
Haunt your way through town in the dead of night! Possess objects to scare people away from a museum, a hospital, a theatre and a cruise ship. Will you be able to scare everyone out and reclaim what has been lost, before the night is over? A side-scrolling action puzzle game starring ghosts!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
童年补票系列,画风很萌,玩法就是扮演幽灵附身物品把人吓跑,比小时候在7k7k玩的还多了3关 但是!全成就很折磨,需要多花几倍的时间完成😭 话是这么说但是不到五块的价格还能给小时候的自己圆梦要什么自行车()
小时候在4399上玩过的游戏,当时还没有乱七八糟的flash与未成年认证,游戏名字好像就叫做闹鬼的房子,而且只有第四关。其实当时也没玩多长时间,而且由于看不懂英语,玩法都没搞清楚,只会乱转,乱吓(但这游戏好像真就是这么玩的),大多数4399时间都沉浸在各种各样的双人游戏里XD,与朋友斗其乐无穷。但是这个玩法新颖美术独特的游戏给我留下了非常深刻的印象。长大之后也回4399找过,可是已经下架了,如此广阔的互联网空间,况且是如此小众的游戏,我想我可能再也找不到它了。 我也忘掉了是从哪个视频的评论区里又看到了这个游戏,原来它真正的名字叫保卫鬼屋:恐怖城镇(小黑盒译名?),甚至用中文都搜不到它,见鬼,大数据到底是怎么把我引到这里来的。 大喜,遂买。 握着游戏手柄,戴着游戏耳机,本来想焚香沐浴,三叩九拜,迎接我的童年,可是好像没接回来。 游戏没有变,甚至多了几关,还多了几个鬼;原来看不懂的英文现在也能看个一知半解;吓人也更有策略:用会发出噪音和有跳脸功能的东西吓人好像更牛逼一点;时间也更宽裕了,不用再担心朋友的老妈的电话突然响起,那是我老妈在叫我回家:(,可就是不好玩了,真的不好玩了,我怀着对童年的追忆打完了全部四关,连再打一遍的兴趣都没有,更别说全成就了。 或许是挫败感作祟吧,游戏里熟悉的场景或许在不断的提醒我:你他妈的已经不是小孩了,别在这装纯! 一个人永远不会同时拥有青春和对青春的感受,对童年也同样适用,或许对人生的所有阶段都适用,天知道哪天我会坐在电脑前又打开这个游戏,无病呻吟道:上大学那会玩这个游戏的时光是么多的美好啊。或许确实有点美好,可是根据以上的理论,或许我感受不到。 我非常怀念我的孩童时光,那里有着很纯粹的快乐,这个游戏又让我回想起了那些无所事事又兴趣盎然的下午,和朋友一起玩着游戏,真的很美好,真的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $0.99−80% |
| 19ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个制作组制作的闹鬼的房子,是我在4399上童年印象最深刻的游戏之一。 我至今仍然记得当时那个游戏的情节包括一些小细节,我记得浴缸是可以冒血的,娃娃可以变成黑脸娃娃,虽然听起来很可怕。但实际上年幼的我觉得他的画风非常可爱,而且还颇有一种‘到处都是上世纪的欧美恐怖片梗’的感觉。 我童年时就觉得这个故事非常可爱,仍然记得那个开头的剧情是小幽灵从诞生起就住在这个宅子里,因为那个宅子要被卖了,所以有很多的人过来看房子,幽灵为了不让那个新的住户过来买房子,于是就开始让这栋房子的家具什么的显示出一种闹鬼的状态,这样的话把客人全部弄跑,房子就又变得空荡荡的,小幽灵再一次守护了他的家。 在得知steam上能买到更完全,更多地图,更多幽灵,然后价格也不贵,我就直接童年情怀加持的把这个游戏买下来了。 在搁置了一段时间后,我打开游玩,依旧是选择了最熟悉的那个圆头的幽灵,因为这个幽灵是我最熟悉的,我期待着能看到童年14岁截止的那个小游戏。。 不过我个人玩了一番后,感觉这游戏其实有点跟我印象中的完全不一样了。 虽然他还是那个画风,还是那个玩法,但是小幽灵下人附身于物品时的互动已经完全变得没有那么有趣了。。。。我知道地图丰富了许多。但无论是第一张的住宅还是第二张的博物馆都是这样。 明明能有继续按照那种上世纪美国片的梗。来制作这款游戏,但是很多物品的互动已经变成没什么意思的互动了,他没有流血的浴缸,他也没有变脸的娃娃,娃娃这种东西我依旧能看到,他确实有,但是娃娃在互动的时候变成了尖叫娃娃。 好多恐怖的东西都改了,但是之前的东西并不恐怖呀,我小学生的时候都吓不到的……现在玩缺少了点那种小风味,其实是略有点失望的。 只能说制作组制作的这个小游戏,它能制作出来,其实我已经很感动了。 我了解了一下这款游戏的历程,我玩到的《Haunt the House》4399版本是最早的2010年的版本,只有大宅一张图。 然后在2014年制作组制作的这一款完整的游戏《Haunt the House: Terrortown》,并且上架了各大平台。 再说一说这款游戏的内容吧,前面一直在说情怀,这个游戏一共有四张地图,但是恐怖小镇就四个地图,剩下的更是小小的。 小幽灵确实有很多的皮肤,但是这个皮肤它只是改变了幽灵的样子,实际上幽灵附身到那个物品上后,物品的贴图也是不会变的。 我原本以为会更精致一点,比如小丑幽灵附身到物品上以后他吓人的方式是偏向于小丑的那种惊喜感一点,但实际上他除了跟物品有关以外,没有别的关系。 但是,这也正常吧,毕竟2014年的独立小游戏,而且现在也不是很贵。。把自己的童年回忆放了steam库里,何尝不是一种转变呢?尽管这个游戏它确实已经跟记忆里的完全不一样了!但也确实是制作组的正统续作,它长大了,00后也长大了。
A charming little puzzle game where you play as a ghost trying to scare people out of different locations. Possessing objects and discovering new ways to frighten visitors stays entertaining throughout, especially as the chaos escalates. The hand-drawn art and playful atmosphere give it plenty of personality. Short but memorable, and perfect for a relaxed evening.
I remember playing this on Not Doppler years back. I'm glad it made it's way to Steam. It's such a fun little game.
As someone who was a huge fan of the flash version back in 2010, im so greatful that the developers decided to have even more fun with this game and continue it. Im IN LOVE with the artstyle and the whole concept of the game! This is the type of game i love to replay over and over, even back when i was aware only of the free version. Its just really therapeutic to sit down, blast some punk music and start scaring the hell out of people. When we were little, me and my sister would compete on who can scare off everyone faster and/or kill less people, definitely one of my favourite memories! The only issue i have with this version is the controls though. The old ones came more natural to me and were easier to get used to. I would love it if there was the option to switch up the keys.
用可爱的画风干一点也不可爱的事情——把所有房客都吓跑/吓死,顺便收集作祟各种物品的效果。不过只有最早的那个关卡(宅邸)会出现死人变成鬼魂赖在家里不走的结局,除了这关倒也不是那么需要在意把人吓死。 然而琢磨不杀人的过程终究是很有趣的,看着房客被各种东西吓到大汗淋漓两股战战,但就是没想要跳窗户,在屋子里跑来跑去,直到路过门口才心有余悸地离开——诶,猫捉老鼠的感觉,甚是有趣。
Muito bonitinho e facil de entender. Você basicamente é um fantasminha e precisa assustar as pessoas para fora do local, de qualquer forma que encontrar. Muito feliz em vê-lo na steam. Jogava muito esse jogo no FRIV a um bom tempo atrás, e pelo que lembro só tinha uma única fase. Agora aqui além de poder acessa-lo facilmente e lembrar da infância, existem varias novas fases.
A childhood staple game of mine. A lot of great new content for this release, easy and satisfying gameplay and an adorable art-style make this game still hold up today
I loved playing this as a kid. It means so much to me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.5K | 350 | 93% | $12.99 | |
| $752.3K | 2.4K | 96% | $12.99 | |
| $38K | 793 | 86% | $2.99 | |
| $20.7K | 131 | 75% | $9.99 | |
| $6.8K | 53 | 83% | $4.99 | |
| $1.6K | 11 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $259.3K | 536 | 79% | $24.99 | |
| $259.3K | 404 | 96% | $19.99 | |
| $259.2K | 527 | 65% | $15.99 | |
| $259.4K | 403 | 76% | $17.99 | |
| $259K | 2.7K | 74% | $4.99 | |
| $259K | 720 | 79% | $10.99 |