
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 7.4/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1305 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
マルチプレイ時にバグが多い
mucho rimworld
The perfect top-down blend of Core Keeper, Terraria, Keplerth, Tinkerlands, Return from core, Forager, Cult of the Lamb, Starbound, RimWorld, Stardew Valley, Don't Starve, Minecraft, Raft, Lens Island, Ratopia, Haven & Hearth, Minecraft, Dragon Quest Builders. Gud game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its just not that fun.
byd这侵略升级的幅度是认真的?我拿着踏马的几十点伤害的武器和一群也够NPC打一群也够小怪,打赢了没奖励,打输了不仅要私人还要被搬家,我捡垃圾捡这么久你一波侵略给我抢走了,那我还说啥了兄弟,差评给你了呗
This is one of the best survival games, i've ever played and i already played for over 10 hours and the game had no problems while i was playing, no lag or crashes im inclined to say that the game just hypes me up to keep playing. As for the price, i'd say that the money for the game is worth it. I'd also add that this is a game with great potential.
Really fun and solid game. Great gear progression and having the settlers assist you with farming, tree cutting, cooking, animal husbandry etc feels so great!
Boring.
I was supposed to do laundry. I made a village.
I really just cannot get into this game because of how much the enemies are spammed. It's so exhausting trying to move anywhere when I'm being spammed by enemy after ♥♥♥♥♥♥♥ enemy. I even tried casual mode and it does nothing for me. I don't know what I'm missing but it makes progression so ♥♥♥♥♥♥♥ tedious. I just need one ♥♥♥♥♥♥♥ breaking from fighting enemies all the damn time while I'm just trying to get iron. Edit: I was just in the swamp area too early lol. The games good go buy it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.5K | 93% | $19.99 | |
| — | 0 | — | — | |
| $246.8M | 488.6K | 95% | $29.99 | |
| $189.6M | 1.6M | 97% | $9.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $1.5M | 4.1K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 13.9K | 98% | $19.99 | |
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.3M | 24.7K | 91% | $8.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 13.4K | 95% | $29.99 |