
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 298Kreviews | 88% | — | $358.7M |
| $49.99 | 14.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun çok zevkli ama öyle bir sistemi var ki kanser ediyorr. bu batanya halkı kadarr rda aptaklını görmedim. lanet olsun ki imparatora biatlandım annasını satayım destek yok tek bbbaşımayım. 45 dakikadır 30 tane düşmman birliği salıp salıp bırarkıyorr
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #82, worst CN #100 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| $49.99 |
| 10.8Kratings |
| 76% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
warbanddan bin kat daha iyi
J'y ai joué trop d'heures pour mettre une évaluation négative, donc je recommande le jeu qui a su perfectionner ses atouts du premier opus. Mais mais mais... il y a des lacunes qui datent et qui ne sont pas traitées par les dev, c'est dommage ;) . Les plus : - Les batailles sont toujours aussi agréables. - La diversité de compétence à faire xp. - La diversité d'option pour personnaliser son armée. - Les sièges sont bien plus fonctionnels qu'avant. Les négatifs : - C'est difficile de pardonner le fait de ne pas pouvoir nommer un compagnon comme diplomate/coursier pour pouvoir gérer nos villes et la diplomatie à distance. C'est juste chiant et incompatible avec le côté intempestif des guerres de devoir aller avec son roi changer la construction d'une ville alors qu'on doit aller défendre la frontière. - Certaines compétences ne sont pas accessibles aux moments où cela ferait sens dans le gameplay. Par exemple pour le commerce 300, necessaire pour échanger des fiefs, sauf à utiliser des exploit pour xp, vous l'obtiendrez quand vous aurez déjà pris votre indépendance et que l'échange de fied perd de son charme. Du coup on se retrouve à farm sans le moindre intérêt pendant des plombes pour avoir le droit d'échanger des fieds afin d'avoir un territoire plus ou moins uniforme pour la prise d'indépendance. C'est une faute de game design a mon sens. Dans l'ensemble le jeu reste dinguo en terme de quantités d'unité et de plaisir. Mais il manquerait pas grand chose, qui techniquement n'est pas le plus exigeant, pour pimper le gameplay :) . GG aux devs cela dit.
DSA
1
NB
Так, во-первых, она прекрасна. А, во-вторых, эту игру спокойно тянет моя 950m. Так что разработчикам низкий поклон, почёт и уважение.
a
amk raganavad ölde tahta geçelim
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.1K | 88% | $9.99 | |
| — | 0 | — | — | |
| $68.2M | 172.2K | 98% | $19.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $588.6K | 993 | 67% | $19.99 | |
| $23.9M | 28.9K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $357.6M | 469.9K | 78% | $49.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
| $326.2M | 279.8K | 97% | $39.99 | |
| $396.2M | 281.8K | 89% | $59.99 | |
| $309.5M | 356.1K | 95% | $59.99 | |
| $301.3M | 483.3K | 94% | $24.99 |