
Explore the world with our largest fleet of aircraft and take simulation to new heights while pursuing your aviation career within Microsoft Flight Simulator 2024.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.86/day in the week to Aug 19 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 22.5Kreviews | 60% | — | $67.4M |
| Free | 15.7Kratings | 44% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
performance is insanely bad
I love MSFS. I've been playing for years. I wasn't sure about making the jump from 2020 to 2024, but I ended up doing it anyways. I regret it. Everything is a struggle, full of stupid bugs or quirks that make no sense. It's been now almost 2 years and the game is far from an acceptable state. I would have expected for it to at least be at par with 2020, but it isn't. I will not go through the struggle of migrating back to 2020, but if you are in the fence about upgrading or not... don't do it yet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #36, worst PL #96 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Finnish*, Japanese*, Korean*, Norwegian*, Polish*, Portuguese - Brazil* +6 more
| $69.99 |
| 11Kratings |
| 71% |
| #87 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crashes like crazy
- Detailed scores for landing challenges do not exist any more - Challenge rating grouüs were removed as well, you just get a global leaderboard - Applying brakes on ground is super strange (seems buggy) - They are still doing a super bad job to just outline basic bindings on the currently used controller, why no ingame cheat sheet? After 60 min gameplay feels worse than FS2020. Don't get it if you play rarely and like to do short challenges. The streaming and decreased local file sizes are great though, world looks a bit more detailed too. No performance issues so far, but water can look glitchy sometimes (Aliasing / Blurring behaves a bit strange).
THIS GAME IS NOT FINISHED!
why is everyone saying its "microsoft download simulator" when it literally takes minutes to download and then everytime you click "fly", there isnt a single loading screen. also it runs incredibly smooth on my entry level pc with high graphics
It was buggy and crashed, and I could not complete any flights. Kudos to Steam for quickly refunding my money. It's a shame as the game is beautiful. Right up until crash to desktop. Over and over. I had nearly an hour in game and probably most of it was setting up, downloading, or restarting after crash to desktop. :-(
Helicopter flight controls are trash!
Career mode while being a cool idea is so horribly done. You have to double check everything because if you buy an aircraft in the wrong company, prepare to spend literal days doing the same flights over and over again to re earn the currency you have now lost because you cant move planes between companies, nor can you give yourself more credits to fix a simple mistake. Awesome flying but if the devs wanted to make a career mode, maybe actually think before you implement it.
THE MOST BUGGY GAME IVE EVER PLAYED, in career mode it always breaks before you complete the mission and instructions unclear in guides, 3/10 would not recommend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146 | 1 | 0% | $3.95 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $5.4M | 9.2K | 89% | $19.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $153.5K | 121 | 62% | $29.99 | |
| $12.4K | 20 | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.9M | 93.7K | 82% | $39.99 | |
| $68.1M | 172.1K | 98% | $19.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.9M | 178.4K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 |