
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 517.2Kreviews | 89% | — | $48.6M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its ok i guess
정말 재미있게 했는데 이상하게 아이스본으로 넘어가니까 흥미가 떨어져서 손이 안가서 방치중. 거대한 몬스터를 때려 잡는게 정말 색다른 경험. 와일즈 나오기 전에 즐기려고 샀는데 생각한 거보다 더하게 됨. 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #66, worst KR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First time playing MH, very enjoyable
生活将我击倒,我顺势倒在电脑上,胳膊肘碰到了开机键,人又滚到了鼠标上,鼠标箭头被我推得乱晃,下巴重重的砸到鼠标左键上,彻底晕了过去。再睁开眼已经启动了怪物猎人,卡普空,你赢了。
juegazo no hay mucho que decir no queria jugarlo por que sabia el vicio que venia el que se queja de juego que venga y lo mame okno
爱玩太刀
好玩但是费劲
ワンパンはおもんない ちなワイルズよりグラいいです
ta bueno, pero como jugador casual... "meh".. osea, tenes q ser chino para aprenderte todos los movimientos por cada arma... chino o aficionado, muy (? pero si tenes ganas de jugar algo del tipo y calidad, juegazo.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 440K | 94% | $59.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $98.3M | 155.3K | 92% | $39.99 | |
| $18.7M | 11.7K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 71.7K | 85% | $39.99 | |
| $48.7M | 60.1K | 91% | $24.99 | |
| $48.7M | 43.5K | 94% | $17.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.4M | 88.8K | 95% | $19.99 |