
Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.5Kreviews | 76% | — | $348.5K |
| $14.99 | 235ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Garbage
这个游戏我不会再打开第二次了,并不是游戏内容不好玩,是结局我接受不了,太过于沉重!整个游戏过程都是第一视角,好像是自己经历了所有的事情,克服了所有的磨难,正是因为这样,我才觉得难受,还是哭不出来那种难受,玩到最后只剩下震惊,绝望,以及窒息!
Walking sim with wildlife that is totally "Friendly"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Polish, Turkish, Traditional Chinese, Czech +1 more
| $19.99 |
| 134ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego! Me lleve varios sustos
Indie games are my favourite way to spend my time with video games. Both researching and playing them. I hate giving negative reviews to indie games. But, in my mind, Narcosis just can't be recommended to anyone. It is an atmospheric walking simulator, which I generally enjoy if the atmosphere and story are engaging. Narcosis failed on atmosphere with cumbersome movement and very mechanical "jumpscares", while also failed to grab with with its story. After about 40 minutes of gameplay, I just wished it would be over. Narcosis follows a pretty cool underwater exploration theme, with pretty good graphics and audio design. Unfortunately, bad design decisions and very mechanical (and unnecessary) fights make it feel very unnatural. It is clear that the developers gave it all to create something they enjoyed and loved. This definitely not a cash grab or an asset flip, but still passion, apparently is not enough to create something enjoyable. It goes on deep discount pretty frequently, and since I had it on my wishlist for years I decided to give it a go. I regretted it and wish I had spent my time on a different game. There are too many awesome walking sims out there. Unfortunately, I cannot recommend it to anyone. 4/10
Je ne trouve pas le jeu d'un grand intérêt, beaucoup de screamers mais c'est tout.
Overall I thought this was a good game, it was a bit janky and the controls were a little rough but I kinda felt like that added to the feeling of being in a heavy diving suit (however the parkour/running sequences were not super great with the camera/controls). There were some super cool moments that made me want to keep playing, but the middle section of the game (specifically around and including the [spoiler]lava zone[/spoiler] was pretty meh. While I did like the limited camera, it was sometimes annoying. Overall I think the devs kinda cooked with this, a few of the intended jumpscare/spooky moments were really well done, but for the LOVE OF GOD improve the save system, it cant be that hard. The only saves are when you get to a new "chapter", so if you have to leave before reaching one you go all the way back. Honestly a remake of this game with everything being more polished would go so hard, also the ending was very good. Overall, give it a go its short, cheap on sale, and has enough good parts to be worth it.
The Ending got me good!
За свои деньги в 500тенге хорошо, но я заебался искать дохлую каракатицу ради достижения. Немного специфическое управление, но в принципе если играли к примеру в резик 4 2005 года, то данное управление нагнется перед вашем величием
Ich hätte nicht gedacht, mich als Erwachsener noch einmal zu fürchten. Immerhin hat man schon so viele Horrorfilme gesehen und Horrorspiele gespielt. Aber dieses Spiel hat es dank seines Unterwasser Settings und VR tatsächlich geschafft. Wichtig: Disconnectet die VR Controller und nutzt ein Gamepad. Solange meine PSVR2 Controller verbunden waren habe ich mich endlos im Kreis gedreht. Ich wollte schon aufgeben und das Spiel deinstallieren, aber mit Gamepad hat es einwand frei funktioniert und es war den Aufwand wert. Das Spiel ist ein absoluter Traum für OLED-Displays (in meinem Fall die PSVR2). Es ist durchgehend dunkel. Man hat einen kurzen Scheinwerfer und Flares. Der Taucherhelm lässt einen vergessen, das man eigentlich ein VR-Headset auf hat. Das steigert die Immersion ungemein. Zudem ist es toll, die Sauerstoffanzeigen links und rechts vor der Nase zu haben während man in die Ferne schaut. Das Glas des Taucherhelms beschlägt zudem bei erhöhtem Sauerstoffverbrauch. Ich hab mich teilweise dabei ertappt, wie ich im Rhythmus des beschlagenden Helms geatmet habe. Da man im wirklichen Leben selten Fische und Krabben beobachtet, wirken die Unterwasser-Lebewesen trotz "schwacher" Grafik erstaunlich echt und eklig. Überall steigen Blasen auf, es gibt nichts besseres als Partikeleffekte in VR. Kurzfassung: Das gesamte Setting ist absolut perfekt für VR. Nach diesem Spiel wünsche ich mehr Unterwasser-Spiele mit Taucherhelmen.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 13.2K | 90% | $19.99 | |
| $32.5M | 53K | 96% | $29.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $26.8K | 787 | 74% | $2.39 | |
| $17.9K | 113 | 80% | $9.99 | |
| $3.1K | 50 | 34% | $3.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $348.5K | 540 | 73% | $29.99 | |
| $348.6K | 6.2K | 94% | $2.24 | |
| $348.2K | 2.4K | 90% | $12.99 | |
| $348.8K | 1.2K | 66% | $19.99 | |
| $348.9K | 424 | 75% | $14.99 | |
| $348.9K | 1.1K | 88% | $16.99 |