと評価されても良いゲームだと思います。
I don’t get the negative reviews — did we play the same game? This game deserves far more recognition than it gets. Night of the Dead has everything: glorious zombie hordes, clever base-building, beautiful environments, and enough tactical gameplay to make you feel like a post-apocalyptic architect. You can spend hours just figuring out how to funnel 300 zombies into a spike trap and laugh maniacally when it works. The developers have consistently improved the game, adding features, polishing mechanics, and expanding content (and i don't see DLC with P2W stuff like others comments. Again, trust urself). It combines survival, tower defense, and base-building in a highly strategic way. Every night is a real test of your planning and creativity. Trust me, ignore the grumpy reviews. If you enjoy games like 7 Days to Die or They Are Billions, but want a prettier (visually, it’s stunning — especially for an indie title - i mean ofc it's not Cyberpunk ...) and more strategic experience, you’ll love this. TL;DR : Ignore the outdated or unfair reviews — Night of the Dead is a game that has grown impressively and is absolutely worth your time.
디펜스 함정 만들기 때 자주 했었는데 거인 나온 이후부터는 함정 제작 의미가 없어서 더이상 하지 않음...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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