
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Оно того стоит. Более того - это стоит пройти сначала как обычно, а потом на хардкоре - с одной жизнью. Та самая игра, которую хочется посмаковать. Да, конечно, есть и свои нюансы: инвентарь - целый пол с отдельно рассортированными кучками, потому что сейфы крафтить западло, а собирать тяжелые ящики в инвентарь - тем более. По ощущениям, мосинка не особо сильнее пистолета, поправьте. Нравится система механизмов, хотя двух-трех ветряков хватает на то, чтобы самый мощный аккум зарядился за одну экспедицию - можно увеличить расход энергии или снизить скорость добычи. Поправьте слоты в станциях крафта: сделайте их шире или вообще бесконечными, потому что странно, что если жаренный гриб не поместился в мангал, он пропадает, просто испаряется - так и некоторые важные скрафченные предметы пропасть могут
Comprei STALKER 2 depois de jogar essa variação
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cozy hehe yaya
мёд по телу
игра очень атмосферная и немного по своему хардовая. я понимаю, что игру делает один человек, но... мне обидно за оптимизацию. я кучу раз умирал, в основном больше раз чем от мобов) пожалуйста, пофиксите это, а в остальном все гуд. еще пожалуй хотелось бы чтоб скупщикам можно было сливать побольше предметов, либо некоторые просто покупать, пусть даже за бешенные деньги. из предложений, хотелось бы увидеть новых продавцов в хабе, например продавца мебели, у которого можно было б купить мебель которую нигде не найти, либо просто добавить побольше вещей для интерьера.
с пенным сойдет
Very cool geme
it a good play but it needs alot of work. It currently having issues with item despawning constantly when switching items, dying, or crafting in the work benches.
spawn in, loot backpack, get bombed by massive airplane and die. lol respawn, walk around forest and get stabbed by random npc in tracksuit and die. refund requested asap. game sucks.
Gráfico: 1/5 Jogabilidade: 5/5 História: 3/5 Otimização: 5/5 Nota: 4/5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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