
In the abyss where the mortal realm and netherworld intertwine, become a warrior wielding the power of the Nether Lantern to fight along with the fallen souls. With hardcore, soulslike action and intriguing roguelike builds, shatter the cursed barriers and unveil the truth woven from blood and soul.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Netherworld Covenant is a dark fantasy 3D isometric action roguelike centered on precision combat and Soul Companion powers to deliver a hardcore, strategically rich experience. Control the survivor of a catastrophic disaster, wielding the Nether Lantern—a forbidden artifact bridging the mortal realm and the netherworld—to forge pacts with the souls of deceased allies. Venture into procedurally generated labyrinths to challenge corrupted heroes and demonic lords.
The highlights of Official 1.0 Version comparing to the Early Access include:
Expanded Class Depth: 5 new playable classes: Berserker, Mage, Hunter, Shield Guard, and Useless Person; 4 new weapons: Double-Bladed Axe, Staff, Bow, and Spear
Comprehensive Gameplay Upgrades: 2 new game modes: Boss Rush and Chaos Mode; 2 new difficulty modes: Iron Crown Frenzy and Corruption Mode
Complete Story Progression: Addition of Chapters 5 and 6, completing the ending animation
System Overhaul & Massive Content Additions: Significant additions and restructuring of the Aura and Relic systems; Expanded variety of random events, accessories, and secondary weapons; Over 50 optimizations covering character mobility, resource allocation, and balance adjustments; 4 new character skins
Combat prioritizes tactical mastery over frenetic combos. Parry, dodge, and execute Ethereal Dash to evade attacks, then counter with lethal strikes. Every decision—timing, resource allocation, and positioning—deepens the strategic depth of encounters.
The Soul Companion system offers diverse combat strategies, featuring four distinct spectral allies: Swordsman, Ranger, Guardian, and Rogue. Harness their abilities to phase through obstacles, ambush foes from the netherworld, or evade fatal blows by shifting dimensions.
Face bosses twisted by malevolent soul energy—fallen lords, once-noble knights, primordial demons, and entities lurking in the dimensional void.
At the borderland camp between worlds, gather spectral allies, forge weapons tainted with demonic blood, stockpile resources, and piece together the truth behind calamity through fragmented dialogues. Will you redeem your comrades’ souls or remain stuck between life and death?
“The Torch’s light reveals no path to salvation, only the shadow of a gamble: as spectral forces tear through demonic throats, the wielder’s name may yet become another epitaph on the Covenant Stone.”
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99−45% | 720reviews | 79% | — | $259.2K |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《冥界契約》心得 直面腐敗,驅逐冥界暗塵; 還世界以光明,賜亡者與戰友安寧。 作為一款 Rogue-like 遊戲,《冥界契約》的整體架構相當符合此類作品的核心玩法:玩家需要透過不同能力、遺物、武器,以及五位可操作角色與四位亡靈戰友的特殊能力,構築出各式各樣的戰術組合,並在一次次挑戰中突破關卡。 就戰鬥體驗而言,本作在同類型遊戲中算是相當優秀。角色操作流暢,能力搭配也具備一定深度,讓玩家能夠依照自己的節奏與偏好打造不同流派。不過,或許是因為開發團隊規模較小,關卡難度與平衡性的拿捏顯得有些微妙,部分敵人與戰鬥節奏會讓人感到突兀;而在重複挑戰的耐玩度上,也稍微缺少能夠長時間支撐玩家反覆投入的變化。 即便如此,若以小品遊戲的標準來看,《冥界契約》的完成度仍然相當足夠。它未必是一款規模龐大的作品,但在戰鬥手感、角色特色與整體氛圍上,都有值得肯定的地方。 不過最後還是得額外提一下:燃骨惡魔的攻擊方式,尤其是範圍技的高頻率釋放,到底是哪裡出了問題?那已經不是壓迫感,而是冥界在開煙火大會了。
才玩了3分钟就被劝退了,本来我都默认用鼠键了,它自己提示手柄玩体验最佳,结果刚过了新手指导,看了一眼武器介绍,竟然无法向下摇杆,会自动向上提,我要用鼠标点到那个武器才行,如果只是这一个的话 我都无所谓,结果旁边的技能介绍也是一样,我曹伟,连这个不算问题的问题都没有修复,你还一直有更新,更新的什么?寂寞吗?修复了兰陵王?画质也是一言难尽,有种暗黑2的即视感,根本就不像2025的游戏,和4399的伪3D割草游戏没有两样,39元?屁都不值
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Korean, Turkish, Portuguese - Brazil +1 more
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯半成品,各种bug,用手柄玩像是装了陀螺仪一样稍微摇晃一下就乱飘,局内各种超雄怪,从第一层到第四层一堆盾戳怪,拿着盾就90高免伤,盾戳精英怪更是连盾都打不破还超高伤害多连段 一来就来四只狠狠给你16连击 判定还抽象的要死 闪避了也判定你没闪到,这还没算旁边一堆小怪干扰你 喝药更是摸一下就被打断不仅回不上血 药也直接就没了
<3
还是很不错的肉鸽游戏,看我的时长就知道了。 全职业都通关了,也是全成就,推荐弓+叠伤害(10层)的那个天赋打最高难度,最后是27分钟通关最高难度战斗。 怎么说呢,游戏职业并不平衡,近战职业通关比较困难,远程就很舒服。 还有就是,天赋不合理,增加一层护盾抵挡伤害的那个天赋必须要带;但首饰平衡性较好,有为长久发展定制的收拾,有为了极致输出定制的收拾。 总体来说,游戏不错,就是玩长时间有审美疲劳,可以加入更多关卡和更多元素进来,比如套装属性等!
差点玩睡着了,好无聊啊
there is some clunkiness to this game, but it is a good game with some nice variety of builds and items
Nice action rogue like. It has more depth than Hades since doge, spell, and attack are combined. It is fun.
good
unlikeable combat and grindy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $259.2K | 1.5K | 82% | $9.99 | |
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| $259.4K | 380 | 76% | $17.99 |