
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
c'est un super jeu avec un gameplay unique et une histoire intéressante, le jeu mérite d'être joué
good
SHEN
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.2K | 97% | $14.99 | |
| $102.6M | 457.3K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $103.3M | 244.3K | 97% | $22.49 | |
| $104.2M | 182.5K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.3K | 93% | $19.99 | |
| $552.4K | 9.3K | 90% | $2.49 | |
| $2.4M | 3.9K | 61% | $24.99 | |
| $972.7K | 2.6K | 79% | $14.99 | |
| — | 0 | — | — | |
| $14.8M | 20.8K | 59% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very addicted game
非常推荐游玩,我久很喜欢这种超募小弟的游戏,兽人宝可梦,养成小弟
Tem sido bem legal, mas até o momento tenho preferido o primeiro, pois acho mais sombrio.
I love this game
Really mixed feelings on this one, but overall, I recommend it because I think it's got more strengths and weaknesses, and the nemesis system is something everyone needs to experience once (and probably never again because it's patented but this IP is dead). I think the game's concept is incredible and its potential is sky high, but the experience is held back by clunky controls and a frankly frustrating amount of orcs to battle and manage all at once at every moment. I think just a bit more polish could have made this one of my favorite games ever (so long as you ignore the fan fiction story and murder of the lore), but hey, I still had fun (even though Blade of Galadriel is one of the worst DLCs I've ever played).
算上dlc75小时全成就了,有的成就确实比较恶心(沙漠踩地雷关金奖杯,骑着奥罗格击杀队长)但是我觉得比第一部容易多了,多练练就能过,挺好玩的,很多任务有点同质化但是我并没有感觉到腻,不像某大ip出的粉丝向游戏那么无聊。
очень крутая игра мне не хватает только русской озвучки потому что я тупой как орк не могу играть и читать одновременно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.