
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played through this game in its entirety, cleared every level, beat every boss, got every achievement, and collected every orb. My verdict? It is an alright game, a neat combination of Mirror's Edge with the highlighted parkour routes, and Prince of Persia with the parkour movements themselves. The only bugs/glitches I encountered during my normal playthrough were loading issues that were fixed with a restart, so I can only recommend this game, but beware: Whatever you do, don't bother collecting all the orbs. The parkour system starts struggling when you try to really push it, trying to be tricky to get those last collectibles. Janky glitching, wall contact not registering, just don't go for the orbs. You don't even get a real reward for it.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 677 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
atmospheric prince of persia like platformer. chill music and a pretty good sense of progress. As you climb the megastructure, you can look down to previous areas and see the bosses you've killed along the way. The bosses are puzzles sort of like Shadow of the colossus. The most annoying thing about this game is the way the chainsaw walls work when you have to switch direction, other than that the platforming was pretty smooth.
6/10 Simple and to the point. Gameplay is more parkour/sensory adventure rather then an action adventure it is advertised. The combat runs on 1 button.... that should explain it there.... Majority of the time you're exploring, jumping and finding secrets. There are long sections of running that are meant to set the tone, but it makes it difficult to even stay awake after slowing jogging to the next chapter door. The parkour is fun but it's a bit finicky and gets stale. I'll admit I haven't completed my playthrough due to the lackluster combat system; But I do recommend you try it.
面白かった。 結構死ぬけど、リロードが速くてあまりストレスを感じなかった。 オーブを探すのも楽しいし、休憩で少し明かされるこの世界の情報が興味深かった 廃墟とか巨大建築物が好きな人は各ステージを歩き回るだけでも楽しいと思う そして個人的に楽しかったのは、けっこういろいろ横道というか、行く必要がない所に頑張っていけるところ、壁ジャンプで登ったり、ぎりぎり死なない位置で落ちたりすることで、本来のルートから外れた場所にいける、見えない壁とか、床判定なしにしないでいてくれてありがとうという感じ
Amazing game as a platformer, combat is tight enough. Only one small complaint- would like a rework on charging directions during a slice because it relies on camera angle being exact, which is frustrating.
+rep
Слишком таки ♥♥♥♥♥ грошей за песочные пятки!!!
Al final si estuvo bueno en general un parkour sublime, pensé que al ascender se venia la batalla final pero me baitearon, ojalá le hagan secuela o incluso una precuela no me molestaría, estuvo interesante el contexto de ese mundo y estaría genial que expliquen mas lo que sucedió antes de que P llegara 8/10
Pretty simple platformer, it's got wall running, wall bouncing, jump attack chaining, and motor slicing (extended wall running.) The combat is sparse and even more simple, there's a parry and charge attack that I never used or felt I needed, and there are only 3 recurring enemies so combat isn't really a focus this mainly a platformer. There are collectibles to find throughout the levels that offer additional challenges although I don't think they unlock anything. There's only one character so the story is very sparse but the environment nails the feeling of a giant megastructure, so much so that I think the game loads in multiple levels at once or something because my PC seemed to heat up more even after I lower the fps to 60, doesn't anyone know how this game works under the hood? I recommend the game for casual platformer fans but more hardcore players might want a something more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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