
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish you could
Mordor calls for aid!
So much better than the first game. Unfortunately, much more grind and unnecessary cutscenes too, but the battle and army system, sieges and the story are so well done. Also ties in solidly with the main LOTR story.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wow
With about 40hrs i finished the game and i have to say its really awesome. -the cutscenes have no right to be that good. Maybe even the best cutscenes i have seen in a videogame. the last cutscene when you finish the shadow wars is just unbelievable -the missions: they cooked here as well or at least the story missions: Bruz quest, carnan quest and eltariel are so much fun. (I can only scream Tar Goroth!) There are of course the other missions like finding all the artifacts or shelobs stuff which is ok. the past missions are always a challenge but sometimes less fun. -the Nemesis system: yeah i think i dont have to explain a lot. it is literally a crime that the have a patent on it and dont even use it. And actually one small thing that annoyed me in the end here: Even if you have like 10 captains in the field fighting every single one is introduced which disrupts the flow a bit. But the system is great and apart from that almost perfect and it creates so many funny moments. I got betrayed by Zuka the loyal and now i have big trust issues. one small critisism is that the game can get repetitive in many parts and i dont like that. Mostly in the shadow wars i was a bit down, because you have to defend like 3 sieges and it is always the same. But also with recruiting enemies. I also think that they could have left one region out of the game. In the end i had a lot fun with this game recruiting your own army and with other surprises, though it isn't designed for discovery, it will always have a special place in my heart. 9/10
Its one of my favorite games
SHEN
amazing game, endless possibilities, best of the trilogy
I love this game
算上dlc75小时全成就了,有的成就确实比较恶心(沙漠踩地雷关金奖杯,骑着奥罗格击杀队长)但是我觉得比第一部容易多了,多练练就能过,挺好玩的,很多任务有点同质化但是我并没有感觉到腻,不像某大ip出的粉丝向游戏那么无聊。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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