
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 7.5/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Necesse is your typical RPG, you craft, build, and fight! Good price point for the game play value and surely will provide endless hours of exploratory fun. Enjoy [url=https://store.steampowered.com/curator/28820007] Recommendations [/url] [url=https://www.youtube.com/@kreatorb] YouTube [/url] [url=https://www.tiktok.com/@iplaykreatorb] TikTok [/url]
Pretty fun game after 19 hours. I'm nowhere near complete with the main quests because I'm getting side-tracked building my settlers' houses. Easy to learn and good to play when you only have a few hours a week to videogame.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Necesse is a great game that feels like an immersive top down Terraria. The Gameplay Loop is fun and addicting the fights are great and better equipment really feels impactful. The Endgame Content has similiarties to Greater Rifts of Diablo called "Incursions" I love Farming these alone and with a friend as well. The Settlement System ate most of my time since i really enjoy building up a village making nice homes for the settlers and also... Date the Farm Girl. Darcy, i Love you.
The game is great, really a hidden gem. It's cheap, there are tons of things to do, the graphics are cute, exploration is good, the difficult level is reasonable. Really a 9.5/10 for it's price
If you like terraria this is the game for you! build a village, gain various villagers, assign them to work and thrive. like terraria its a progression system of continuous upgrade through grinding but the difference is the cave system as you will need to make a cave ladder to get to the cave. very user friendly, tutorial on how to land yourself somewhere when you start each world.
Really cool game.
i wanted to play this game again after a long time since theres a lot of updates. but starting the game. the settlement i spawned in, i cannot do anything in. I cannot even talk to the Elder to do the quest... sad
cool
I think this game is vastly underrated. I loved Terraria, from start to finish, and have been trying to find another game that would scratch that itch. I tried Valheim because it was constantly being compared to Terraria. I didn't like it. Unless you were an extrovert trapped in your house during the pandemic and was hungry for social interaction, or nostalgic for that time when you had so much fun with your friends while trapped in your house, I don't think the game itself is all that. When I tried it, the mechanics were clunky and trying too hard to be realistic but actually just made everything feel like work, drudgery. Mining too slow,, dungeons repetitive. In short I hated it. I tried Core Keeper. While it follows the same general progression style, the game loop was not compelling to me. Once you finish the first loop, it didn't feel compelling anymore. It was too grindy, and most of the enemies were annoying. Necesse is the first Terraria-like game that really scratched that particular itch for me. By that itch, I meant that Terraria loop of enjoyable biome exploration, getting new weapons and upgrades, killing the next boss. That being said, I am somewhat frustrated by the top-down perspective when it comes to base building. Even though Terraria was 2D, it still gave you much more creative freedom when it comes to architecture/designing bases/houses and interior decor. And Necesse has far fewer items, of course. Suffice to say it still has a lot of room for improvement but in its current state is still absolutely enjoyable. I couldn't stop playing! And I'm an older gamer who is hard to please.
if you play to long you will not stop playing
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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