
Fierce military arcade shooter in VR for single-player and co-op multiplayer. Drop into a variety of indoor and outdoor battle scenes with 63 missions, 39 different weapons, and 17 types of enemies as you lead an elite fireteam into immersive 360° combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 540reviews | 73% | — | $348.5K |
| $17.99−40% | 2.5Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Originally bought this to play with friends but none of them could actually buy the game. Tried returning the game, didn't work. Today i was bored and decided to give it another try. It was... good? Why you should buy this game: Very satisfying gun mechanics and combat Fun action packed missions. Good graphics. Multiplayer support up to 4 people coop. Very fun story campaign. This game def scratched some kind of VR itch i had. Why you shouldn't buy the game: Online playercounts are at rock bottom, if you want to play with people you WILL need friends. Enemy/Ally AI is dumber than dirt. Some story campaign missions are really hard for no reason. Sniper NPCs are spammed in every map i played. Support for the game seems to have ceased in 2023, no more updates. Suggestion: Wait for a discount, full price is just not worth it imo.
A fun modern military shooter released in a time where there barely are any left aside from CoD, though I have the suspicion that the game was supposed to be a regular shooter or a rail shooter first befpre being converted into VR. First of all, the game wanted me to grab a controler when starting the game and all button prompts are shown as XBOX buttons as well. Secondly, compared to other VR games some other reloading mechanics, like putting shells into a shotgun or putting a new rocket into an RPG are automated. And third, enemies rarely press their advantage and a mostly static. Sometimes you have a few that move closer when you reload or are distracted by other enemies, but most of the time they keep standing at their spot taking potshots at you. Overall the game feels more like it was supposed to be a rail shooter. I don't mind that, but it is very linear. There is no exploration and even if you can explore a bit, there is nothing to discover. The game itself plays like your traditional Call of Duty campaign. You spawn in a level, are given some story elements why you are there and then shoot your way to the exit. It's also just shooting, there are no puzzles or anything else. And just like in CoD, you are limited to 3 weapons only. 1 main and 1 secondary weapon that are given to you by the game and can't be changed and 1 tertiary slot you can fill as you chose with the weapons you find in the levels. There technically is a 4th slot as well, given that you can still pick up guns as much as you want and can reload them as well. You just can't holster them, meaning they will disappear if you die. ( Oh, and once equipped you can't exchange your left shoulder weapon for an other one. Once you have chosen, you've chosen you soulbinded it to you) Speakin of, there is quite a good selection of guns as well. M9s, DEagles, FAMASs, M16s, Glock 18s, Miniguns, Grenade Launchers, Bolt Action sniper rifles, all the guns you expect from a shooter are here, with some being more rare than others. Ammo is infinite for your regular guns and while special weapons like the Minigun or RPG can run out of ammo, it automatically recharges over time. Same goes for your grenades and the healing pen you have (health is still regenerating). I do find the game a bit weird with the guns though. I assume it's realistic, but unlike Arizona Sunshine for example, you can eject magazines from psitols and SMGs with a button press, but for rifles you need to eject the magazine by hand. Yet with double barrel shotguns you eject the empty shells by a button press again while pump action shotguns require you to pump in the next shell manually. Pistols and SMGs also can be reloaded by holding them to your chest, but only pistols allow you to reset the slide with a button press. With SMGs you have to chamber the new bullet manually. And any other weapon type doesn't have the hold to chest to reload mechanic at all. I understand why they did it, since it makes dual wielding and using riot shields so much more convenient. But it feels inconsistent. As for the enemies, there is everything a modern day setting has to offer as well. Rifle troops, Shotgunners, Shields, snipers, LMG and Minigun units, RPG guys and Ogryns ;) What differentiates them from CoD is that they come in different tiers, with those in higher tiers having more health and dealing more damage. Overall enemies are somewhat bullet sponge-y, which is a nice plus for me. The campaign has 13 missions with each being around 20-30 minutes in length. You can also play it in 2 player coop. You can chose between 6 difficulties. Easy, Normal, Normal+, Hard and Too Hard and Realism, which is basically Hardcore (limited ammo, no HUD, both you and the enemy take increased damage). The whole campaign can also be played in 2 player Coop. There is also a 4 player Coop mode with 50 missions. I didn't play that myself yet, but at least it lets you select your own equipment. New guns have to be bought though with ingame currency. All in all Sierra Squad is a simple, but fun Arcade shooter that fills the hole modern military singleplayer experiences have left behind.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crossfire: Sierra Squad - это такой VR-шутер уровня Warface: простой, местами очень аркадный, но пострелять в нём всё равно приятно. Главный минус игры она почти не использует VR на полную. Магазины фактически бесконечные, патроны не ощущаются как ресурс. Интерактива тоже мало: руки липнут к оружию, стволы врагов подбирать нельзя, только специальные пушки, заранее разложенные на карте. В коопе с друзьями взаимодействие в основном сводится к тому, чтобы поднимать друг друга после падения. Даже на режиме реализма игра всё равно остаётся довольно казуальной: у врагов есть полоски здоровья, а сами перестрелки больше похожи на тир, чем на полноценный шутер. Отдельно стоит отметить проблемы с текстурами и коллизиями. У некоторых ящиков и объектов текстуры выглядят плохо, а иногда ты стреляешь в невидимую стену перед объектом. С обычным оружием это ещё можно пережить, но когда такое происходит с РПГ это уже прям пздц (в случае рпг взрыв происходит на твоем лице). Но, несмотря на всё это, кампанию было прикольно пройти.. Если не ждать от неё чего-то уникального, то пару вечеров в коопе провести можно вполне нормально.
This game is awesome. Good value for money. No one playing coop . Would love to see updates and more maps soon
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its very fun and tactical
BEST VR shooter out there. Having a blast with haptic vest, arms and visor on the campaign so far. Cant wait to dive deeper. Good job Devs!
Игра полная туфта, она имеет кучу багов например прострел через стену, противники спавнятся перед глазами, выстрел из двух рпг одновременно забагован он подрывает, с некоторыми бочками урон не работает и тд. ; Сервера мертвы, я перепробовал кучу серверов стран, нашёл тольео одного человека ; Сюжет предсказуем ;Забыл упомянуть про баг с автоматной очередью бтра, если заставить бтр выстрелить перед скриптованым выстрелом он начинает бесконечно стрелять, этот же баг работает и с бронированным солдатом с рпг ; Игра проходится за день в ней очень мало контента ; В игре нету паузы когда играешь в офлайне, я бы вернул деньги за игру, но мне не хватило времени расщупать почву. ; И самый большой минус в том, что враги сделаны бездушно они не умеют думать, бегут напролом не пользуются укрытиями, не проявляют эмоций когда в них стреляешь, и как я уже говорил они спавнятся прямо перед носом.
Eigentlich Gutes Spiel, aber extrem arcadelastig, der Realismusmodus ist m.E. nicht wirklich gut, weil das Spiel außer das man gleich stirbt sich nicht wirklich anpasst und es stürmen weiterhin Horden auf einen zu und eigentlich winzige Drohnen schießen endlos mit Raketen auf einen. RPGs, Handgranaten, nahezu endlos Gegner. So wird das Spiel zur Farce. Mir wäre ein wirklich angepasster Realismus Mode aber eigentlich wichtig, so ist das Spiel für mich halt nicht so ganz das Richtige. Die Scharfschützenmechanik mit dem Trigger ist eine super Idee, leider funktioniert diese bei mir oft nicht.
Snipers lag my game whenever i pick them up and the game is boring asf Just get contractors or something
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $34.1M | 22.9K | 47% | $69.99 | |
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| $348.5K | 1.5K | 76% | $14.99 | |
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| $348.9K | 424 | 75% | $14.99 | |
| $348.9K | 1.1K | 88% | $16.99 |