
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 297.7Kreviews | 88% | — | $357.6M |
| $49.99 | 14.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3239 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ I have no intent to write a review I'd rather play the game that's how good it actually is.
烤肉社太恶心,极慢的更新速度,优化垃圾卖的血贵,小版本和没用的更新一大堆导致mod更新困难,有用的资产和内容几乎从游戏发售到现在根本没有多多少,还是一堆bug经常闪退 。Paradox大人什么时候给烤肉社收购了吧,受够了,至少p社可以稳定更新,mod适配与社区做的也很好
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #82, worst US #100 · 8 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| $49.99 |
| 10.8Kratings |
| 76% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Play Warband instead of this nonsense. Also, get a degree if you want to mod your game every time it updates.
The Campaign and Sandbox is entertaining to a degree, there will be a lot of repetivness when you play multiple campaigns, but if you buy Bannerolrd its mainly for the GREAT Mod experience, you can overhaul your Single Player campaign to almost anything, from the Roman empire and the europe map, to Japans Sengoku period and even reach out to the Galaxy with a SW mod (in progress). I would also recommend you join a clan to enjoy the Multiplayer Experience of this game, ATM the biggest clans with the most content are BRE and CI (Coronas Ibericas). Both have great communities and ppl so you will definitively enjoy your experience!
Something about this game just doesn't feel right when compared to its predecessor. I want to like it, there's nothing overtly wrong with it. I personally think the combat is very slow and sluggish at the start, as well as travel time feeling very slow, but that's a matter of preference, not a universal truth. Yet when I compare Bannerlord to Warband, I just don't feel the same spark. That isn't just nostalgia either because I still play Warband semi-regularly.
Warbandi 1400+ saat oynayan birisi olarak yazıyorum bu incelemeyi. modlu oynadığım için 52 saat oynamış görünsemde oyunu 300+ saat oynamışımdır. Ne single nede multi olarak warbandin eline su dökemeyen başarısız bir devam oyunu oyunda ilk 2 saat grind yapıyosunuz bunun sonrasında ise kısır döngüye hoşgeldiniz yapacağınız işi skeyim yinede ara ara dönüp bi göz atıyorum sektörde baska alternatif olmadığı için. Umarım birileri bizi taleworlds'ten kurtarır
I have really enjoyed playing this game. That said, this is a game that dies by a thousand cuts. There are so many small issues in this game and it's extremely frustrating. This game is $50 with a $25 DLC, with that price tag I expect a level of quality that just isn't present. This game crashes frequently, even without mods, plus there are many small bugs (like enemies spawning in unreachable places) that break the game entirely. Maps have TONS of invisible walls that break immersion. Enemy ai is weak at best, battles become incredibly boring after a while. The early game plays out exactly the same every campaign, and the main story is awful. There's hardly any voice acting, characters don't stand out in any meaningful way. All that comes together to form a game that is very fun when you start but gets worse the more you play. If the games base was a little more solid then maybe this would be a positive review, until then this will always be a negative.
game instantly starts sucking when u form a kingdom since the devs forgot to flesh out any of those systems and mechanics (including player clans) but the battles are cool atleast. middling map painter.
harika
Херово, Когда разработчики не играют в свои игры, если не хотите трепать себе нервы покатушками с изменениями файлов для исправления управления и мелких раздражающих вещей - не играйте
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $357.4M | 469.6K | 78% | $49.99 | |
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