
Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 90% | — | $3.5M |
| $49.99 | 401ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't play the base campaign it's worthless. You should buy this game for the Aurora Toolset and play the modules (custom campaigns) other players have created with it. Strongly recommend trying out the Swordflight module by Rogueknight333. It is on par with the best DnD games out there.
I will take any chance I can to explore more of the Forgotten Realms. The main campaign was just okay, pretty bread and butter fantasy, I think it spent too much time inside the city. I was relieved to get out. The DLCs are where it's at--some of the best campaigns for this game are on the DLCs. Some of them give you epic levels and let's you have fun with it. We don't see that much these days. This game is more of a platform for stories than just a single game. You can tell almost any story within this engine. Buy it if you miss old school RPGs and particularly some D&D 3.0 and Faerun. A lot of fun fi your imagination can fill the gaps.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish**languages with full audio support
| $49.99 |
| 279ratings |
| 74% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I maintain that to this day, this game is the best DnD game to enjoy with your friends. You just need to understand a few things going into it. 1 - The main campaign is hot garbage and very simplistic in design. 2 - It's a very simplified version of an older edition, so the rules aren't going to be exactly the same as what people currently know (5E). Now, where the game shines is the free expansive content from a massive modding community. People might roll their eyes at that, but this game makes it as easy as installing a DLC to obtain. If you want to play on a multiplayer server that requires mods, you just connect to the listed server and it auo-installs them for you. You want to install a whole new campaign to try in single player mode, just grab one from the workshop. There are servers and worlds that have been around since the initial release of the game more than two decades ago, and over those years they've done nothing but improve and expand, making them huge to explore. Understand that this is not an MMO, but it is a multiplayer game, so when you look at the server listings and see 40 people on a single server that may seem low but imagine a DnD game with 40 active players at the table all attended to by a cast of DMs. Every server uses a different combination of mods or unique codes, and grants various starting rules and customization. Some worlds are very high paced hack 'n' slash where you quickly blow through levels. Others are slow paced and RP oriented. Some add custom classes. Some add custom sub races. Every classic DnD adventure module that has been printed, has been converted to a downloadable custom campaign, and several talented mod authors have gone and made their own. And to top everything off, the soundtrack was done by the legendary Jeremy Soule. It's essentially a game with infinite content and replayability. Before enhanced edition you had to install everything by hand, and back then I still had a couple of thousand hours of play time across multiple editions of the game. If you are someone that has constantly had that DnD and Roleplay itch they couldn't quite scratch, this is for you. People are generally inviting to new players because the resurrection this game has had since Enhanced Edition has only made it easier to fill server worlds with players again, and in the unlikely event that they're not any help in getting you set up, I'm willing to reply to new players trying to get established. This game is one of the best bang for your dollar deals you're going to find. The second game is meh though.
没有汉化就算了,更新我汉化补丁都用不了
What can I say? Simply the best CRPG out there. 23 years old and counting... I recently got it on Steam, when I left Windows for Linux, so the hours played is certainly not correct. I used to use the BioWare launcher and later, the Beamdog launcher. That's 23 years of playtime I've had the time of my life playing on Persistent Worlds and later make my own PW's to create and host. This is why it's still going strong - everybody gets the option to create their own type of Fantasy world, but not only that - the choice to play your adventures with friends. And, why not be a DM and make up a story on the spot for your buddies to experience. And, if that isn't enough you can find hundreds of hundreds of adventures that people have made.
The main campaign (least after Act 1) and DLCs hold up so well even after all these years. Bit easy so play on the harder difficulties if that suits you. I still find the best DnD 3.5E adaptations. Check out Nexus mods or the Steam Workshop for mods on this to shine it up. Super fun to coop through too. Nice you can customize content for even coop. Never known anyone to not enjoy this game and so cheap too during deals.
本体:7/10,SoU资料片:7.5/10,HotU资料片:9/10,综合下来我会给到8/10。 游戏本体包括两个资料片在内的玩法都很难称得上有趣,在缺少prc以及各种大修MOD加持下的NWN体验是非常之寡淡的,除了部分地牢的几处还算过得去的创意几乎谈不上有什么亮点。大幅简化同队角色数量和控制逻辑看似降低了不少的操作成本,但NWN一来并没有围绕这些特点去设计一套全新的战斗语法,二来为了照顾单人小队的性能限制也在很大程度上束缚了游戏在各种遭遇战以及敌人设计上的发挥,而最终的结果就是NWN长达100小时的流程里甚至连一场像样的战斗都拿不出来。 NWN本体的剧本一样乏善可陈,游戏用几乎两倍于SOA的超长主线塑造了两个B格全无的反派以及一个性格拧巴的堕落圣武士,唯二能称得上发挥在线的支线也只有第二章的Castle Jhareg以及第三章的Rolgan审判。至于本体的六名队友在设定上都有各自的记忆点(倒霉蛋牧师Linu La'neral的故事我就很喜欢,踢牙老奶奶的经典简中梗也源于此),但糟糕的AI以及在策略上可有可无的定位让我在大部分时候都更青睐Solo(更别提这破队友干不了啥事儿还要分你经验),自然也很难和他们建立起多深的羁绊。 SoU和HotU这两个资料片毫无疑问是NWN剧情最精华的部分,前者塑造了狄金这么一位有趣且讨喜的伙伴,对叙事节奏的把控相比本体也更加成熟。而后者则兼顾了一部优秀资料片所应当具备的全部特点:+10武器以及各种强力战利品的加入缓解了战斗的乏味感,地牢的质量也与本体拉开了相当大的差距,逐渐开始找回BG2的感觉;老墨作为收官Boss设计依旧没啥亮点,但至少B格是绰绰有余了;围绕”真名“这一概念所进行的一系列探讨对整个剧本的深度可谓是极大的补充,同时也补全了本体所缺失的对Aribeth这名角色的塑造。 当然,NWN最大的亮点还是其成熟且长寿的内容创作生态,从某种程度上来说,NWN有点像一部瘸了腿的老滚。五花八门的社区资料片可以轻松吞掉你大量的时间,以prc为代表的大型拓展也能大幅提升游戏的可玩性和内容深度。 最后总结,扎实的社区内容沉淀以及HotU资料片精彩的剧本发挥共同支撑起了《无冬之夜》这部经典作品。在前有《博德之门2》这座cRPG最高峰的情况下,NWN很难说得上是一部真正伟大的作品,但它的确实实在在地推动了美式RPG的3D化进程,并为Bioware后续作品的开发指明了一个通往新时代的方向,历史地位是毋庸置疑的。 以上
Oyunun övülecek o kadar çok yanı var ki, say say bitmez. Nereden başlayıp nasıl öveceğimi şaşırdım. [h1]Online oyun tadında tek kişilik DnD oyunu. Adeta devrim.[/h1] 2002 yılında çıkan oyun MMORPG esintileri veriyor. DnD evrenine çıkan BG 1-2, İcewind dale 1-2 ve Planescape: Torment oyunlarından farklı. DnD oyunlarına yeni bir soluk getirmiş. MMORPG gibi. Tek karakter kontrolü var. Yan karakter kontrolü yok. Yan karakterlere komut atama var. Yan karakterlerin Eşyalarını ilerleyen dlc’lerde değiştiriyorsunuz. Bu özelligi hemen vermiyor. Çok uzun yıllar güncelleme almış. Online oyuna gelen yeni paketler gibi sürekli DLC güncellemesi almış. Kendini geliştirmiş. [h1]Hani bir oyunu çok seversiniz ve bitmesini istemezsiniz.[/h1] Aslında bunun anlamı şudur; Çok sevip 100 saat oynamışsınızdır ve oyunda artık yapacak bir şey kalmamıştır. Fazladan 100+ saat hikaye olsaydı oynasaydım dersiniz. İşte oyun tam anlamıyla bu ihtiyacınızı karşılıyor. 2002 yılından 2006 yılına kadar +8 dlc paketi almış. Ama esas paketler Classic Campaign dediğimiz Ana hikaye, +2 Dlc 2003 yılında tamamen yayınlanmış. Bazı DLC’ler ana hikaye kadar kaliteliydi. Ve Steam Achievement’leri sadece Ana hikaye ve +2 DLC yani Classic Campaign’leri kapsıyor. [h1]Baldur’s Gate 3 bu oyundan esinlenmiş[/h1] Larian, Baldur’s Gate 1-2’ye sanki hiç bakmamışta direkt NWN’e bakıp BG3 yapmış. Ben ilk BG3 sonra NWN oynadım. İki oyun arasındaki fark yılların geçmesiyle oluşan kültürel ve tekniksel farklar. Yani bunu baz alırsak fark yok diyebiliriz. BG3, NWN’de olan şeyleri oyuna bildiginiz kopyalamış. Bana sorarsanız NWN’de fazlası var. BG3’de bazı DnD severlerin eleştirdiği şeyler NWN’da yok ve adeta ilaç gibi bu konuda. BG3 çok seven ve BG3’te bazı şeylerden memnun olmayanlar NWN’da memnun kalacaktır. Mutlaka oynamanızı tavsiye ederim. [h1]Önemli bir uyarı[/h1] Sınıflar,Yetenekler ve Beceriler Karakterin sınıfı örnek; Paladin seçtiniz. Yetenekler yani dex,str,int. Seviye yükseltirken eger Str’niz düşükse bazı becerileri göremezsiniz. Paladin’in en önemli becerisi Divine Miight ve Divine Shield’i eger Power Attack becerisini almadıysanız göremezsiniz. Bu yüzden biraz build videosu izlemenizi tavsiye ederim. Power Attack vuruş zarınıza -5 ama hasara +5 veriyor ve ıskalama şansınız artıyor. Mantıksız görüp almak istemeyeceksiniz belki. Ama bu beceriye vermeden en önemli becerilerinizi seviye yükseltirken görmüyorsunuz bile. Oyunda çok fazla Sınıf yapılandırması var. İleri seviye becerileri görmek içinde temel Güç, Karizmanızı yükseltmeniz gerekiyor. 25 temel karizmaya ulaşınca bir sonraki seviye artışında yeni beceri görüyorsunuz. Eski oyun oldugu için ya internetten yapı videosu izleyeceksiniz yada şans eseri bu bilgiye ulaşacaksınız. Bu yüzden yazma geregi duydum. [h1]Son olarak genel bir övecegim.[/h1] Ana ve yan hikayelerin ve DLC’lerin anlatış şekli ve ilerlemesi. Çelişkisiz ve oturaklı ilerlemesi. Aldıgımız kararların bir degerinin olması ve etkileri. Yan karakterlerin, Düşman karakterlerin ve NPC’lerin kaliteli yapılması ve hikayede işleniş şekli. Karakter sınıflarının güzelligi ama bazı yetenekler seçilmezse gizli olması kötü. zorunlu olarak alınsa en azından iyi olurmuş. Eski oyun oldugu için normal karşıladım. Eski oyunların geneli böyle. Oyundaki eşyaların ve rakiplerin gücünün dengesi. Tüm bu artılarıyla Yüz üzerinden en az [h1]95[/h1] puan verecegim oyun oldu.99 puan alabilirdi aslında ama Classic campaing dışında daha oynamadım. Diger Dlc’ler nasıl yapılmış şuanki karakterimizin seviyesini düşünüp mü yaptılar çünkü ben mevcut karakterimle devam etmek isterim. Yoksa baştan karakter mi açtıracaklar? Zorunluluk yok ama seviye ve eşya olarak arada güç farkı çoksa diger DLC’ler aşırı kolay olacaktır. Aşırı kolay oluncada dengesiz ve keyifsiz bir oyun deneyimi sunacaktır. Dlc’ler bekledigim gibi çıkarsa 99 puan verecegim oyun olur.
It's the best old game ever. Especially if you want to tell a story, not just play one.
Интересно ты состарилась, игра моего детства… Тут такое дело, что самый первый и официальный модуль про чуму, падших паладинов и ящеро-драконов, которые хотят свои Слова Власти – вот это все воспринимается крайне плохо. Оно и на релизе было таким себе, но тогда ты просто тыкался со своим кривым билдом об драконов и радовался, что хоть как-то мог их затыкать спустя десяток смертей. Я бы рекомендовал его пропустить, не им интересна Neverwinter Nights сейчас. Самое важное, что в ней есть – это модули от сообщества и то, что выпускали сами разрабы после, когда над ними уже не висели дедлайны. Пока вы жили свою жизнь – эта игра наполнялась контентом. Shadows of Undrentide и Hordes of the Underdark вполне играбельны и сегодня, без тягомотных попыток прогрызть все пещеры и подземелья, с их многочисленными обитателями. Даже без покупки премиальных длс на странице Стима; в этой игре качественного контента на сотни часов. Я уж молчу про пвп, ибо никогда особо и не пытался в него, но вроде и оно вполне себе процветает в сторонке. Хорошо, что Beamdog сумели перенести все эти тысячи часов на одну платформу, с удобной навигацией, мастерской и прочими радостями, которые раньше пришлось бы собирать ручками. Игра довольно старая и может отпугнуть своим геймплеем, графикой или особенностями жанра, но, если дадите ей шанс – она его с лихвой окупит.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.7K | 90% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $5.4M | 10.9K | 92% | $19.99 | |
| $10.2K | 53 | 72% | $9.99 | |
| — | 5.8K | 67% | — | |
| $31.5M | 85.8K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
| $3.5M | 6.5K | 58% | $29.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $3.5M | 8.1K | 97% | $11.99 | |
| $3.5M | 3.5K | 63% | $59.99 |