
Immerse yourself in a first-person urban RPG, powered by dice and intrigue. Along the way, you might even shape the fate of a city. Become a Master of Disguise, a Master Sandwich Maker or ... something else. Whatever it takes to get the gig, right?
Modeled estimate, not a reported figure. How we estimate →
About
Moves Of The Diamond Hand is a first-person narrative RPG. It's set to the backdrop of a surreal dystopian jazz-drenched city. It builds on the gameplay of Cosmo D’s previous game, the award-winning Betrayal At Club Low. At the same time, it returns to the first-person perspective of Cosmo D’s previous games. Its dice-driven gameplay is deeper, the plot is richer and the scope is grander than ever.

A new day dawns in Off-Peak City. The legendary Circus X, an actual circus and artist crew of the highest caliber, is somehow back in town. And they’re ready to put on the show of a lifetime. You’ve arrived on the scene, ready to become a part of it and mint your destiny. But Circus X isn’t hiring, and there’s plenty of people who want a piece of the Circus X magic (and money). To become part of this elite crew, you’ll need to figure out a way in. Sure, you have some leads, but you also have trouble.
This trouble arrives during the strangest Mayoral election in the city’s history. One of the candidates isn’t even a real person, he’s the clone of a Mayor from a hundred years ago! The company that created him is betting on his success, but two rival candidates plan to stop him at all costs. To add to all this, someone called The Diamond Hand is playing all the sides against one another. No one knows who this Diamond Hand is or why they're causing trouble. But somehow you become enmeshed in this drama. Are you a potential collaborator, or a pawn in the Diamond Hand's game? Sure, you may be new to the neighborhood, but the Diamond Hand underestimates you. They all do.

Moves Of The Diamond Hand evokes the feel of a multi-session tabletop RPG experience. Your stats are all represented as dice. These dice offer opportunities for drama and strategy. Items are dice. Conditions are dice. Disguises are dice. These dice are all customizable in a myriad of different ways. Still, players have control over which dice to use, how to upgrade them and which ones they want to roll or keep close.

The story unfolds over five chapters of dubby jazz noir mystery. And you, along with your dice, will determine how it all plays out, right up to the very end.

Three very different mayoral candidates offer stark points of view and personality. But their race for The Key to the City is as close as it gets. You will help determine the outcome of their contest. Your choices will shape your own destiny in the neighborhood, too. The game lets you decide who to side with, who to help and who to hinder.

This game’s setting immerses players in a surreal lived-in neighborhood. It's full of odd characters, each with their own agendas, perspectives, and secrets. Many of them have connections to previous Cosmo D games, but knowledge of those games is not required.

Cosmo D games put a premium on head-nodding music and thick atmosphere. This game continues to elevate the approach.

Given the depth and breadth this game, we’re opting for an Early Access model, releasing each chapter one at a time. The Chapter 1 is free for all to experience and will release as a demo. Chapter 2 is available for Early Access release. Combined, both chapters provide hours upon hours of fun, with multiple quests and pathways to lose yourself in. Future chapters will release throughout the Early Access period. Anyone who buys this game in Early Access will gain access to all released content as soon as it’s ready. During the Early Access period, players can also opt-in to try or test content ahead of schedule.
We aim to keep the development process transparent and open to player feedback. All players will have access to a bug reporting and feedback menu in-game. Bug fixes, balance adjustments and quality-of-life improvements will be continuous. Your patience and trust in our process will help get this game finished on schedule and as good as it can be.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a lovely experience so far, still dripping with charm like cosmo d's other works. as a fan of Betrayal at Club Low, more of the same (and more of that) is something i didn't know i needed so much. eagerly waiting for more content updates. i've hit one too many roadblocks to want to play any further, but i'm hooked.
Un gran juego de rol
Another instant Cosmo D classic. It's a dice rolling RPG where your dice are pizzas that you bake. The writing is whimsical and fascinating and the encounters are all unique and interesting. If you're into surreal games but with a solid gameplay backbone I'd recommend this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even in its unfinished state, this game and the creator are well worth your money. Rolling dice is always a good time, especially when the dice are insane. I simply cannot wait for the full release of this game, and once you play, you won't be able to wait until the full release either.
rpg where you determine the ethics of cloning through making pizzas
Very fun, great atmosphere, I wish a tiny bit for more varied music like the other games but honestly that's being picky. I'm engaged with the story and am finding the huge chapter 2 a bit overwhelming in the best way. Can't wait for more!
Surreal, ethereal, mesmerizing. The writing isn't pretentious college student trash like a lot of the games in this niche unfortunately are, it's refreshingly straightforward. World design feels like an old school immersive sims; Small in scope, but absolutely packed with things to see and do, instead of vice versa like modern AAA games. Soundtrack bangs too, as always from Cosmo D. Can't wait for more.
fun and in depth. I like surreal worlds to explore
Despite its unfinished state, Moves of The Diamond Hand has already shown itself to be an uniquely creative game. This is my first game from Cosmo D, yet I already saw clearly the great talent they have in the art direction, story writing and world building departments. If you have the demo installed and considering if you should get this game (whether in Early Access or at release), I highly recommend it as the (WIP) chapter 2 surpasses the demo Chapter 1 in many surprising ways. Also, the game is amazingly optimized even on my almost-nonexistent Intel Iris Integrated Graphics. I trust that this game will be absolutely amazing at release.
Deceptively good, engaging gameplay and truely a unique masterpiece in the works
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1K | 74 | 100% | $8.99 | |
| — | 0 | — | — | |
| $230.3K | 1.7K | 80% | $7.49 | |
| $104.7K | 533 | 99% | $9.99 | |
| $68.3K | 164 | 100% | $9.99 | |
| $68K | 191 | 88% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.5K | 211 | 100% | $11.99 | |
| $61.5K | 136 | 92% | $18.99 | |
| $61.5K | 474 | 89% | $6.99 | |
| $61.5K | 247 | 73% | $8.99 | |
| $61.5K | 106 | 64% | $19.99 | |
| $61.5K | 1.1K | 70% | $2.39 |