
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vbc
Unique base managment, with ability to automate most things. Raids to base are nice addition, exploring is fun and rewarding. Weapon varity is nice. Game is polished and definitely worth the try.
[h1] テラリア+リムワールド+Kenshi [/h1] 以上の三作が好きな人は絶対に楽しめる作品。 ゲームの基本は探索と発展、探索でアイテムを集め装備をアップグレードしていく流れはテラリアそのもの 後発作品として優れているのが発展要素で、入植地の運営は基本的に建築と指示のみで良い 生産活動の範囲を設定すれば、作物の収穫や木の伐採&植樹は勝手にやってくれる、こういった感覚はリムワールドやKenshiに近い。 入植者にもそれぞれ個性があり、性格や得意な戦闘スタイルがあったりする。 もちろん探索にも連れて行けて非常に頼もしい(探索中の敵が煩わし過ぎるため) 弾数やMPを無視して武器を連射してくれるので、プレイヤーを囮にボスを倒して貰うなんて事態も多々あった。 ある程度進めると見えてくるのが、このゲームはNPCを如何に上手に活用するゲームかという事。 入植者のタスクや費用、戦闘スキルの上昇などは居住性の高さに依存するため、入植地はただ寝る場所でいいや~とはいかなくなる。 環境と装備を整え、盤石な入植地を作ったぞ…となった際にネックになるのが襲撃者達の存在。 奴らはシステムのスパイスとしてはとても良い存在だけど、いかんせん硬い ボスほどの痛さはないがひたすら硬いもので、戦闘は自ずとプレイヤーが主導しなければならない。 NPCも頑張って戦うが最終段階フル強化で固めさせてもジリ貧になって倒れるくらいの圧があり、放置でもしようものならNPCや家畜の無惨な死屍累々の山。 それでも設定次第ではキャラロストも無いし、腕がもげたりもしない。 そういうリムワールドやKenshiのような殺伐としたクセは無いが、そこが逆に今作の魅力の乏しさかもしれない。 豊かでプレーンな味わいであるからこそ、これからも十分に発展と改良の余地があり期待できるゲームである。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JOGO MUITO DIVERTIDO
una buena mezcla de terraria, rimworld y vibras de minecraft 8/10 sigue en actualizacion, les falta pulir mas el sistema de batallas y jefes como en terraria pero sigue siendo recomendable para jugar solo o con amigos.
Otimo game, otimas lutas gostei muito !!!
Great game
I LOVE THIS GAME 100/10 I LOVE LOVE LOVE LOVE LOVE THIS GAME!!!!!!!
<3
Necesse is a great game that takes inspiration from the likes of terraria, minecraft and core keeper while making sure to provide a different experience. I love the automation and town building aspects. The combat and progression system is great and the amount of content they are adding is wonderful.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $38.1M | 50.1K | 93% | $19.99 | |
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| $247.1M | 489.3K | 95% | $29.99 | |
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| $1.5M | 3.6K | 85% | $12.99 |
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| $9.4M | 16K | 97% | $24.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
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| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 19.2K | 94% | $14.99 |